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    nGlide 1.02 released

    nGlide - Zeus
    By nGlide - Zeus,

    nGlide is a freeware Glide wrapper for Windows and DOS games. It allows you to play 3Dfx games on modern GeForce/Radeon graphics cards. Some of them are Diablo 2, Need for Speed 2-5, Carmageddon 2, Tomb Raider, Turok. All three API versions are supported, Glide 2.1 (glide.dll), Glide 2.4 (glide2x.dll) and Glide 3.0 (glide3x.dll). Glide wrapper also supports high resolution modes.

     

     

    nGlide 1.02 changelog:

    Glide2:
    -added support for Battlecruiser 3000AD 2.0 (with DOSBox + Gulikoza's patch)
    -added support for Extreme Assault (with DOSBox + Gulikoza's patch)
    -added support for F1 Racing Simulation
    -added support for Falcon 4.0
    -added support for Future Cop L.A.P.D.
    -added support for Grand Prix Legends
    -added support for Jane's Combat Simulations: AH-64D Longbow Gold
    -added support for Monaco GP Racing Simulation 2
    -added support for Monaco GP Racing Simulation 2 (Demo)
    -added support for Tie Break Tennis (with DOSBox + Gulikoza's patch)
    -fixed Carmageddon (with DOSBox + Gulikoza's patch) glitches in 3dfx.exe version
    -fixed CyberStrike 2 missing HUD elements
    -fixed Hexen 2 missing loading bars
    -fixed Hexen 2: Portal of Praevus missing loading bars
    -fixed Joint Strike Fighter internal resolution switching crash
    -fixed Lands of Lore 2 (with DOSBox + Gulikoza's patch) blinking cursor
    -fixed NHL 99 loading screen glitch
    -fixed POD Gold grSstWinOpen error with videos enabled
    -fixed Rayman 2: The Great Escape internal resolution switching crash
    -fixed Return Fire 2 glitches
    -fixed Star Wars: Rogue Squadron 3D crash in 800x600
    -fixed Test Drive 4 blinking esc menu
    -fixed Test Drive Off-Road 2 blinking esc menu
    -fixed Trophy Bass 3D ctd at exit
    -fixed Trophy Bass 4 ctd at exit

    Glide3:
    -added support for American McGee's Alice
    -added support for Heavy Metal: F.A.K.K. 2
    -added support for MDK 2
    -added support for Quake 3 Arena
    -added support for Serious Sam: The First Encounter
    -added support for Serious Sam: The Second Encounter
    -added support for Soldier of Fortune
    -added support for Star Trek: Elite Force 2
    -added support for Tiger Woods PGA TOUR 2001
    -added support for Quantum3D splash plugin
    -fixed Divine Divinity broken fog
    -fixed NHL 2000 slow interface and missing special effects
    -fixed NHL 2001 slow interface and missing special effects
    -fixed NHL 2002 slow interface and missing special effects
    -fixed Pro Rally 2001 crash in 800x600

    Miscellaneous:
    -improved performance of lfb and texture operations

     

     


    Glide wrapper download:
    http://www.zeus-software.com/downloads/nglide

    Source:
    http://www.zeus-software.com/forum/viewtopic.php?f=2&t=621

     


    2013-09-06 Recent Releases

    Robert
    By Robert,

    Wine 1.7.1 released

    sypherce
    By sypherce,

    Description:

    Wine (originally an acronym for "Wine Is Not an Emulator") is a compatibility layer capable of running Windows applications on several POSIX-compliant operating systems, such as Linux, Mac OSX, & BSD. Instead of simulating internal Windows logic like a virtual machine or emulator, Wine translates Windows API calls into POSIX calls on-the-fly, eliminating the performance and memory penalties of other methods and allowing you to cleanly integrate Windows applications into your desktop.

    Wine began in 1993 under the initial coordination of Bob Amstadt as a way to support running Windows 3.1 programs on Linux. Very early on, leadership over Wine's development passed to Alexandre Julliard, who has managed the project ever since. Over the years, as the Windows API and applications have evolved to take advantage of new hardware and software, Wine has adapted to support new features, all while being ported to other OSes, becoming more stable, and providing a better user-experience.

    An ambitious project by definition, work on Wine would steadily continue for 15 years before the program finally reached v1.0, the first stable release, in 2008. Several releases later, Wine is still under active development today, and although there is more work to be done, millions of people are estimated to use Wine to run their Windows software on the OS of their choice.

    Change log:

    • Support for keyed event objects.
    • Support for the "init once" synchronization mechanism.
    • Activation context support for DLLs, typelibs, and COM classes.
    • Support for loading 32-bit typelibs on 64-bit.
    • Various Mac driver fixes.
    • Some fixes for serial port devices.
    • Various bug fixes.

     


    Stella 3.9.2 released

    sypherce
    By sypherce,

    Description:

    Stella is a multi-platform Atari 2600 VCS emulator released under the GNU General Public License (GPL). Stella was originally developed for Linux by Bradford W. Mott, and is currently maintained by Stephen Anthony. Since its original release several people have joined the development team to port Stella to other operating systems such as AcornOS, AmigaOS, DOS, FreeBSD, IRIX, Linux, OS/2, MacOS, Unix, and Windows. The development team is working hard to perfect the emulator and we hope you enjoy our effort.

    Change log:

    • Improved parsing of the DASM lst file for the debugger disassembly; it sometimes missed constant declarations.
    • Changed 'usemouse' argument from a true/false option to accept 'always', 'analog' and 'never'. This allows to use the mouse as a controller under more specific circumstances. The default is 'analog', which means the mouse is only used to emulate analog-like devices (paddles, trackball, etc).
    • Added ability to use bold fonts within the debugger window, which can be set with the 'dbg.fontstyle' commandline argument as well as in the debugger UI Settings dialog. This is useful for those that find the current font too narrow.
    • Renamed 'debuggerres' argument to 'dbg.res'. All future debugger- specific options will start with 'dbg.'.
    • The TIA 'zoom' area in the debugger now supports scrolling the mouse wheel (currently up/down only, as I don't have a sideways scrolling mouse to test with).

    source: http://stella.sourceforge.net
    download: Stella 3.9.2


Portal by DevFuse · Based on IP.Board Portal by IPS
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