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    MESS 0.144u3 released

    Robert
    By Robert,

    This emulates most computers and consoles.

     

    Get it here --> http://mess.redump.net/downloads

     

    0.144u3

    System Driver Changes:

    ----------------------

    -lynx: Updated timer handling,most of the games that froze at the intro screen go in-game now [huygens]

    -mac: fixed video emulation for PowerBook 160/180, dumped and added video ROM and color video

    emulation for PowerBook 180c. Added floppy softlist + softlist support on more models. [R. Belmont, Paul Pratt]

    -lynx: Fixed timer counter reloading and added output clipping (fixes bugzilla Bug 1822) [huygens]

    -kc: Started creating a software list for cassettes. [sandro Ronco]

    -coleco: Replaced some utility/in-house cartridges dumps with confirmed good dumps

    (fixes behavior in Super Action Controller Test.)

    Changed Super Action Controller mapping to match that of actual buttons and suprtest

    recognition (button 3 and 4 were inverted). [Tafoid]

    -odyssey2: Fixed banking regression affecting Kill the Attacking Aliens. [Justin Kerk]

    -coleco,adam: Cleaned up inputs, fixing issue with Super Cobra (Bugzilla #2101)

    and made spinner irq behaviour more accurate. [hap, Kevtris, Tafoid]

     

    Software Lists:

    ----------------

    -mac_flop.xml: initial add with 6.0.3, 6.0.5, and 6.0.8 [Fabio Priuli, R. Belmont]

    -pc8801: added preliminary softlists for tapes and disks. [Fabio Priuli]

     

    Source Changes:

    ----------------

    - handling error where filenames are too long [Chad]

    - added MC68008 PLCC variant. [Curt Coder]

    - uimenu: C++-ification [O. Galibert]


    EmuLoader 6.3 released

    Robert
    By Robert,

    This is a Front End.

     

    Get it here --> http://emuloader.mameworld.info/

     

    Version 6.3 change log - December 15, 2011

     

    Fixed

     

    Average FPS was not being shown after exiting a MAME game, if "Show Error Messages" was also checked (main menu "View" / "Command Line")

     

    The -listxml output file is no longer deleted after creating a MAME games list. It is now a fixed file: "elfolder\arcade\mame_listxml.xml"

    It will only be updated if a new MAME build is used. It takes way too long for this file to be created

    Avoid deleting this file manually...

     

    New screens for Delete/Rename image files

     

    Improved

     

    New rename/delete images dialog

     

    Removed

     

    No more true color icons (24-bits) support. EL was built for XP icons from day one (32-bits, alpha blend)

    Support for Win9x / WinMe is gone

     

    Setting "Force Quotes (XP/Win7)" (main menu "View" / "Command Line"). It has been disabled for many builds

     

    Setting "Disable Icon Stretch (48x48)". Not needed anymore (MAMu_ icons)

     

    Support for the new control tags format in -listxml output (MAME 0.144 and newer). Games with dual joysticks are displayed correctly at "Game Details" screen. File "ini_files\control_type.ini" updated (MAME Plus! also supported)

    Old MAME builds are still supported (minimum 0.84)

     

    Support 48x48 icons for MAMu_ icons (alpha blend-32 bits, true color-24 bits and 256 colors 8-bits)

    Only when using tiles view mode or standard/grouped views with "extra large icons" settings enabled


    MAME 0.144u3 source update released

    Robert
    By Robert,

    This is source update only, you must compile it yourself.

     

    Get it here --> http://mamedev.org/updates.html

     

    Precompiled MAMEUI 0.144.3 --> http://www.mameui.info/

     

    0.144u3

    -------

     

     

    MAMETesters Bugs Fixed

    ----------------------

    - 04550: [save/Restore] 20pacgal and clones.: Reset after loading with -autosave enabled. (Tafoid)

    - 00287: [Graphics] ikki: another flicker happens newly in the introduction scene between title and demo-play. (Angelo Salese)

    - 04554: [DIP/Input] gghost: Player 1 constantly moves right on the screen (hap)

    - 04552: [Graphics] ssf2t and clones: flashing garbage during intro (hap)

    - 04358: [Crash/Freeze] roughrac, sgmast: freezes upon attempting to start a game (Angelo Salese)

    - 04553: [Crash/Freeze] All games in toypop.c: Games freeze with zeroes screen (Angelo Salese)

    - 04551: [Gameplay] mastkin: irq_mask_w should be on 0x10B7 (Angelo Salese)

    - 04548: [save/Restore] Many games in mappy.c: Games do not load correctly using -autosave. (Angelo Salese)

    - 04549: [Crash/Freeze] All games in toypop.c: Game fails POST - hangs (Angelo Salese)

    - 04547: [Gameplay] digdug, galaga: Dig Dug gameplay is acting very odd. Galaga has sound issues. (Angelo Salese)

     

     

    Source Changes

    --------------

    Added video, sound and basic i/o to the CES Classic driver, games are currently sort of playable [Angelo Salese]

     

    Completely removed deprecat.h and partial frame irq hacks from the core.

