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- properly implemented printer repeat bit image data (CHR$(26))
- SHA/SHY/SHX improvement on page boundary crossing (unseen in any programs out in the wild so far)
- memory dump into text files
- added 192000 Hz sound frequency
- carriage return in printer bitmap mode fixed
- folder drive setting no longer reset when printer emulation gets enabled
- awkward crash in the monitor fixed
- bug in the debugger when breakpoint got disabled on ignored CPU crash opcodes
- minor memory map issue in true 1541/1581 drive emulation
- memory dump command in external monitor
- video recording glitch
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ScummVM 1.5.0 released
http://sourceforge.net/projects/scummvm/files/scummvm/1.5.0/
1.5.0 (2012-07-27)New Games:
- Added support for Backyard Baseball 2003.
- Added support for Blue Force.
- Added support for Darby the Dragon.
- Added support for Dreamweb.
- Added support for Geisha.
- Added support for Gregory and the Hot Air Balloon.
- Added support for Magic Tales: Liam Finds a Story.
- Added support for Once Upon A Time: Little Red Riding Hood
- Added support for Sleeping Cub's Test of Courage.
- Added support for Soltys.
- Added support for The Princess and the Crab.
General:
- Updated MT-32 emulation code to latest munt project snapshot. The emulation
improved dramatically.
- Implemented support for TrueType fonts via FreeType2 in our GUI. Along
with it GNU FreeFont was also added to our modern theme. Note that not all
ports take advantage of this.
- Added Basque translation.
- Added custom game and engine options in the AGI, DREAMWEB, KYRA, QUEEN,
SKY and SCI engines. It is now possible to toggle these options via the
Engine tab when adding or editing a configuration for a game. In most
cases, you will have to run each game once or readd them all in ScummVM's
launcher in order to get the custom options tab.
- Improved predictive dialog look.
- Various GUI improvements.
Broken Sword 1:
- Fixed incorrect sound effects in the DOS/Windows demo.
- Added support for PlayStation videos.
- Fixed missing subtitles in the demo.
Broken Sword 2:
- Added support for PlayStation videos.
Cine:
- Implemented Roland MT-32 output driver.
Drascula:
- Added Spanish subtitles in the Von Braun cutscene (#3069981: no subtitles
in scene with "von Braun").
Gob:
- Fixed a crash in Lost in Time
- Rewrote the AdLib player. Enabled the now working MDY player in
Fascination and Geisha.
SCUMM:
- Added support for the Macintosh version of SPY Fox in Hold the Mustard.
- Added a difficulty selection dialog for Loom FM-TOWNS.
- Fixed graphical glitches in HE98 version of Pajama Sam's Lost & Found.
iPhone port:
- Changed "F5 (menu)" gesture to open up the global main menu instead.
- Added support for custom cursor palettes, this makes the moderm theme use
the red pointer cursor for example.
- Added aspect ratio correction feature.
- Implemented 16 bits per pixel support for games.
Maemo port:
- Added support for Nokia 770 running OS2008 HE.
- Added configurable keymap.
Windows port:
- Changed default savegames location for Windows NT4/2000/XP/Vista/7.
(The migration batch file can be used to copy savegames from the old
default location, to the new default location).
Yape 1.0.3 released
Fixed:
Ami/WinArcadia 18.41 released
WinArcadia 18.41 (Windows): 22 July 2012
AmiArcadia 18.41 (AmigaOS 3): 22 July 2012
AmiArcadia 18.41 (MorphOS): 22 July 2012
AmiArcadia 18.4 (AmigaOS 4): 15 July 2012
Super Bug Advance 1.3 (GBA): 11 September 2009
AmiArcadia and WinArcadia are multi-emulators of these machines:
* Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand,
Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy,
Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);
* Interton VC 4000 console family (Acetronic, Fountain, Interton,
Prinztronic, Radofin, Rowtron, Voltmace, Waddington, etc.) (c. 1978);
* Elektor TV Games Computer (1979);
* PIPBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics
Adaptable Board Computer, Eurocard 2650, etc.) (c. 1977-1978);
* Signetics Instructor 50 trainer (1978);
* Central Data 2650 computer (1977);
* Astro Wars, Cat and Mouse, Galaxia, and Laser Battle coin-ops by
Zaccaria (1979-1982);
* Malzak 1 and 2 coin-ops by Kitronix (c. 1980);
* Chaos 2 computer (1983);
* Dolphin trainer (1977);
* PHUNSY computer (c. 1980); and
* AY-3-8550-based Pong systems (c. 1976).
Features include: ReAction GUI, load/save snapshots, windowed and full-
screen modes, CPU tracing, trainer, drag and drop support, graphics
scaling, automatic load/save of configuration/game, keyboard/joystick/
gamepad/paddle/mouse/trackball support, autofire, turbo mode, gameplay
recording/playback, PAL/NTSC modes, sprite demultiplexing, help windows,
source code, debugger, frame skipping, redefinable keys, save screenshots
(4 supported formats), ARexx port, network play, real-time monitor, locale
support, game selection sidebar, text-to-speech, printer output,
undithering, support for ZIPped games, clipboard support, palette editor,
tone retuning, high score management, force feedback, sprite editor, 3D.
