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    Ami/WinArcadia 16.31 released

    Minuous
    By Minuous,

    WinArcadia 16.31 (Windows): 19 August 2011

    AmiArcadia 16.31 (AmigaOS 3): 19 August 2011

    AmiArcadia 16.3 (AmigaOS 4): 6 August 2011

    AmiArcadia 16.3 (MorphOS): 6 August 2011

    Super Bug Advance 1.3 (GBA): 11 September 2009

     

    AmiArcadia and WinArcadia are multi-emulators of these machines:

     

    * Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand,

    Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy,

    Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);

    * Interton VC 4000 console family (Acetronic, Fountain, Interton,

    Prinztronic, Radofin, Rowtron, Voltmace, Waddington, etc.) (c. 1978);

    * Elektor TV Games Computer (1979);

    * PIPBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics

    Adaptable Board Computer, Eurocard 2650, etc.) (c. 1977-1978);

    * Signetics Instructor 50 trainer (1978);

    * Central Data 2650 computer (1977);

    * Astro Wars and Galaxia coin-ops by Zaccaria (1979-1980);

    * Malzak 1 and 2 coin-ops by Kitronix (c. 1980);

    * Chaos 2 computer (1983);

    * Dolphin trainer (1977);

    * PHUNSY computer (c. 1980); and

    * AY-3-8550-based Pong systems (c. 1976).

     

    Features include: ReAction GUI, load/save snapshots, windowed and full-

    screen modes, CPU tracing, trainer, drag and drop support, graphics

    scaling, automatic load/save of configuration/game, keyboard/joystick/

    gamepad/paddle/mouse/trackball support, autofire, turbo mode, gameplay

    recording/playback, PAL/NTSC modes, sprite demultiplexing, help windows,

    source code, debugger, frame skipping, redefinable keys, save screenshots

    (4 supported formats), ARexx port, network play, real-time monitor, locale

    support, game selection sidebar, text-to-speech, printer output,

    undithering, support for ZIPped games, clipboard support, palette editor,

    tone retuning, high score management, force feedback, sprite editor.

     

    The supported languages are currently English, Dutch, French, German,

    Italian, Russian and Spanish.

     

    Changes since V16.3:

    * Improved "Help|Opcodes..." subwindow.

    * Miscellaneous improvements and bug fixes.

     

    http://amigan.1emu.net/releases/

    http://amigan.yatho.com/


    MESS 0.143u3 released

    Robert
    By Robert,

    The emulator of many consoles and computers has had a new release.

     

    Get it here --> http://mess.redump.net/downloads

     

    Please note: This is the last release of MESSUI, and windows menu support. Further versions will look the same as MAME.

     

    0.143u3

     

    New System Drivers Supported:

    -----------------------------

    - Olympia PHC-2 [Kaylee Smith]

    - Sanyo MPC-64 [Kaylee Smith]

    - Yeno MX64 [Kaylee Smith]

     

    Systems Promoted from GAME_NOT_WORKING:

    ---------------------------------------

    - tk80: added LED display, i8255, keyboard, marked as working. [Robbbert]

    - pc1512: Rewrote the VDU, driver is now fully working. [Curt Coder]

    - cybiko: Promoted Cybiko V1/V2/Xtreme from GAME_NOT_WORKING. [Tim Schuerewegen]

     

    Skeleton drivers:

    -----------------

    - Digelec/Wavetek model 804/EP804 [balrog, Lord Nightmare]

    - Iskra-3104 [temaperm,anasana]

    - Uzebox [Miodrag Milanovic]

     

    System Driver Changes:

    ----------------------

    - cybiko: systems now start up and look for flash image [Tim Schuerewegen, R. Belmont]

    - ti99: RS232 connection working with hardware handshaking, up to 38400 baud in both directions. Added configuration option for different cable layouts. [Michael Zapf]

    - msx.c: Fixed loading of regular cartridges. [Wilbert Pol]

    - digel804: fix rom loading to pass verify; add a note about the beeper. mask i/o address area to 8 bits. [Lord Nightmare, smf]

    - mac: Working NuBus. 2 working cards are available initially: the existing RasterOps board is now a proper NuBus device, and the Apple 4*8 Graphics Card is available for faster booting. [R. Belmont]

    - ep804/digel804: fixed clock (was at double speed), hooked up speaker, figured out most of what reading i/o 0x43 does. [Lord Nightmare]

    - digel804: Figured out LED outputs, figured out keypad inputs [Lord Nightmare]

    - mac: added emulation of Moniterm Viking 1024x758 monochrome video card [R. Belmont]

    - digel804: Hook up ACIA; add proper mirrors to i/o areas; hook up ram banking (still has some issues needing to be worked out); document what a whole lot more of the i/o bits do. [Lord Nightmare]

