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    Emuloader 6.4.1 released

    Robert
    By Robert,

    This is a frontend, get it here:

    http://emuloader.mameworld.info/

     

    Version 6.4.1 change log - January 22, 2012

     

    Fixed

     

    ROM CRC32 checksum was not being parsed correctly from mame's -listxml output (several sets). This greatly affects game audit!

     

    Game status not being properly set on missing sets, showing wrong info in "Game Details" screen and set status icon at games list's status bar


    FB Alpha 0.2.97.19 Release!

    iq_132
    By iq_132,

    New FB Alpha release. You can download the new version on the FB Alpha page.

    • Fixed the issue in the H6280 core [barry]
    • Updated H6280 core with some fixes from MAME versions newer than the original core port [iq_132]
    • Added H6280 support to the YM3812 core [barry]
    • Ported C6280 sound core from MAME for PC-Engine driver [iq_132]
    • Added a driver for PC-Engine/TurboGrafx 16/SuprGrafx console hardware [iq_132]
    • Added driver for Blomby Car [barry]
    • Added driver for Jackie Chan [iq_132]
    • Added driver for Side Pocket [barry]
    • Added driver for games on Terra Cresta hardware [barry]
    • Added clone of Street Fighter III 3rd Strike to the CPS-3 driver [barry]
    • Added Boulder Dash, Hippodrome Midnight Resistance and Sly Spy to the DEC0 driver [barry]
    • Added Heavy Metal to the Sega System 1 driver [barry]
    • Fixed non-bootleg version of Robocop, and added all clones to the DEC0 driver [barry]
    • Fixed Caveman Ninja and Edward Randy in the DECO 16 drivers and enabled in release builds [barry]
    • Added full sound to all the DECO16 drivers now that the H6280 core works [barry]
    • Fixed crash when loading in the Konami Twin16 driver [barry]
    • Fixed loading of UPD7759 samples in Gradius2 in the Konami Twin16 driver [barry]
    • Fixed Naname de Magic! in the Oh My God! driver and enabled in release builds [barry]
    • Fixed missing ADPCM sounds in Superman in the Taito X driver [barry]
    • Updated PC-Engine driver to use the same zip names as the MESS software lists, similar to the Megadrive support (see help file for more info) [barry]
    • Fixed row and column scroll in the DEC-0 driver, and added support for Tile Ram Banking [barry]
    • Reverted the CPS-2 VBlank IRQ timing change from the last version, it broke raster effects [barry]
    • Fixed savestates in the Batrider driver [barry]
    • Fixed savestates in the Cave drivers where necessary [barry]
    • Added savestate support to the Double Dragon driver [barry]
    • Fixed savestates in the News driver [barry]
    • Fixed savestates in the Sega System 1 driver where necessary [barry]
    • Fixed savestates in the Sega System 16 and similar drivers where necessary [barry]
    • Added savestate support to the HD6309 interface [barry]
    • Fixed savestates in the I8039 core [barry]
    • Fixed savestates in the DAC sound core [barry]
    • Fixed savestates in the Q-Sound sound core [barry]
    • Added savestate support to the RF5C68PCM sound core [barry]
    • Fixed savestates in the SegaPCM sound core [barry]
    • Fixed savestates in the SN76496 sound core [barry]
    • Fixed bug in the YM2151 interface when enabling FM interpolation [barry]
    • Added volume control to the SN76496 core and normalised sound in drivers which were too loud [barry]
    • Added support for up to 20 rom paths, with the last ten being supplementary [barry]
    • Added filter for PC-Engine to game selection dialog [barry]
    • Added support to disable __fastcall in the vez interface via the FASTCALL makefile flag [barry]
    • Added support for localising the gamelist (see the help file for more information) [barry]
    • Readded Captain CPS's game selection dialog icon support [barry, CaptainCPS]
    • Fixed various localisation issues [barry, reported by Benjamin Siskoo]
    • Updated the help file [barry]
    • Split makefile.rules into makefile.burn_rules and makefile.burner_win32_rules [barry]
    • Reorganised the tree to work around the Windows CreateProcess 32Kb limit [barry]
    • Tidied the tree enough for FB Alpha to compile on Ubuntu 11.10 (linking fails) [kev]
    • Added old code from an unreleased PSP port, including the MIP A68K module [kev]
    • Added the required D3D headers from previous SDKs to the dec/vc/include folder [barry]
    • Fixed some warnings thrown up by symbol builds in different compilers [barry]
    • Fixed some dialog initial path issues [barry]
    • Matched all sets to MAME 0.144u6 [barry]
    • Matched the Megadrive sets to MESS 0.144u5 [barry]

     

    The latest source and binaries can be found at http://barryharris.co.uk


    SainT 2.20 released

    Robert
    By Robert,

    SainT is an emulator of the Atari ST computer system.

     

    Get it here --> http://leonard.oxg.free.fr/SainT/saint.html

     

    2.20

    * DirectX code rewrite to support fullscreen/Option page swap better on Win7

    * Display option simplification (only hardware texture supported now)

    * Blitter BusError on some LogicalOp fixed ( Ecstasy demo by Inner Circuit Explorers )

    * STE DAC sound missed some write access ( HexTracker by Paulo Simoes )

    * STE pixel scroll 8264 word access bug fix ( Ecstasy demo by Inner Circuit Explorers )

    * 4MB STE really supported ( Appendix demo by DHS is now running )

    * Dir2Msa now can generate 11 sectors MSA images ( To create floppy version of Appendix demo by DHS )

    * Dir2Msa can directly proceed ZIP file (ZIP to MSA)

    * Force PC VBL-Sync is disabled by default (avoid music tempo problem for new user)

    * Fix writing palette bit 3 if STF mode ( Thanks to Paulo Simoes )

    * right-ALT key for "fast" mode (for Mac-BootCamp keyboard without right-CTRL!!)

    * SainT distrib is packed using 7-Zip ( http://www.7-zip.org/ )


    QDAE 0.0.7 released

    Robert
    By Robert,

    QDAE is a Quick and Dirty Apricot Emulator for Linux, Windows and MacOS X. This version emulates the Apricot F1, Xi and Portable; it may support other F-series and PC-series Apricots as well.

     

    QDAE 0.0.7 also emulates the Wang Professional Computer.

     

    Get it here --> http://www.seasip.in...QDAE/index.html


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