    Full list of drivers changed by this can be found at http://mamedev.emula...cat_removal.zip[Angelo Salese]

     

    Converted Sliver to RAMDAC device [Angelo Salese]

     

    Added ay8910_reset_w() function, used by Joyful Road / Munch Mobile for resetting the AYs on-the-fly. Fixes substained sounds in the aforementioned game. [Lord Nightmare, Angelo Salese]

     

    Putted an handling error where filenames are too long [Chad]

     

    Fixed IRQ and NMI generation in Joyful Road driver according to schematics [Tomasz Slanina]

     

    CPS-1 update [Team CPS-1]:

    * Added LWCHR.3A, ST22B.1A, STF29.1A, TK22B.1A, VA24B.1A, YI24B.1A PALs

    * Fixed wofch to use proper EPROM TK2(CH)_07.9A since the previous dump was found to be bad

    * Fixed wof, wofa, wofj, wofch ROMs labels and locations, added Q-Sound PALs and pcb infos (Kold666)

    * captcomm and clones: CCPRG.11D marked as NO_DUMP, the one dumped was CCPRG1.11D (Kold666)

    * Fixed dinoj, punisherj ROMs labels and locations, added Q-Sound PALs

    * Fixed sfzch, sfzbch GFX and sound ROMs labels and locations

    * Minor cleanups and fixes

     

    Converted Paint & Puzzle driver to use proper VGA core [Angelo Salese]

     

    Provided PROM dump for Birdiy [f205v, Corrado Tomaselli]

     

     

    New games added or promoted from NOT_WORKING status

    ---------------------------------------------------

    Keith Courage In Alpha Zones [Mariusz Wojcieszek]

    Alien Crush [Mariusz Wojcieszek]

    Pac-Land (United Amusements PC Engine) [Mariusz Wojcieszek]

     

     

    New clones added

    ----------------

    Exzisus (TAD License) [f205v, Robotype]

    Guzzler (Swimmer Conversion) [Kevin Eshbach]

    Warriors of Fate 921031 ETC [boredstu]


    Ami/WinArcadia 17.21 released

    Minuous
    By Minuous,

    WinArcadia 17.21 (Windows): 15 December 2011

    AmiArcadia 17.21 (AmigaOS 3): 15 December 2011

    AmiArcadia 17.2 (AmigaOS 4): 8 December 2011

    AmiArcadia 17.2 (MorphOS): 8 December 2011

    Super Bug Advance 1.3 (GBA): 11 September 2009

     

    AmiArcadia and WinArcadia are multi-emulators of these machines:

     

    * Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand,

    Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy,

    Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);

    * Interton VC 4000 console family (Acetronic, Fountain, Interton,

    Prinztronic, Radofin, Rowtron, Voltmace, Waddington, etc.) (c. 1978);

    * Elektor TV Games Computer (1979);

    * PIPBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics

    Adaptable Board Computer, Eurocard 2650, etc.) (c. 1977-1978);

    * Signetics Instructor 50 trainer (1978);

    * Central Data 2650 computer (1977);

    * Astro Wars, Cat and Mouse, Galaxia, and Laser Battle coin-ops by

    Zaccaria (1979-1982);

    * Malzak 1 and 2 coin-ops by Kitronix (c. 1980);

    * Chaos 2 computer (1983);

    * Dolphin trainer (1977);

    * PHUNSY computer (c. 1980); and

    * AY-3-8550-based Pong systems (c. 1976).

     

    Features include: ReAction GUI, load/save snapshots, windowed and full-

    screen modes, CPU tracing, trainer, drag and drop support, graphics

    scaling, automatic load/save of configuration/game, keyboard/joystick/

    gamepad/paddle/mouse/trackball support, autofire, turbo mode, gameplay

    recording/playback, PAL/NTSC modes, sprite demultiplexing, help windows,

    source code, debugger, frame skipping, redefinable keys, save screenshots

    (4 supported formats), ARexx port, network play, real-time monitor, locale

    support, game selection sidebar, text-to-speech, printer output,

    undithering, support for ZIPped games, clipboard support, palette editor,

    tone retuning, high score management, force feedback, sprite editor.

     

    The supported languages are currently English, Dutch, French, German,

    Italian, Russian and Spanish.

     

    Changes since V17.2:

    * Elektor: improved "Log|BIOS calls?" option.

    * Miscellaneous improvements and bug fixes.

     

    http://amigan.1emu.net/releases/

    http://amigan.yatho.com/


Portal by DevFuse · Based on IP.Board Portal by IPS
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