    - kc: Updated bankswitch to allow the kc85_5 to boot. [sandro Ronco]

    - pc1512: Fixed keyboard interface, pc1512v2 boots now. [Curt Coder]

    - amstrad.c: Refactored Multiface II support to be an expansion device. [barry Rodewald]

    - msx.c: Added support for software lists. [Wilbert Pol]

    - mac: add 824gc NuBus video card (Apple 8*24 unaccelerated) [R. Belmont]

    - mac: Fixed constructor weirdness for 48gc/824gc, gave video cards human-readable names [R. Belmont]

    - sorcerer: Added floppy-disk support. CP/M works. [Robbbert]

    - mac: WIP on accelerated SuperMac Spectrum PDQ video card. This card works fine in B&W and 16 color modes (where it is not accelerated). 256 colors w/ acceleration partially works but the blitter is not all figured out yet. [R. Belmont]

    - mac: added VRAM mirror to fix the vikbw card under System 7 [R. Belmont]

    - mac: Added full emulation of Apple Hi-Resolution video card [R. Belmont]

    - mac: Preliminary emulation of SuperMac Spectrum 8 Series III video card [Jonathan Gevaryahu, R. Belmont]

    - intv : Added stic background buffering. Added bus hiding during active display. Hooked up the Intellivoice module. [Huygens]

    - mac: m2hires and vikbw ignore the top 4 address bits and thus are compatible with macii -bios 1 [R. Belmont]

    - mac: Preliminary work on Asante MC3B Ethernet card and DP8390x chip [R. Belmont]

     

     

    Software Lists:

    ----------------

    - snes.xml: Added more dumps. Moved special chip description to an 'enhancement' feature. [Messfan]

    - pc1512/1640: Added some French floppies to softlist. [philippe]

    - msx1_cart.xml, msx2_cart.xml: Created initial cartridge software lists. [Wilbert Pol]

    - Added Apple Lisa 2 softlist [Kaylee]

    - coco_cart.xml: added better dump for canyon climber [Tim Lindner]

     

     

    Source Changes:

    ----------------

    - Fix for the hlsl scanline jitter effect [nimitz]

    - Fix hlsl phosphor decay [nimitz]

    - H8: many more "S" opcodes, Lost in Labyrinth now runs [R. Belmont]

    - Add preliminary hookup of 10937 VFD controller chip, which very badly needs to be rewritten as a proper device. Add notes about i/o map. [Lord Nightmare]

    - h8: rewrote H8S/2xxx 8-bit and 16-bit timers. [Tim Schuerewegen]

    - hashfile.h: fixed parent .hsi files not being used by clones [Fabio Priuli]


    ML TNG u47 released

    Robert
    By Robert,

    Front end. Get it here -> http://mameload.mameworld.info/

     

    ML TNG Release Notes

    --------------------

    August 14th, 2011

    Beta u47 Release

     

    - RESOURCE.ML updates to MAME, MESS and fixing of commands for some older versions. Data taken from 0.143u3.

     

    - Increased game size to a level which should not be an issue for some time. All those gambling / fruit machine romsets added complete shot my intermediate game level (12,500) away.

     

    - Minor code changes/updates.


    MAME 0.143u3 source update released

    Robert
    By Robert,

    Get it here -> http://mamedev.org/updates.html

     

    MAMETesters Bugs Fixed

    ----------------------

    - 04443: [sound] flower: hanging note in sound (hap)

    - 02505: [sound] asurabus: Sound effects are looping. (hap)

    - 04319: [sound] tengai, tengaij: Bomb sound effect drags on after

    activating. (hap)

    - 04447: [Graphics] pblbeach: Incorrect sprite stretching during

    gameplay (Angelo Salese)

    - 04446: [Graphics] kiwames: Sprites aren't drawn correctly

    (Angelo Salese)

    - 04448: [DIP/Input] warofbug, zigzag: Unable to coin. (hap)

    - 03301: [Crash/Freeze] polepos2a, polepos2b: Game does not

    start (hap)

    - 04444: [Graphics] navarone: Cocktail Player 2 shot offset (hap)

    - 04442: [Documentation] break: [possible] Wrong description

    - 04438: [Crash/Freeze] All sets in zn.c: Crash after OK (smf)

    - 04440: [Crash/Freeze] mquake: Crash before OK (smf)

    - 04436: [sound] sasuke: snk6502 Custom Audio pitched too high (hap)

    - 04392: [sound] polepos2, polepos2a, polepos2b: High-score music has

    a hung note throughout. (hap)

    - 04434: [DIP/Input] hustler and clones: Missing Dip Switch (Tafoid)

