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ML TNG beta u52 released
http://mameload.mameworld.info/
Tested and Supported Emulators: | HazeMD | M1 | MAME | MAMEComplete/Ultimate MAME | MESS | MisfitMame | MJOLNIR | PinMAME | SuperModel and more!
ML TNG Release Notes
--------------------
August 20th, 2012
Beta u52 release
- Added functionality to allow 'hiding' of a either Fruit Machines, Pinball Machines or Bioses from your "AVAILABLE" game list. After using this version of ML, new entries will be added to you FAVORITE.ML file which you can toggle on and off. Further details are provided in the MLREADME.txt file.
- Small patch in an attempt to fix a bug involving loading of all software lists at once.
- RESOURCE.ML updated to accommodate new functions as well as MAME/MESS data up through 0.146u5.
MESS 0.146u5 source update released
http://mess.redump.net/downloads
Systems Promoted from GAME_NOT_WORKING:---------------------------------------
- SBC6510 [Robbbert]
Skeleton drivers:
-----------------
- VAX 785 (LSI-11 board only) [Miodrag Milanovic]
- Elektronika MS-0515 [KokaF77, Miodrag Milanovic]
System Driver Changes:
----------------------
-llc1: fixed monitor keyboard LLC2: added speaker and annoying keyclick
[Robbbert]
-vidbrain: Added expansion port interface. [Curt Coder]
-vidbrain: Added expansion port pinout. (nw)
-llc: modernised ; LLC2 added support for reverse video & added missing
pio. [Robbbert]
-vk100: Some improvement to the HLE vector generator, now properly
emulates the down counter so the "blue screen" part of the POST looks
correct, as does the cursor width. [Lord Nightmare]
-vk100: broke the vram access logic/math out of the vector generator
callback and into its own functions; fixed? the systat_a register to
read the vram nybble the x and y regs are currently pointing to.
[Lord Nightmare]
-abc800c: Added character display, promoted driver to working.
[Curt Coder]
-pcm: connected the k7659 keyboard, fixed screen size [Robbbert]
-abc800c: Added high resolution graphics. [Curt Coder]
-abc80: Added serial interface. [Curt Coder]
-a6809: Added ASCII keyboard. [Curt Coder]
-abc806: Used correct HRUII PROM. [Curt Coder]
-socrates: document that an MCU dump is missing of the 4-bit TMP42C40P
that decodes the IR signal from the keyboard and buffers the 'second
stage' of the keyboard input. Changed code slightly to reflect this.
[Lord Nightmare, Balrog]
-z9001 : added 2xpio, ctc, daisy-chain, beeper-sound, cassout
[Robbbert]
-v6809 : various video improvements. [Robbbert]
-abc80: Refactored legacy code, moved DOS ROMs to ABC bus DOS card,
added BASIC V1 dump, added ABC 890 bus expander device. [Curt Coder]
-abc80x: Refactored legacy code, cleaned up keyboard interface, added
ABC894 bus expander device, added ABC 55 keyboard for ABC 802.
[Curt Coder]
-vt100: add the GPO (aka VT125 mono board) roms and proms as a mix of
NO_DUMP and copies of the vk100 ones where identical [Lord Nightmare]
-vk100: further comment updates, got rid of LASTVRAM in favor of doing
a single read at the current nybble pointed to by the X and Y
registers. [Lord Nightmare]
-vk100: Implemented baud generator LUT for i8251, not hooked up yet;
added RTS callback which doesn't seem to work yet. [Lord Nightmare]
-vk100: Doing further vector rom tracing with a meter on the board
using the vt125 schematics as a guide, figured out what all the vector
rom pins do (except perhaps D LOAD). [Lord Nightmare]
-vip: Added VP-620 ASCII keyboard cable, VP-570 RAM expansion board,
and VP-575 bus expander board. [Curt Coder]
-plus4: Rewrite of the C16/Plus+4 driver with improved memory mapping
and cartridge support. Refactored the Commodore 1551 floppy drive to
connect to the expansion port. [Curt Coder]
-vk100: Documented all the inputs and enables of the RAS/ERASE prom
through tracing. Documented that the MSB bit of the SYNC prom is ...
SYNC. The VT125 Schematics were invaluable for this.