The supported languages are currently English, Dutch, French, German,
Italian, Russian and Spanish.
Changes since V18.4:
* Improved 2650B CPU emulation.
* New ARexx commands: OPENGAMEPADS and CLOSEGAMEPADS (AmiArcadia only).
* Miscellaneous improvements and bug fixes.
MESS / MESSUI 0.146u3 released
http://mess.redump.net/downloads (source update only)
http://messui.the-chronicles.org/ (binary)
0.146u3
MAMETesters Bugs Fixed
----------------------
- 04926: [speed] (pce.c) tg16, pce: Slowdown when playing CD based games (Angelo Salese)
New System Drivers Supported:
-----------------------------
(none)
Systems Promoted from GAME_NOT_WORKING:
---------------------------------------
(none)
Skeleton drivers:
-----------------
(none)
System Driver Changes:
----------------------
-dmv: Added keyboard mcu rom content [rfka01]
-intellivision: update comments and fix rom locations on intv1 hardware. Note the intv1 exec.bin still needs to be split to the two separate roms that the real hardware used. [Lord Nightmare]
-intellivision: enabled the c000-cfff area for cart rom access; while no commercial carts used this afaik, at least one homebrew cart does and won't work without it. Corrected the manufacturer/name of the Sears Super Video Arcade. [Lord Nightmare]
-thomson: Performance improvements and bug-fixes: more efficient bank switching, fixed video update (Mach 3, Sparce Racer, HCL), fixed game PIA port B, fixed side-effect in debugger, fixed MO6 cassette. [Fabrice Bellet]
-vidbrain: Improved video timings and correct CPU clock. [Kurt Woloch, Sean Riddle, Curt Coder]
-ep804/digel804: a lot of documentation updates, fixed location of roms to match schematics; documented the ram expansion pinout. [Lord Nightmare, balrog]
-sc3000: Added support for the SC-3000 Survivors *.bit cassette file format. [Curt Coder, SC-3000 Survivor]
-vip: Added byte I/O and expansion slot interfaces. [Curt Coder]
-sc3000: Moved the fake BIOS to cartridge software list. SC-3000 does not have an internal BIOS, instead a BASIC or other cartridge needs to be plugged in manually. E.g. "mess sc3000 basic3" [Curt Coder]
-vip: Connected the byte I/O and expansion ports. Refactored the VP550, VP590, and VP595 to implement the expansion slot interface. [Curt Coder]
-vip: Added beeper on/off switch, and VP585 board. [Curt Coder]
-ti99: gromport redesigned, now offering three slot options "single" (default) / "multi" / "gkracker" determining the set of cartridge slots (cart or cart1/2/3/4). Cartridge insertion may be set to trigger RESET or not. TI consoles now have a dedicated RESET line, connected to the RESET input of the CPU and VDP. [Michael Zapf]
-DEC VK100/GIGI documentation update; document two missing proms, correct (I hope) IC locations (until we can get schematics) using the DEC system of counting from the top right corner downward and shifting one column to the left at the end, and documented the (sometimes barely/illegible) markings on the proms. [Lord Nightmare, Andy Valencia, Guru]
-Big Board 2: Fixed keyboard and screen scrolling. [Robbbert]
-P8000: Fixed 8-bit and 16-bit versions enough that they are usable [Robbbert]
Software Lists:
----------------
-ibm5150.xml: Added cassette software list. [Curt Coder]
-snes.xml: Added a dump of a prototype of the cancelled title, Spectrum HoloByte’s Falcon [Le GROS Pixel]
-ql.xml: Added software list for Microdrive cassettes. [Curt Coder]
-tandy6k.xml: Added software list for floppies. [Curt Coder]
-tandy2k.xml: Added software list for floppies. [Curt Coder]
-bw12.xml: Added software list for floppies. [Curt Coder]
-wmbullet.xml: Added software list for floppies. [Curt Coder]
-vip.xml: Added software list for cassettes. [Curt Coder]
-compis.xml: Added software list for cassettes. [Curt Coder]
-pico.xml: new spanish and japanese dumps [TeamEurope]
-ibm5150.xml: added a few diagnostic disks and moved here a couple of disks from ibm5170.xml, since they belong here [Kaylee, shattered, rfka01]
-ibm5170.xml: Added a few more disk images (and reorganized the list) [Kaylee]
Source Changes:
----------------
-Refactored the Commodore disk drives to use BIOS definitions. [Curt Coder]
-tms9928/v9938: Using an own address space for the attached video memory [Michael Zapf]
-tms99xx: Introduced symbolic constants for interrupt lines. Added a special RESET line which is handled by the CPU, not by the emulator core. tms9928a/v9938: Introduced dedicated RESET line. [Michael Zapf]