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    MisfitMAME 0.128.B (final) released

    Robert
    By Robert,

    >> Get it HERE

     

    0.128.B

    -------

     

    Released on March 20, 2011

     

     

     

    Andromeda - Fixed dipswitches

     

    Invader's Revenge - Replaced overlay with colour prom

     

    Monaco - added artwork as suggested by Pat_v2.1. He designed

    and coded the changes, which worked first go.

     

    Shuttle Invader - Replaced overlay with colour prom

    Shuttle InVader - Adjusted visible area

     

     

    Corrected author name of pmad and newpuck2.

     

     

    Games Added

    -----------

    Balloon Bomber (with music)

    Galaxian New Invasion

    Galaga Enduring Freedom

    Invaders Revenge (Game World version)

    Ultimate Mortal Kombat 3 (Juggernauts Hack v1.0)

     

    I'm done with arcade emulation now.


    Romulus - Rom Manager 0.012 released

    F0XHOUND
    By F0XHOUND,

    http://romulus.net63.net

     

    Here is my new version with the news.

     

    - ADDED Detection of bad dumps at end of Scan / Rebuild and Romulus asks to add it. Bad dump is detected when no CRC, MD5 and SHA-1 information found for a ROM.

    - ADDED Detection of duplicated ROMs at end of Scan / Rebuild and Romulus asks to add it.

    - ADDED Support for Zip64 format. This is support for big Zip files with more than 4Gb. Read and write it.

    - ADDED UTF8 file format for DAT files supported and import it without errors.

    - ADDED to XML parser full conversions of special chars based in numeric or hex codes.

    - ADDED Importation displaying information about imported sets count and currect process inside importation.

    - ADDED Proper German translation made by SpaceAgeHero, the old one sucks.

    - CHANGED Recoded all XML parser, fixing some possible errors and cleaning code.

    - CHANGED Recoded Scaning process fixing some rare but possible errors.

    - CHANGED Now a compressed file with no files inside is checked as a single ROM in Scan / Rebuild process. Sometimes a small file, compressors thinks is a compressed empty file.

    - CHANGED at Scan, CRC 00000000 or FFFFFFFF is considereded as a empty CRC information, included in baddumps creation process.

    - CHANGED Compressed files with a password are skipped and not processed in Scan.

    - CHANGED if checksum match in Scan but the filesize is different ROM is marked as valid but with a warning, in Rebuild file with wrong size will be marked as correct until a file with same checksum but correct filesize found.

    - CHANGED One more time little optimization for Zip files scanning with hundred of files inside.

    - CHANGED Adding path editbox to browserfolder dialogs.

    - CHANGED Forze rebuild when multidisk compressed files are placed in romspath. Multidisk files are not acepted in romspath, must be single compressed file.

    - CHANGED buttons sizes width to 90pix to fits fine the next future translations including the new German.

    - CHANGED in Generator when getting information of compressed files if file is multidisk is checked as a single not compressed file.

    - CHANGED Accepted Merged param at importation to force merging filemode for different filenames between master and clone set.

    - CHANGED Initialization progress bar when start to Scan.

    - IMPROBED Indexation at importing that increases a little bit the speed of scan.

    - IMPROBED Speed of importation when profile has clones. TODO LIST DONE

    - FIXED Importation in Clones relationship. If in Clone set a file exists in Master set automatic is merged.

    - FIXED Importation before merging the checksum is checked and if not the same automatic the relation between master and clone is broken.

    - FIXED Importation Bioses are removed from master and Clone sets and included in your own Bios set.

    - FIXED Filesize reading for RAR files of more than 2Gb was wrong, now is correct. This affects to Generator, Scan and Rebuild make the process not works fine.

    - FIXED importation filesizes larger than 4Gb now displays fine and not displays as 0 bytes. Reimport DAT to fix it.

    - FIXED Getting big filesizes to compare to database obtaining a reading compressing file error.

    - FIXED Broken relationship in Scan/Rebuild when Not merged filemode is set and profile has merge files or duplicates.

    - FIXED Display list in Not Merged filemode when profile has merge files or duplicates.

    - FIXED Roms counter in Not merged filemode when profile has merge files or duplicates.

    - FIXED importation of CHD filenames in Clrmame pro dat files non in xml format.

    - FIXED problems when Headers are active and CHDs exists in current profile.