[Lord Nightmare, Al Kossow]
-sbc6510: Connected up the keyboard and added ay-3-8910 chip [Robbbert]
-vii: Fixing some warnings. Not 100% sure of the intended
functionality, but IRQ & IRQ_MASK & line seems probable and seems to
work. [MooglyGuy]
-c64: Fixed C1541 and FSD-2, added Dolphin DOS 2.0 and
Professional-DOS V1 hardware. [Curt Coder]
-plus4: Added SID card emulation. [Curt Coder]
-c64: Emulated the digital read circuitry of the Commodore 1541 disk
drive according to the long board schematics. This will allow
independent setting of the bitrate of incoming data and the sample
rate. Passing more advanced copy protections require a cycle exact
rewrite of the 6502 and VIA, but this is the first step toward proper
emulation. [Curt Coder]
-vip: Added VP-700 Tiny BASIC board. [ekeefe, Curt Coder]
-c64: Added support for per-byte speed zones in G64 images.
[Curt Coder]
-sacstate: Added comments. Fixed input ports. [Robbbert]
-hr16: Hooked up LCD controller and added keypad inputs. [sandro Ronco]
-rainbow:
* Get closer to LK201 emulation [R. Belmont, Lord Nightmare, Balrog]
* Add documentation for system error codes and diagnostic LEDs
[rfka01]
-vboy: various driver improvements [Angelo Salese]
-vboy: preliminary audio hookup [Richard Bannister, Gil Pedersen, R. Belmont]
-x1: added support for old TAP format to the driver, so that all newly
added tapes work (high sample rate tapes are still not supported, though)
[Fabio Priuli]
Software Lists:
----------------
-pico.xml: added new Jpn dumps [TeamEurope]
-pico.xml: started documenting PCBs and ROM labels [TeamEurope]
-x1_flop: first round of new dumps [starscreamer the 2nd]
-x1_cass: some more new dumps [starscreamer the 2nd]
Source Changes:
----------------
-new device k7659 keyboard; modified LLC2 to work with it [Robbbert]
-k7659kb - added more keys, added port_char, added return value when no
key pressed [Robbbert]
-terminal: Replaced internal keyboard with the Ascii keyboard, since
they were identical. [Robbbert]
-nscsi: documentation [O. Galibert]
-rp5c15: Initialize at power-on (makes the x68k boot reliable) [O. Galibert]
-roc10935/7: correct an error in the lookup table for the '7' character [Lord Nightmare]
MAME 0.146u5 source update released
http://mamedev.org/updates.html
0.146u5-------
MAMETesters Bugs Fixed
----------------------
- 03696: [Crash/Freeze] (tetrisp2.c) nndmseal: [debug] Assertion (after ok)
in Debug build (Luca Elia)
- 04972: [Documentation] (vega.c) vega: Olympia is misspelled
- 04962: [Crash/Freeze] (taito_l.c) plottinga: Crash during init
before OK (David Haywood)
- 04961: [Gameplay] (darkhors.c) darkhors: Game no longer allows for
boot up (David Haywood)
- 04960: [Crash/Freeze] (cdi.c) All sets in cdi.c: Quizard games do not
boot after initial startup screen (David Haywood)
Source Changes
--------------
- Fully modernized Sega 16-bit drivers. Converted FD1089, FD1094,
and Sega memory mapper, divide, multiply, and compare/timer
chips to modern devices. [Aaron Giles]
- Added preliminary colour cycling effect to Sky Destroyer
[David Haywood]
- Fixed remaining input issues in Sky Destroyer [Angelo Salese]
- Fixed sprite GFX order in Cycle Maabou [Angelo Salese]
- Hooked up inputs in Cycle Maabou [Angelo Salese]
- ppc: Added callbacks for buffered external DMAs. [Ville Linde]
- Hooked up preliminary sound to Lock N Loaded [Angelo Salese]
- Started the process of converting some Kaneko games to use devices.
[David Haywood]
- crgolf.c: Adjusted rom names to better represent actual rom labels
improved documentation for other dumped sets. Added protected PAL
dump. [Kevin Eshbach, Tafoid]
- st0020 (seta blitter + zooming sprites) is now a device.
[David Haywood]
- Added PLD from Xenophobe Sounds Good board. [Kevin Eshbach]
- memory: Add support for dynamically mapping devices [O. Galibert]
- v30mz.c: Converted to c++. [Wilbert Pol]
- H8: Very preliminary H8S/2294 support [R. Belmont]
- invqix: General EEPROM, FPGA, and IRQ hookups. [R. Belmont]
- invqix.c: Added PCB layout for Space Invaders / Qix Silver Anniversary
Edition [brian Troha]
- invqix: Added inputs and sound, promoted to working. Qix has some TBD
text weirdness. [R. Belmont]
- Added inputs, sound, graphics and fixed colors to Bega's Battle / Road
Blaster HW [Angelo Salese]
- invqix: some cleanup, mapped all 4 start buttons, cocktail flip works
[R. Belmont]
- tickee.c: Correct the dipswitches for Mouse Attack and add dipswitch
locations. [brian Troha]
- Tank Force - 4 Player (tankfrce4) Inputs were switched so that Player
2 was no longer assigned to Player 3 and vise versa. [Tafoid]
- model2.c: Fixed the loading of the sound samples for the Sega Rally Championship
sets and added correct IC locations to the roms. Labeled the current sets "Twin"
and added a "DX" set. Documented the missing (undumped) roms for the DX set.
