- No$gba v2.7 various gba/nds/cpu/gui improvements and details
- No$gba v2.7a fullscreen, fixes/details, started DSi research
- 0 replies
- 9,257 views
- Add Reply
- 0 replies
- 1,348 views
- Add Reply
- Changed NES color palette to match NTSC filter colors
- Fixed VRC 7 Vibrato, no longer crackles
- Improved speed of NTSC filter some more
- General code cleanups (more are still necessary)
- Provided a more helpful error on stdout when the jInput library is missing
- removed the .sh package from the archive since it didn't work when I tested it
- 0 replies
- 1,585 views
- Add Reply
- Added NesCore 5 (updated core from version 4 to 5) compatibility.
- Added MyNes Renderers system compatiblity.
- Added more options for renderers, video, sound, input, palette, paths and emulation system.
- Added game genie code editor.
- Added sound recorder.
- 0 replies
- 1,712 views
- Add Reply
No$gba 2.7a
Description:
NO$GBA (pronounced "no cash GBA") is a free Nintendo DS and Game Boy Advance emulator for Microsoft Windows & DOS. It is capable of running commercial and homebrew Game Boy Advance and Nintendo DS ROMs, many at full speed. It is the first Nintendo DS emulator running commercial ROMs. However, this claim has been disputed by many in the emulation community. NO$GBA was developed by Martin Korth.
Change log:
download: No$gba 2.7
donation page: No$gba 2.7a
2013-08-16 Recent Releases
jpcsp r3352 - http://www.jpcsp.org/
Common Source Code Project 2013-08-16 - http://homepage3.nifty.com/takeda-toshiya/main.html
Classic99 v368 - http://www.harmlesslion.com/cgi-bin/onesoft.cgi?10
Sweet16 3.0.1 - http://www.sheppyware.net/news/index.html
QEMU 1.6.0 - http://wiki.qemu.org/Index.html
VB81 XuR 2013-08-12 - http://zx81.vb81.free.fr/
halfnes 054
Description:
HalfNES is an open-source emulator for the Nintendo Entertainment System, written in Java. Currently, it is available as a standalone Java SE application.
Change log:
My NES GTK 2.0
Description:
My NES is a portable, open source, low level NES/Famicom emulator written in C#. The compatibility of My NES is very high, running most games without any bugs. The aim of the project is to reproduce any hardware quirks that games may rely on as elegantly as possible. My NES doesn't employ any game specific hacks or hash checks (Aside from filling in pot holes left behind by the iNES file format).
Change log: