- Directors: Hervé de Crécy and François Alaux (Academy Award winners)
- Writer: Tim Sexton (Academy Nominee)
- Editor: Pietro Scalia (Two-time Academy Winner)
- Sound: Per Hallberg (Two-time Academy Winner)
- Mark Ivanir - Ghost Leader
- Chucky Venn - Chuck
- Keith Gilmore - 30K
- Chook Sibtain - Pepper
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Ghost Recon Alpha (Movie) "Under half hour, Over the top"
With Ghost Recon: Future Soldier, coming out very soon and with the Ghost Recon Online beta testing going on, you'd think Ubisoft is ready to just let the money come in. But no! They have brought you some more Ghostly goodness, that's right now we're getting a little Ghost Recon movie! However one journalist would pose the question: Did this 25min mini-movie cost more than the game itself? Crazy notion but when looking at the crew one would wonder.
But those are just the big names, we also have a range of different actors portraying the ghost team.
This movie is set to be some type of prequel to the Future Soldier game that will be coming out.
Each of the ghost team is a playable character in the campaign mode of the game. Also, Ubisoft wanted to drop a few more eggs in the movie, two examples are that the setting of the movie will be one of the multi-player maps online. The other one may peak your interest or not, because if you pay attention, hidden in the film will be a code that unlocks an in-game weapon. The movie seems rather solid and doesn't have too bad of the "cheesy game adaption movie" smell to it. I'm looking forward to seeing it and this small movie could be entertaining on its own whether you're a ghost fan or not.
You can watch the trailer
And you can watch the "Making of" here,
May 12th on Uplay - May 14th on Xbox Live, PSN and Youtube
Ami/WinArcadia 18.03 released
WinArcadia 18.03 (Windows): 13 May 2012
AmiArcadia 18.03 (AmigaOS 3): 13 May 2012
AmiArcadia 18.02 (AmigaOS 4): 26 April 2012
AmiArcadia 18.03 (MorphOS): 13 May 2012
Super Bug Advance 1.3 (GBA): 11 September 2009
AmiArcadia and WinArcadia are multi-emulators of these machines:
* Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand,
Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy,
Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);
* Interton VC 4000 console family (Acetronic, Fountain, Interton,
Prinztronic, Radofin, Rowtron, Voltmace, Waddington, etc.) (c. 1978);
* Elektor TV Games Computer (1979);
* PIPBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics
Adaptable Board Computer, Eurocard 2650, etc.) (c. 1977-1978);
* Signetics Instructor 50 trainer (1978);
* Central Data 2650 computer (1977);
* Astro Wars, Cat and Mouse, Galaxia, and Laser Battle coin-ops by
Zaccaria (1979-1982);
* Malzak 1 and 2 coin-ops by Kitronix (c. 1980);
* Chaos 2 computer (1983);
* Dolphin trainer (1977);
* PHUNSY computer (c. 1980); and
* AY-3-8550-based Pong systems (c. 1976).
Features include: ReAction GUI, load/save snapshots, windowed and full-
screen modes, CPU tracing, trainer, drag and drop support, graphics
scaling, automatic load/save of configuration/game, keyboard/joystick/
gamepad/paddle/mouse/trackball support, autofire, turbo mode, gameplay
recording/playback, PAL/NTSC modes, sprite demultiplexing, help windows,
source code, debugger, frame skipping, redefinable keys, save screenshots
(4 supported formats), ARexx port, network play, real-time monitor, locale
support, game selection sidebar, text-to-speech, printer output,
undithering, support for ZIPped games, clipboard support, palette editor,
tone retuning, high score management, force feedback, sprite editor, 3D.
The supported languages are currently English, Dutch, French, German,
Italian, Russian and Spanish.
Changes since V18.02:
* Non-linear scanline darkening.
* Miscellaneous improvements and bug fixes.
WinUAE 2.4.1 released
WinUAE is the best Amiga emulator.
Get it here --> http://www.winuae.net/frames/download.html
WinUAE 2.4.1 released (09.05.2012)==================================
"Traditional" x.x.0 bug fix update and some improvements.
2.4.0 bugs fixed:
- CDFS problems fixed. (crashes, wrong case if RockRidge or Joliet, truncated file comments)
- Fake 60Hz didn't work.
- Software filter major slowdown in higher resolutions.
- D3D overlay mask scaling artifacts in some resolutions.
- D3D "CRT" filters had bad geometry.
- Automatic resize resized continuously in interlaced modes.
- Some USB joysticks had multiple buttons with same name and dpad diagonal movement didn't work.
- Keyboard reset warning emulation didn't work.
- Legacy VSync works correctly again.
- Bsdsocket emulation gethostbyname("ip.address") random crash.
Other bugs fixed:
- Automatic scale/center/resize didn't work in ECS SuperPlus screen mode.
- OCS/ECS max hires overscan didn't show first 4 pixels. (ECS SuperPlus)
- 68020 cycle-exact mode statefile reliability improved. (Random "CPU trace" errors)
- 0.5M Chip RAM was detected as 1M in JIT mode.
- Mouse cursor jumping to top/left corner in some virtual machines when mouse button was clicked.
New features and updates:
- Fastest possible CPU mode (including JIT) throttle option (-10% to -90%)
- Approximate CPU mode speed adjustment (-90% to +500%). Replaces old CPU/Chipset adjustment.
- Fastest possible CPU mode timing improved.
- Low latency vsync stability improved.
- Internal display buffering system rewritten, PAL/NTSC vertical centering, even better screen positioning in programmed modes.
- Fullscreen (TV)/(Max) filter mode programmed mode and PAL/NTSC switching support.
- Custom Input Event autofire support.
- Switch to another monitor if multiple monitors with different resolutions and current RTG resolution is not supported by current monitor.
- CDFS statefile support implemented.
- Sound sync improved.
- Debugger basic math operator support (+-/*).
- Autoscaling improved (CD32 boot screen).
nGlide 0.99 - 3Dfx Glide wrapper released
nGlide is a freeware Glide wrapper for Windows and DOS games. It allows you to play 3Dfx games on modern GeForce/Radeon graphics cards. Some of them are Diablo 2, Need for Speed 2-5, Carmageddon 2, Tomb Raider, Turok. All three API versions are supported, Glide 2.1 (glide.dll), Glide 2.4 (glide2x.dll) and Glide 3.0 (glide3x.dll). Glide wrapper also supports high resolution modes.
nGlide 0.99 changelog:
Glide2:
-added support for Anachronox
-added support for Descent
-added support for F/A-18 Korea
-added support for F/A-18 Korea (Demo)
-added support for Time Warriors
-fixed Archimedean Dynasty (with DOSBox + Gulikoza patch) voxel radar indicators
-fixed Jane's Combat Simulations: F-15 Classic 2D cockpit glitch
-fixed Lands of Lore 2: Guardians of Destiny (with DOSBox + Gulikoza patch) black glitches
-fixed Montezuma's Return shadows
-fixed Pandemonium no movies and no pause menu bugs
-fixed Pył enemies visiblity range
Glide3:
-fixed Diablo 2 contrast/gamma issue
-fixed Turok 2: Seeds of Evil fog issue
Miscellaneous:
-added support for shameless plug
-fixed 4:3 aspect ratio for 1280x1024
-fixed nGlide's configuration access issue