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    MUGEN 1.0 RC2

    megaman_zer0
    By megaman_zer0,

    Get it Here

     

    Engine Changes

     

    * BG: Improved performance of parallax BGs.

    * Stages: Added a hack to recognize the "hires = 1" stage parameter. This parameter isn't officially supported so we strongly recommend against using it for new content.

     

    Bug Fixes

     

    * BG: Fixed bug where tiled parallax BGs did not draw.

    * BG: Fixed scaled trans sub BGs.

    * CNS: Fixed trigger redirection coordspace bug.

    * CNS: Fixed screenpos x trigger.

    * CNS: Fixed helper not inheriting palno from parent.

    * CNS: Corrected bug in ** operator for integer arguments with exponent >= 0.

    * CNS: Integer exponentiation, Floor(), and Ceil() now generate a warning and clamp to INT_MAX or INT_MIN (2^31-1 or -2^31) when the integer range is exceeded.

    * FNT: Fixed font newline bug for True Type fonts with text wrapping.

    * Motifs: Fixed invalid font in combo counter crash.

    * mugen.cfg: Added DirectX option to RenderMode. Setting this mode may help some people with startup issues.

    * SND: Fixed snd loading failure using wavs with certain headers.

    * Stages: Fixed random stage load error during continue.

    * Added hardcoded pal change for SFFv1 sprites. This addresses the palette problem for old characters that override state 5900.

    * Fixed UTF-8 BOM detection bug that caused the first group not to be read in some def files.

    * Fixed AI.RandomColor = 0 crash.

    * Resolved SDL crash on non-SSE2 processors.


    Xfire Release 1.114

    Wizard
    By Wizard,

    Release notes for 1.114 September 8th, 2009

    	* Many changes to Live Video (beta):
    	  o Reduced default broadcast bandwidth usage
    	  o Reduced CPU usage while broadcasting (though it is still significant)
    	  o Fixed many smaller problems 
    * Fixed problems with logging into @msn.com accounts
    * Fixed a problem logging in if you have over 5000 remote screenshots
    * Fixed a serious problem some users experienced if IE8 is installed
    * Vastly improved community search
    * New games supported:
      Smash Online 	Freespace 2 	Wolfenstein 	Champions Online
      Joint Operations: Combined Arms Gold 	Still Life 2 	The Sims 2 University Life Collection 	AI War
      CrimeCraft 	Divinity II: Ego Draconis 	Runaway Gift 	Raven Squad

    Enjoy!

    Chris Kirmse

    General Manager, Xfire

     

    http://media.xfire.com/xfire/readme.html

    www.xfire.com


    Elecbyte Has returned

    megaman_zer0
    By megaman_zer0,
    Here's a new version of M.U.G.E.N with some modern updates. This version adds support for HD resolutions, victory screens, language localization, and some enhanced data formats. 1.0 is backwards compatible with characters from the 2002.04.14 beta.

     

    This is a release candidate so it might be buggy. Please report any issues on our forum.

     

    source


    MESS 0.134 released

    Robert
    By Robert,

    Get it HERE.

     

    New System Drivers Supported (in no particular order):

    ------------------------------------------------------

    - 4004 Nixie Tube Clock [Miodrag Milanovic]

    - Busicom 141-PF [Miodrag Milanovic]

    - Mikron-2 [Miodrag Milanovic]

    - Nintendo Game Boy Advance [R. Belmont, Harmony]

    - Tandy 1000RL [Wilbert Pol]

    - DECTalk DTC-01 [Lord Nightmare]

    - Ensoniq ESQ-1 (not working) [R. Belmont]

    - Game Park GP32 (not working) [R. Belmont]

    - Game Park Holdings GP2X (not working) [R. Belmont]

     

     

    Systems Promoted from GAME_NOT_WORKING:

    ---------------------------------------

    - Elektor Junior [Manfred Schneider]

    - Elwro 800 Junior [Mariusz Wojcieszek]

    - Sharp X1 / X1 Turbo [Angelo Salese]

     

     

    Skeleton drivers:

    -----------------

    - HC-88

    - Cobra / Cobra 80K

    - Kaypro 4/plus88

    - Kaypro 4 4-84

    - Tatung Einstein 256

     

     

     

    System Driver Changes:

    ----------------------

    - [C64/C128] Implemented new VIC II core [Christian Bauer, Roberto Zandona']

     

    - [C64/C128] Fixed TAD in CIA6526 [Roberto Zandona']

