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    Glide64 10th Anniversary Release (Final)

    Robert
    By Robert,

    Glide64 is a graphics plugin for N64 emulators such as Project64, 1964 and Mupen64.

     

    Get it here --> http://glide64.emuxhaven.net/

     

    Since this is the last release, the author did not post a changelog.


    Ami/WinArcadia 17.4 released

    Minuous
    By Minuous,

    WinArcadia 17.4 (Windows): 31 December 2011

    AmiArcadia 17.4 (AmigaOS 3): 31 December 2011

    AmiArcadia 17.3 (AmigaOS 4): 24 December 2011

    AmiArcadia 17.3 (MorphOS): 24 December 2011

    Super Bug Advance 1.3 (GBA): 11 September 2009

     

    AmiArcadia and WinArcadia are multi-emulators of these machines:

     

    * Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand,

    Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy,

    Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);

    * Interton VC 4000 console family (Acetronic, Fountain, Interton,

    Prinztronic, Radofin, Rowtron, Voltmace, Waddington, etc.) (c. 1978);

    * Elektor TV Games Computer (1979);

    * PIPBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics

    Adaptable Board Computer, Eurocard 2650, etc.) (c. 1977-1978);

    * Signetics Instructor 50 trainer (1978);

    * Central Data 2650 computer (1977);

    * Astro Wars, Cat and Mouse, Galaxia, and Laser Battle coin-ops by

    Zaccaria (1979-1982);

    * Malzak 1 and 2 coin-ops by Kitronix (c. 1980);

    * Chaos 2 computer (1983);

    * Dolphin trainer (1977);

    * PHUNSY computer (c. 1980); and

    * AY-3-8550-based Pong systems (c. 1976).

     

    Features include: ReAction GUI, load/save snapshots, windowed and full-

    screen modes, CPU tracing, trainer, drag and drop support, graphics

    scaling, automatic load/save of configuration/game, keyboard/joystick/

    gamepad/paddle/mouse/trackball support, autofire, turbo mode, gameplay

    recording/playback, PAL/NTSC modes, sprite demultiplexing, help windows,

    source code, debugger, frame skipping, redefinable keys, save screenshots

    (4 supported formats), ARexx port, network play, real-time monitor, locale

    support, game selection sidebar, text-to-speech, printer output,

    undithering, support for ZIPped games, clipboard support, palette editor,

    tone retuning, high score management, force feedback, sprite editor.

     

    The supported languages are currently English, Dutch, French, German,

    Italian, Russian and Spanish.

     

    Changes since V17.3:

    * Memory editor: "View as characters" option.

    * Improved BIOS comment support.

    * Miscellaneous improvements and bug fixes.

     

    http://amigan.1emu.net/releases/

    http://amigan.yatho.com/


    HalfNES 0.043 released

    Robert
    By Robert,

    NES emulator.

     

    Get it here --> http://code.google.com/p/halfnes/downloads/list

     

    0.043

    - Fixed more file loading bugs

    - Fixed crash due to a race condition that only occurred on Linux

    - Improved sprite rendering code, sprite 0 hit is more accurate, battletoads snake pit level shouldn't shake any more.

     

    0.042

    - Added video smoothing option

    - Updated NTSC filter (use with the video smoothing on for best results)

    - Fixed sound bug for VRC6 games

    - Fixed crash when loading corrupt .nes files


    SSF v0.12 Beta R3 Released

    VT-Vincent
    By VT-Vincent,

    SSF, an outstanding Sega Saturn emulator for Windows has been updated today. SSF's changelog is in Japanese so the following is a Google translation of the changes in this release:

     

    Changes in v0.12 Beta R3:
    • 68000 Fixed a bug in the emulator.
    • Fixed a sound generation process.
    • SCU-Fixed handling of DMA.
    • State data saved version has changed.
    • Established the option to set the percentage of scan lines.
    • Established a treatment option to set the alternative SH2 recompile.
    • Established the option to set the enable / disable the instruction cache SH2.
    • We do not save the file to set the speed to emulate.
    • Improved semi-transparent mesh.
    • Fixed a bug that states can not save / load the scene.
    • Version changed SSFV.

     

    Download and Project Page: http://www7a.biglobe.../~phantasy/ssf/


Portal by DevFuse · Based on IP.Board Portal by IPS
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