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    FB Alpha 0.2.97.17 released

    Robert
    By Robert,

    Get it here --> http://www.barryharr...view.php?id=169

     

    This version features mostly localisation fixes, kindly reported by Benjamin Siskoo.

    • Fixed various localisation issues [barry, reported by Benjamin Siskoo]
    • Fixed some dipswitch descriptions in Boogie Wings and Major Title 2 [doomking]
    • Fixed CRC error in CPS Changer version of Warriors of Fate [pmc2]
    • Fixed Unicode title for Japanese versions of Dynasty Wars [kof2112]
    • Fixed Unicode title for Japanese versions of Warriors of Fate [DsNo]

    Version 16 was released yesterday, here's the changelog:

    • Added driver for Super Locomotive [iq_132]
    • Added clone of Warriors of Fate to the CPS-1 driver [barry]
    • Added Bygone to the Legend of Kage driver [iq_132]
    • Added colour PROMs to Birdiy in Pacman driver [iq_132]
    • Fixed spriteram2 mapping and sprite rendering in Birdiy in Pacman driver [barry]
    • Added correct dumps to kovsgqyz and kovsgqyza in the PGM driver [iq_132]
    • Added clone of kovsgqyz to the PGM driver [iq_132]
    • Fixed character selection screen in kovsgqyz and clones in the PGM driver [iq_132]
    • Improved PGM sprite rendering [iq_132]
    • Added PGM sprite generator to makefiles [barry]
    • Made V3021 RTC an external device, seperate from the PGM driver [iq_132]
    • Removed Street Fighter II' - champion edition (street fighter 2' 920803 USA, alt) as it is a bad dump [barry]
    • Fixed some input and dip switch issues in the Bank Panic driver [barry]
    • Added a debug device tracking module and updated all device, sound and CPU modules to support it [barry]
    • Tidied all drivers in the cave, cps-3, megadrive, pgm, psikyo and toaplan folders, and updated to use Burn Memory module, as well as correcting any issues reported by debug tracker [barry]
    • Updated M6502 CPU core interface to allocate memory rather than use an array [iq_132]
    • Updated Vez CPU core interface to allocate memory rather than use an array, and added support for auto-acknowledging IRQs [iq_132]
    • Fixed crash when taking screenshots of vertical or flipped games using blitters other than the D3D enhanced blitter [barry]
    • Added option to DirectDraw blitter to force flipping as it isn't usually detected as available, see help file for more information [barry]
    • Fixed issue with string translation in localisation templates [barry, doomking]
    • Fixed issue with exporting localisation templates in GCC builds [barry, doomking]
    • Converted all the outstanding hard-coded strings I could see to translatable strings, let me know if you see any untranslatable strings [barry]
    • Tidied the string resource ids to minimise future impact on translators [barry]
    • Updated help file [barry]
    • Matched all sets to MAME 0.144u3 [barry]
    • Matched the Megadrive sets to MESS 0.144u3 [barry]
    • Updated the libpng library to v1.5.6 [barry]


    Wine 1.3.35 released

    Robert
    By Robert,

    Get it here --> http://www.winehq.org/

     

    Wine 1.3.35 Released

    December 16, 2011

    What's new in this release:

    • Triangular gradients and cosmetic wide pens support in the DIB engine.
    • Many more scripts added to UniScribe.
    • JScript using bytecode throughout now.
    • General MSXML improvements.
    • Various bug fixes.


    Pasofami 1.6i released

    Robert
    By Robert,

    MESSUI 0.144u3 released

    Robert
    By Robert,

    This is MESS with a Windows GUI interface.

     

    Get it here --> http://messui.the-chronicles.org/

     

    Here is the changelog:

    • MESSUI - The creation of corrupt ini files has been tracked down and patched in the core. The same core problem is still responsible for the erratic operation of the Reset and Default buttons in a system's properties.
    • MESSUI - Fixed the filters, where Mechanical would turn into Consoles when the mouse was moved over it.
    • MESSUI - In the Directories dropdown, added the option to set the Folders directory.


Portal by DevFuse · Based on IP.Board Portal by IPS
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