[brian Troha]
- H8/H8S: fix MULXS.B to select the proper source register. Fixes text
in Qix section of invqix. [R. Belmont]
- H8/H8S: Correct disassembly of MULXS.B and MULXS.W [R. Belmont]
- Updated some drivers to use the new SN76496 device implementation.
[Osso]
- Kaneko sprites are now a device. This should facilitate cleaning up
video related files as well (sprites and tilemaps). [David Haywood]
- [sAA5050] Fixed double high character mode, and forced character data
to 7-bit. [Curt Coder]
- drcbec: compute flags correctly for ADDC/SUBB [R. Belmont]
- SDL: Fix -prescale option for SDL builds [Matthias Reichl]
- Vulgus information confirmated from PCB for clock speed and vsync
[Corrado Tomaselli]
- emucore: make downcast errors more useful [O. Galibert]
- drcbec: Calculate NZ flags properly for 32x32=32 form of MULS.
[R. Belmont]
- Hooked up i8255 in Kikiippatsu Mayumi-chan [Angelo Salese]
- bzone: Corrected bonus tanks typos [Don Hodges]
- addrmap: Fix device mapping on big-endian systems [O. Galibert]
- rp5c15: Initialize at power-on (makes the x68k boot reliable)
[O. Galibert]
- 8080bw.c: Moon Lander color proms verified correct.
[smitdogg, The Dumping Union]
- lwings.c: Added PCB locations to the Trojan sets. [brian Troha]
- parodius.c: Corrected rom PCB locations for all the Parodius DA! sets.
[brian Troha]
- dassault.c: Added PCB locations to all the Thunder Zone / Desert Assault sets.
[brian Troha, ShouTime]
- dassault.c: Better documented the PCB stack and changed clocks to be derived by on board OSC.
[brian Troha, Stefan Lindberg]
- Added internal mouse cursor visible in menus and when clickable
artwork is used [Miodrag Milanovic]
- Preliminary implementation of the MOVBSU opcode in V810 CPU core
[Angelo Salese]
- Added ANDNBSU and ORBSU opcodes in V810 CPU core [Angelo Salese]
- Added dynamic length to the color PROMs decode routines based on ROM
region length. This fixes a horrible hang/crash in DEBUG=1 builds.
[Roberto Fresca]
- PPC: fix SRAW behavior with C backend. x86/x64 BEs need work to pass.
[R. Belmont]
- Hooked up Epson 62423 RTC device to Hyper Neo Geo 64 [Angelo Salese]
- Made 24/12h bit register to be correctly activated in Epson 62423 RTC
device [Angelo Salese]
- Implemented irq ack/pending mechanism to Hyper Neo Geo 64
[Angelo Salese]
- PowerPC: fix CMP/CMPI instructions; they were behaving as CMPL/CMPLI
and generating wrong flags [R. Belmont]
- Further major organization, documentation, reordering and making of
clones causing numerous (over 6000) new gambling / Fruit machine sets
to be created, covering multiple systems. [David Haywood]
- First round of GD-ROM redumps. Many more to come. [The Dumping Union, R. Belmont]
- peplus.c: Added dollar bill validator (DBV) to emulate IGT's IDO22 pulse protocol.
All non-superboard games (and a few superboards) now accept bills via IPT_COIN2.
Denomination is determined via driver configuration settings.