     

    - [C64] Implemented some cart type [Fabio Priuli, Roberto Zandona']

     

    - [COCO] Bug #1839 fixed [Miodrag Milanovic]

     

    - [COCO1/2] Added support for hi-res interface. [Nathan Woods]

     

    - [COLECO] Bug #1460 fixed [Robbbert]

     

    - [DREAMCAST] Initial support for controllers and GD-ROM drive added. Discs do not boot yet. [R. Belmont]

     

    - [GBCOLOR] Added preliminary support for the bootstrap rom. [Wilbert Pol]

     

    - [MEGADRIVE] Fixed multisession issues, fixed SRAM size and SRAM memory leak. [Enik]

     

    - [iBMPCJR] Fixed the floppy watchdog timer. [Wilbert Pol]

     

    - [iBMPCJR] Main memory and video ram are now shared. [Wilbert Pol]

     

    - [iBMPCJR] Added proper support for b/w and color modes. [Wilbert Pol]

     

    - [iBMPCJR] Added selection of proper mc6845 input clocks for

    different graphics modes. [Wilbert Pol]

     

    - [JAGUAR] Replaced wave table code with a ROM. [Zerosquare, Robbbert]

     

    - [JAGUAR] Fixed quickload problems. [Robbbert]

     

    - [JAGUAR] Various miscellaneous improvements. [Robbbert]

     

    - [NES] Changed the PPU to use a device memory map (bug #1831), enhancements and improvements to mappers 5, 68, 88, 119. [Robert Bohms]

     

    - [NES] Improved NES APU when reading reading $4015 and sprite overflow emulation, fixed 4-screen mirroring. [Robert Bohms]

     

    - [ORIC] Revert commented floppy code [Miodrag Milanovic]

     

    - [PIPPIN] Added CD-ROM firmware. [incog nito]

     

    - [PX4] Added RAM disk support. [Dirk Best]

     

    - [sAMCOUPE] Added support for Extended DiSK/MV - CPC style disk images. [Dirk Best]

     

    - [sAMCOUPE] Added support for tapes. [Dirk Best]

     

    - [sNES] Plenty of improvements to SNES emulation (see MAME whatsnew for more details) [Fabio Priuli, Angelo Salese]:

    * fixes to hi-res in Mode 5/6, interlaced graphics, rowscroll, window effect

    * implemented open bus

    * added proper priority tables for various bg/obj layers

    * simplified tile, line and object drawing routines

    * improved Mode 7 math precision, EXTBG and Mosaic

    * fixed direct color gfxs in Mode 3/4/7

    * improved joypad read/write handling and fixed a serial port quirk

    * added OBJ interlace support

    * corrected a bunch of SPC and PPU registers behaviour

    * fixed HDMA mid-frame inits

    * added clip colors to black window function

    * fixed main/sub color maths

    * fixed half colour blending behaviour

     

    - [sNES] Added support for SuperFX games. [Harmony]

     

    - [sNES] Added support for DSP-3 and DSP-4 add-on chips. [ZSNES Team, Fabio Priuli]

     

    - [sNES] Added preliminary support for S-DD1 and S-RTC emulation. [Harmony]

     

    - [TI81] Added v2.0 BIOS (possibly bad dump). [FloppusMaximus]

     

    - [V1050] Fixed centronics output. [Curt Coder]

     

    - [VBOY] Updates to graphics handling and port reading, some demos work [Miodrag Milanovic]

     

    - [X1] Many improvements to Sharp X1 emulation [Angelo Salese]:

    * Fixed memory maps and added basic graphic emulation

    * Hooked up 320 bitmap mode and added char double height feature

    * properly emulated PCG in order to support bitplane mask and color revert features

    * added .D88 disk image support

    * allow the X1Turbo versions to boot properly and hooked up YM-2151

    * added basic keyboard irq

    * added proper priority mixer emulation (PLY register)

    * added basic PCG reading and RTC feature

    * added v400 mode

     

    - [X1] Improved keyboard support and implemented 'game' keys [barry Rodewald]

     

    - [X1] Added cassette reading / writing (.wav only atm) [barry Rodewald]

     

    - [Z8] Added preliminary Z8 cpu core for JuTe computer. [Curt Coder]

     

     

    Source Changes:

    ----------------

    - The core is based on MAME 0.134. This incorporates all features of the update to this core. [MAME team]

     

    - Floppy cleanup [Miodrag Milanovic


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