     

    Source Changes

    --------------

    m68k: 040 fpu ops are somewhat available on a 030 when the fpu is

    added [O. Galibert]

     

    cothreads: fixed to run on PowerPC Mac OS X [R. Belmont]

     

    m68k: Added FSIN, FCOS, and FTAN using SoftFloat extensions

    [stanislav Shwartsman, R. Belmont]

     

    Added socket support to windows osd [Miodrag Milanovic]

     

    Fixed initialization order for slot devices [Nathan Woods]

     

    Fix for the hlsl scanline jitter effect [nimitz]

     

    drmicro.c: Added dipswitch locations to Dr. Micro [brian Troha]

     

    drtomy.c: Added dipswitch locations to Dr. Tomy [brian Troha]

     

    m68k: Fixed instruction support table ("fixes" taitojc regression)

    [O. Galibert]

     

    f1gp.c: Added dipswitch locations to F-1 Grand Prix [brian Troha]

     

    Fix hlsl phosphor decay [nimitz]

     

    warpwarp.c: Added dipswitch locations to all games in driver [Tafoid]

     

    h8: implemented LDM/STM, LDC/STC, double-shift versions of SHLL/SHLR,

    BIT immediate, ROTR.B and .L, and ROTXR.L. Makes Epoch and Cybiko

    happy. [R. Belmont]

     

    h8: added SLEEP opcode [R. Belmont]

     

    tms9928a.c: Converted to a C++ device. [Wilbert Pol]

     

    h8: Added peripheral and IRQ support for H8S/2xxx CPUs.

    [Tim Schuerewegen, R. Belmont]

     

    metro.c: Added additional documentation, added PCB layouts for Mouse

    Shooter GoGo, Bal Cube, Bang Bang Ball & Daitoride (YMF278B).

    Corrected misc dipswitches and settings. Added dipswitch locations to

    Bal Cube, Bang Bang Ball / Battle Bubble, Mouse Shooter GoGo, Blazing

    Tornado, Grand Striker 2, Daitoride, Dharma Doujou, Gun Master, Karate

    Tournament, Lady Killer / Moeyo Gonta!!, Last Fortress, Mahjong

    Doukyuusei, Mouja, Pang Pom's, Poitto!, Puzzli, Sankokushi, Pururun,

    Sky Alert and Toride II [brian Troha]

     

    Default layout for 4 screens systems added [Robbbert]

     

    h8: fixed bset instruction [Tim Schuerewegen]

     

    h8: added the rest of the H8S double-shifts, fixed up some bit

    operations, and added 8-bit mulxs/divxs [R. Belmont]

     

    Removing MD5 support in ROMLOAD_* [Oliver Stoneberg]

     

    Various core and tools memory leaks fixes [Oliver Stoneberg]

     

    taito_b.c: Major input port restructure. Fixed several incorrect dip

    switches and coinage settings. Made use of PORT_INCLUDE and

    PORT_MODIFY for regional sets to add correct regional coinage as

    needed. Added dipswitch locations all sets in the driver. [brian Troha]

     

    flower.c: further improved interrupts [hap]

     

    H8: rewrote H8S/2xxx timers [Tim Schuerewegen]

     

    taito_h.c: Added dipswitch locations to the driver [brian Troha]

     

    OS/2 build fixes [K.O. Myung-Hun]

     

    taito_f2.c: Fixed some incorrect dip switches. Made use of

    PORT_INCLUDE and PORT_MODIFY for regional sets to add correct regional

    coinage as needed. Added dipswitch locations all sets in the driver.

    [brian Troha]

     

    Updated romload so devices are loaded from separate files

    [Miodrag Milanovic]

     

    Removed LOADBYNAME, since it is deprecated by using per device rom

    load_software_part_region [Miodrag Milanovic]

     

    Created makedev tool to generate array of devices, and created lst

    file according to current devices usage. [Miodrag Milanovic]

     

    Changed listxml command to output device roms too [Miodrag Milanovic]

     

    taito_l.c: Added dipswitch locations to all the games in the driver

    [brian Troha]

     

    taito_x.c: Standardized dipswitch notation and style through greater

    use of PORT_INCLUDE and PORT_MODIFY. Added dipswitch locations to

    Gigandes, Last Strijer / Kyuukyoko no Striker & Balloon Brothers.

