- Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
- Super Nintendo (SNES)
- Gameboy
- Gameboy Color
- Super Gameboy
- Sega Master System
- SG-1000
- Game Gear
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- Atari 2600
- ColecoVision
- TI-83 Calculator
- Sega Genesis (Experimental)
- Gameboy Advance
- Fix exception when attempting to record a movie from a SNES ROM in an archive
- Fix crashing when attempting to load a GBC, SGB, or Saturn Game
- Fix bug in firmware resolution when firmware isn't present in the default firmwares folder or when the user's selection is missing altogether
- Support additional FDS BIOS files
- Fix Screenshot and SaveRam paths being in the base path instead of system path
- Add separate path options for Dual Gameboy (and fix dual Gameboy paths)
- Dual Gameboy - fix screenshots (probably)
- DiscoHawk - cue-fix error in parsing empty lines
- Fix Atari 7800 from crashing on load ROM
- Fix Coleco and Atari 7800 BIOS detection
- Fix Rewind setting aside memory for a buffer even when not enabled (fixes Out of memory exceptions in N64Hawk)
- Fix possible exceptions regarding cheats being thrown when using Ram Watch and some other tools
- Fix bug that was preventing binding joypad buttons on some machines
- N64 - Fix default setting in Glide64mk2 which can result in blank video
- Allow Virtualpad to control the main form's hotkeys
- Single Instance Mode - Fix exception thrown on close
- SGB - Fix Memory Domains
- N64 VirtualPad - right-click enables autofire
- VirtualPads - Always on Top feature
- Paths - fix bug where GB files could be saved to SNES paths
- Fix resgression where SRAM files had no file extension
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- Reduced the slow down of capturing the screen.
- Added the audio pack function. Currently I know how to make one for SMB only. (It can also be used for adding cheat!)
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BizHawk 1.5.1 released
Description:
BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
Supported Systems
Unofficially Released
Ami/WinArcadia 21.5 released
WinArcadia 21.5 (Windows): 1 September 2013
AmiArcadia 21.5 (AmigaOS 3): 1 September 2013
AmiArcadia 21.5 (MorphOS): 1 September 2013
AmiArcadia 21.4 (AmigaOS 4): 26 August 2013
Super Bug Advance 1.3 (GBA): 11 September 2009
AmiArcadia and WinArcadia are multi-emulators of these machines:
* Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand,
Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy,
Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);
* Interton VC 4000 console family (Acetronic, Fountain, Interton,
Prinztronic, Radofin, Rowtron, Voltmace, Waddington, etc.) (c. 1978);
* Elektor TV Games Computer (1979);
* PIPBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics
Adaptable Board Computer, Eurocard 2650, etc.) (c. 1977-1978);
* Signetics Instructor 50 trainer (1978);
* Central Data 2650 computer (1977);
* Astro Wars, Cat and Mouse, Galaxia, and Laser Battle coin-ops by
Zaccaria (1979-1982);
* Malzak 1 and 2 coin-ops by Kitronix (c. 1980);
* Chaos 2 computer (1983);
* Dolphin trainer (1977);
* PHUNSY computer (c. 1980);
* AY-3-8550/8600-based Pong systems (c. 1976-1977); and
* Ravensburger Selbstbaucomputer aka 2650 Minimal Computer trainer (1984).
Features include: ReAction GUI, load/save snapshots, windowed and full-
screen modes, CPU tracing, trainer, drag and drop support, graphics
scaling, automatic load/save of configuration/game, keyboard/joystick/
gamepad/paddle/mouse/trackball support, autofire, turbo mode, gameplay
recording/playback, PAL/NTSC modes, sprite demultiplexing, help windows,
source code, debugger, frame skipping, redefinable keys, save screenshots
(4 supported formats), ARexx port, network play, real-time monitor, locale
support, game selection sidebar, text-to-speech, printer output,
undithering, support for ZIPped games, clipboard support, palette editor,
tone retuning, high score management, force feedback, sprite editor, 3D,
assembler, CALM support.
The supported languages are currently English, Dutch, French, German,
Greek, Italian, Russian and Spanish.
Changes since V21.4:
* Debugger CLI: ASM command: CALM support.
* New CLI argument: NOLOWLEVEL (AmiArcadia only).
* Miscellaneous improvements and bug fixes.
http://amigan.1emu.net/releases/
http://amigan.yatho.com/
2013-08-30 Recent Releases
jpcsp r3375 - http://www.jpcsp.org/
Emucon 2.5.2 - http://emuloader.mameworld.info/emucon/
Emutos 0.9.1 - http://sourceforge.net/projects/emutos/files/
EmuLoader 7.3.1 - http://emuloader.mameworld.info/downloads.htm
MamePPK r196 - http://mameppk.svn.sourceforge.net/viewvc/mameppk/
Common Source Code Project (2013-08-24) - http://homepage3.nifty.com/takeda-toshiya/main.html
Bizhawk 1.5.0 - http://code.google.com/p/bizhawk/downloads/list
HDNes (2013/08/27) released
Hi, I recently resumed working on my emulator and now I think I have enough to show. The gimmick of the emulator is the ability to display custom true colour tiles at up to 4x resolution.
BombSweeper is used as an example and a simple 2x graphics pack is included in the files which replace the number tiles. You need to download and put BombSweeper.nes inside the rom folder. You can play around with the png files inside the BombSweeper folder and see the results. The emulator is still in early stage and so lacks many standard features. Please read the readme for the limitations before using it. Feel free to comment and please let me know if you have trouble running the emulator on your machine.
Change log:
source: http://forums.nesdev....php?f=3&t=9935
download: HDNes (2013/08/27)