    - FIXED fixing file message that shows again and again included if user says yes to all when headers must be fixed. Thanks to SpaceAgeHero and Mr Ravic for bug report.

    - FIXED Saving DATE field when new dat added and not updated for a old one. Thanks to Mr Ravic for bug report.

    - FIXED folders detection at long path names at Scan.

    - FIXED Bug in function removeconflictchars that is used to correct not valid filenames at importation. This bug is present in rare cases but can make errors on importation.

    - FIXED Max log lines that displays wrong count.

    - FIXED Change filemode in Properties using OK Button that causes the Main form can not be closed.

    - FIXED minor general bugs.


    nGlide 0.95 - Glide wrapper released

    nGlide - Zeus
    By nGlide - Zeus,

    nGlide is a freeware Glide wrapper for Windows and DOS games. It allows you to play 3Dfx games on modern GeForce/Radeon graphics cards. Both versions of APIs are supported, Glide2 (glide2x.dll) and Glide3 (glide3x.dll). Glide wrapper also supports high resolution modes.

     

     

    nGlide 0.95 changelog:

     

    Glide2:

    -added support for Actua Tennis

    -added support for Kingpin: Life of Crime

    -added support for San Francisco Rush: The Rock Alcatraz Edition

    -fixed Clive Barker's Undying black mirrors and textures bugs

     

    Glide3:

    -added support for Divine Divinity

    -added support for Return to Castle Wolfenstein

    -added support for Supreme Snowboarding

    -fixed Rollcage Stage 2 Ventura track crash

    -fixed Test Drive 5 black car bug

     

    Miscellaneous:

    -added support for multitexturing

    -added support for widescreen 16:9 resolutions

    -added '3Dfx logo splash screen' option in nGlide configurator

    -'Vertical synchronization' option in nGlide configurator is now 'On' by default

     

     

    Glide wrapper download


    Ami/WinArcadia 15.41 released

    Minuous
    By Minuous,

    WinArcadia 15.41 (Windows): 16 March 2011

    AmiArcadia 15.41 (AmigaOS 3): 16 March 2011

    AmiArcadia 15.4 (AmigaOS 4): 11 March 2011

    AmiArcadia 15.4 (MorphOS): 11 March 2011

    Super Bug Advance 1.3 (GBA): 11 September 2009

     

    AmiArcadia and WinArcadia are multi-emulators of these Signetics-based

    machines:

     

    * Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand,

    Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy,

    Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);

    * Interton VC 4000 console family (Acetronic, Fountain, Interton,

    Prinztronic, Radofin, Rowtron, Voltmace, Waddington, etc.) (c. 1978);

    * Elektor TV Games Computer (1979);

    * PIPBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics

    Adaptable Board Computer, Eurocard 2650, etc.) (c. 1977-1978);

    * Signetics Instructor 50 trainer (1978);

    * Central Data 2650 computer (1977);

    * Astro Wars and Galaxia coin-ops by Zaccaria (1979-1980);

    * Malzak 1 and 2 coin-ops by Kitronix (c. 1980);

    * Chaos 2 computer (1983);

    * Dolphin trainer (1977); and

    * PHUNSY computer (c. 1980).

     

    Features include: ReAction GUI, load/save snapshots, windowed and full-

    screen modes, CPU tracing, trainer, drag and drop support, graphics

    scaling, automatic load/save of configuration/game, keyboard/joystick/

    gamepad/paddle/mouse/trackball support, autofire, turbo mode, gameplay

    recording/playback, PAL/NTSC modes, sprite demultiplexing, help windows,

    source code, debugger, frame skipping, redefinable keys, save screenshots

    (4 supported formats), ARexx port, network play, real-time monitor, locale

    support, game selection sidebar, text-to-speech, printer output,

    undithering, support for ZIPped games, clipboard support, palette editor,

    tone retuning, high score management, force feedback, sprite editor.

     

    The supported languages are currently English, Dutch, French, German,

    Italian, Russian and Spanish.

     

    Changes since V15.4:

    . Improved Astro Wars emulation.

    . Added PORT CLI startup argument.

    . Miscellaneous improvements and bug fixes.

     

    http://amigan.1emu.net/releases/

    http://amigan.yatho.com/


Portal by DevFuse · Based on IP.Board Portal by IPS
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