    [brian Troha]

     

    Fixed memory unmap if mirror/mask was used [hap]

     

    memory: Fix an endianness issue when doing a device mapping on a big

    endian bus [O. Galibert]

     

    Fixed DMA add values and a MVI condition shift flag bug in SCU DSP

    core. [Angelo Salese]

     

    metro.c: Add PCB locations to roms where possible. Corrected a few rom

    lables. Added basic PCB layout for Mouja. Changed clock speeds to

    values based on actual OSCs on the PCB. [brian Troha]

     

    Fixed SCU DSP PC reads from SH-2 side. [Angelo Salese]

     

    cybertnk.c: Added dipswitches as per "Super" on MW forum & linked

    Manual [brian Troha]

     

    karnov.c: Added dipswitch locations to Wonder Planet and the Chelnov

    sets. [brian Troha]

     

    romident: format fix [O. Galibert]

     

    Provided memory map documentation for Sega Hikaru HW [stefano Teso]

     

    Crystal descramble code for MPU4 [Project 'Amber']

     

    ymf278b.c improvements [hap]

    * added status register BUSY and LD bits

    * accurate timers (same as ymf262.c)

    * added envelope attack rate

    * added damping and pseudo reverb

    * misc. fixes/cleanups

     

    fuukifg2.c: Added notes about the difference of dipswitch settings as

    reported by Service Mode and actual effect for Go Go! Mile Smile.

    Corrected a couple of dipswitches and added dipswitch locations to Go

    Go! Mile Smile & Gyakuten!! Puzzle Bancho [brian Troha]

     

    galspnbl.c: Corrected dipswitches and added dipswitch locations to

    Gals Pinball & Hot Pinball [brian Troha]

     

    fuukifg3.c: Corrected dipswitches and added dipswitch locations to

    Asura Blade & Asura Blaster [brian Troha]

     

    Update Dwarf's Den/Electrocoin hardware pcb diagram and notes; Renamed

    "Dwarf's den" to "Draw Poker III / Dwarf's den", as that is the set

    currently in MAME (verified with working machine)

    [balrog, Lord_Nightmare]

     

    funkyjet.c: Add dipswitch locations to Funky Jet & Sotsugyo Shousho

    [brian Troha]

     

    flower.c: improved sound driver and fixed most of the hanging notes by

    adding channel effects [hap]

     

    Various aristmk4 fixes, that gets Enchanted Forest (12XF528902, US) and

    Arctic Wins (4XF5227H03, US) to be working [FrasheR]

     

    odin_dlx, solarwap, poleposn, sonstwar, wolfman, odisea (peyper.c)

    [stephh] :

    * Improved and documented Dip Switches (after verification of the Z80

    code and the manuals when they were found)

     

    freekick.c: Added dipswitch locations to all the games in the driver.

    [brian Troha]

     

    funkybee.c: Added dipswitch locations to Funky Bee & Sky Lancer.

    [brian Troha]

     

    firetrap.c: Added dipswitch locations to Fire Trap. [brian Troha]

     

    pktgaldx.c: Added dipswitch locations to Pocket Gal Deluxe sets.

    [brian Troha]

     

    Added dipswitches and locations for Dwarf's den set from manual. Added

    new dwarf's den romset with only card graphics. Corrected some errors

    on the power port pinout and other port descriptions.

    [Lord Nightmare, dox, bushjc, balrog]

     

    galpanic.c: Added dipswitch locations to Gals Panic, Fantasia, Super

    Model, New Fantasia, Fantasy '95, Miss World '96, Ms/Mr World '96,

    Fantasia II & Gals Hustler. [brian Troha]

     

    pcktgal.c: Added dipswitch locations to Pocket Gal and clones.

    [brian Troha]

     

    pbaction.c: Added dipswitch locations to Pinball Action and clones.

    [brian Troha]

     

    paradise.c: Corrected a few dipswitch settings and names. Added

    dipswitch locations to Paradise (plus clones) and Target Ball.

    [brian Troha]

     

    Major reorganization and clean-up of SMPC [Angelo Salese]

     

    mc146818: remove hacks [Hans Ostermeyer]

     

    sh2: fix fractional FRC increments [R. Belmont]

     

    fuukifg3.c: readded ymf262, used in the music for fm channels [hap]

     

    Fix sound in Sega Model 2a/2b/2c. [trap15, R. Belmont]

     

    Fix SHARC CPU in unidasm [trap15]

     

    Further major organization, documentation and addition of numerous

    (over 800) gambling / Fruit machine titles covering multiple

    systems. [David Haywood]

     

    Various fixes to Aristocrat MK-V HW [Palindrome]

    * Fixed NVRAM & random crashes

    * Set default mode to game mode

    * Added watchdog timer

    * Dram emulator error fixed

    * External Video Crystal Error fixed

    * Fixed 2khz timer

     

     

     

    New games added or promoted from NOT_WORKING status

    ---------------------------------------------------

    Enchanted Forest (12XF528902, US) [FrasheR]

    Arctic Wins (4XF5227H03, US) [FrasheR]


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