The Set Chip steps are still required to enable the DBV before use. [Jim Stolis]
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Sky Destroyer
[Gnoppi, P. Vining, C. Bristow, gatt9, Phil Bennett, Tormod, Andrew Welburn,
Smitdogg, The Dumping Union, Angelo Salese, David Haywood]
Cycle Maabou [Angelo Salese]
Space Invaders / Qix Silver Anniversary Edition
[Tormod, Smitdogg, The Dumping Union, R. Belmont, Angelo Salese]
Pairs Redemption (V1.0, 10/25/94) [brian Troha, The Dumping Union]
Last Survivor
[shouTime, Charles MacDonald, Aaron Giles, 9ofzeven, TrevEB, Dr. Spankenstein,
ghoolster, Surgeville, Tormod, Tjaberg, Waremonger]
Cyber Tank [David Haywood, Angelo Salese, hap]
New clones added
----------------
GP Rider (Japan) [shouTime, Charles MacDonald, Aaron Giles]
AB Cop (Japan) [shouTime]
Ninja Baseball Bat Man II (bootleg/hack)
[smitdogg, The Dumping Union, David Haywood] (NOT WORKING)
Samba de Amigo (prototype) [Arzeno Fabrice] (NOT WORKING)
Blood Storm v1.04 [brian Troha, The Dumping Union]
JuJu Densetsu (Playmark bootleg) [skiltz]
Nandemo Seal Iinkai (Astro Boy ver.) [Guru, Luca Elia]
GTI Club (ver UAA) [brian Troha, The Dumping Union] (NOT WORKING)
Sega Rally Championship - DX (Revision A)
[brian Troha, The Dumping Union] (NOT WORKING)
Panic Road (Germany) [shouTime] (NOT WORKING)
Parodius DA! (Asia) [Andrew Welburn, The Dumping Union]
Megatouch IV (9255-40-01 ROA, Standard version)
[brian Troha, The Dumping Union]
Olympic Soccer '92 (set 2) [Corrado Tomaselli, The Dumping Union] (NOT WORKING)
Trojan (US set 2) [Corrado Tomaselli, The Dumping Union]
Thunder Zone (Japan) [shouTime]
Thunder Zone (Rev 1, World) [stefan Lindberg]
777 Heaven (Project) (20p 6GBP Jackpot Version 114) (PROCONN) [launton /MPU Mecca] (NOT WORKING)
777 Heaven (Project) (10p 3GBP Jackpot Version 380) (PROCONN) [sam20sam /MPU Mecca] (NOT WORKING)
777 Heaven (Project) (5p 3GBP Jackpot Version 105) (PROCONN) [sam20sam /MPU Mecca] (NOT WORKING)
777 Heaven (Project) (10GBP Jackpot) (PROCONN)[launton /MPU Mecca] (NOT WORKING)
Jumping Jacks (Project) (set 2) (PROCONN) [Pete W. /MPU Mecca] (NOT WORKING)
Initial D Arcade Stage Ver. 3 Cycraft Edition (Rev. (GDS-0029B) [The Dumping Union]
Sega Network Taisen Mahjong MJ 3 (Rev F) (GDX-0017F) [The Dumping Union]
Ami/WinArcadia 18.5 released
WinArcadia 18.5 (Windows): 20 August 2012
AmiArcadia 18.5 (AmigaOS 3): 20 August 2012
AmiArcadia 18.5 (MorphOS): 20 August 2012
AmiArcadia 18.43 (AmigaOS 4): 17 August 2012
Super Bug Advance 1.3 (GBA): 11 September 2009
AmiArcadia and WinArcadia are multi-emulators of these machines:
* Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand,
Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy,
Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);
* Interton VC 4000 console family (Acetronic, Fountain, Interton,
Prinztronic, Radofin, Rowtron, Voltmace, Waddington, etc.) (c. 1978);
* Elektor TV Games Computer (1979);
* PIPBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics
Adaptable Board Computer, Eurocard 2650, etc.) (c. 1977-1978);
* Signetics Instructor 50 trainer (1978);
* Central Data 2650 computer (1977);
* Astro Wars, Cat and Mouse, Galaxia, and Laser Battle coin-ops by
Zaccaria (1979-1982);
* Malzak 1 and 2 coin-ops by Kitronix (c. 1980);
* Chaos 2 computer (1983);
* Dolphin trainer (1977);
* PHUNSY computer (c. 1980); and
* AY-3-8550-based Pong systems (c. 1976).
Features include: ReAction GUI, load/save snapshots, windowed and full-
screen modes, CPU tracing, trainer, drag and drop support, graphics
scaling, automatic load/save of configuration/game, keyboard/joystick/
gamepad/paddle/mouse/trackball support, autofire, turbo mode, gameplay
recording/playback, PAL/NTSC modes, sprite demultiplexing, help windows,
source code, debugger, frame skipping, redefinable keys, save screenshots
(4 supported formats), ARexx port, network play, real-time monitor, locale
support, game selection sidebar, text-to-speech, printer output,
undithering, support for ZIPped games, clipboard support, palette editor,
tone retuning, high score management, force feedback, sprite editor, 3D.
The supported languages are currently English, Dutch, French, German,
Italian, Russian and Spanish.
Changes since V18.43:
* Project/File menu: Recent documents list.
* "Help|Host gamepads..." command now also shows host mouse.
* Real-time monitor: graphical paddle axes display (AmiArcadia).
* Miscellaneous improvements and bug fixes.