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    PSPCAP32 v1.5.1 released

    Robert
    By Robert,

    Amstrad CPC Emulator for PSP. Get it HERE.

     

    Hi All,

     

    Here a new version of PSPCAP32 the CPC Emulator for PSP.

     

    For those who haven't seen previous versions, Caprice32 is one of the best emulator of the Amstrad CPC home computer series running on Windows and Unix, written by Ulrich Doewich.

    This emulator faithfully imitates the CPC464, CPC664, and CPC6128 models (see caprice32 project)

     

    This version of PSPCap32 supports IRDA-Joystick box designed by my good friend Buzz ( see http://buzz.computer.free.fr for details).

    If you have any electronic skills you may design your own for less than 20$ ! The Schematic and the PIC source code is provided in contrib folder of PSPCap32 archive.

     

    For those who have never heard about IRDA joystick project, the goal was to connect your old DB9 joystick (compatible with Atari , Amiga, Amstrad etc ...) or a paddle device to your PSP FAT. Buzz has written the driver and designed the PCB and programmed the PIC micro-controller, while i was in charge of emulator enhancements.

     

    What's new in version 1.5.1 :

     

    - IRDA Joystick box support

    - Add "IRDA joystick" device support for both DB9 Joystick and Atari Paddle

    - Add menu for IRDA joystick settings and keys mapping

    - Add option to choose between IRDA devices (keyboard such as Targus or joystick using Buzz device)

     

    Sources are included, and this package is under the GNU public license, read COPYING.txt file for more information about it.


    PSPMSX v1.5.1 released

    Robert
    By Robert,

    MSX Emulator for PSP. Get it HERE

     

    Hi All,

     

    For those who haven't seen previous versions, fMSX is a famous emulator of the MSX, MSX2, and MSX2+ 8bit home computers.

    It runs MSX/MSX2/MSX2+ software on many different platforms including Windows and Unix.

    See http://fms.komkon.org/fMSX/ for further informations.

    It has been first written by Marat Fayzullin, and later Vincent van Dam ported it on SDL.

     

    This version of PSPMSX supports IRDA-Joystick box designed by my good friend Buzz ( see http://buzz.computer.free.fr for details).

    If you have any electronic skills you may design your own for less than 20$ ! The Schematic and the PIC source code is provided in contrib folder of PSPMSX archive.

     

    For those who have never heard about IRDA joystick project, the goal was to connect your old DB9 joystick (compatible with Atari , Amiga, Amstrad etc ...) or a paddle device to your PSP FAT. Buzz has written the driver and designed the PCB and programmed the PIC micro-controller, while i was in charge of emulator enhancements.

     

    What's new in version 1.5.1 :

     

    - IRDA Joystick box support

    - Add "IRDA joystick" device support for both DB9 Joystick and Atari Paddle

    - Add menu for IRDA joystick settings and keys mapping

    - Add option to choose between IRDA devices (keyboard such as Targus or joystick using Buzz device)

     

    Sources are included, and are distributed under Marat Fayzullin's license for the original MSX part, and under GNU license for all the PSP part.


    Mame 0.133u3

    Robert
    By Robert,

    http://mamedev.org/updates/whatsnew_0133u3.txt

     

    MAMETesters Bugs Fixed

    ----------------------------------------

    - 03389: [DIP/Input] amspdwy: Both cars steer with Player 1 controls

    - 03120: [Color/Palette] nss_lwep: Wrong colors during gameplay (Angelo Salese)

    - 02701: [Core] z80.c: SCF CCF X and Y flags (hap)

    - 02959: [Crash/Freeze] kinstb: Killer Instinct (SNES Bootleg) no longer starts up, freezes at blank screen. (R. Belmont)

    - 03275: [sound] gradius4: Gradius IV Fukkatsu sound has the wrong pitch (R. Belmont)

    - 03387: [DIP/Input] galmedes: Demo Sound Dip Inverted (Tafoid)

     

     

     

    Source Changes

    ----------------------------

    Added a lot of new clones to multfish and cleaned up the driver. [Vampirz, Fabio Priuli, Brian Troha]

     

    Further ROM name fixes and driver name changes [Yasuhiro Ogawa]

    - renamed digdugb to digdug1 (it's a rev1, not a bootleg)

    - renamed digduga1 to digdugat1

     

    SNES Updates: [Angelo Salese]

    - Fixed direct color gfxs in mode 7

    - Fixed direct color gfxs in mode 3/4

    - Fixed a vram out-of-bounds bug

    - Fixed a blending bug involving main/sub color maths

    - Fixed interlace mode gfxs when not in gfx modes 5/6

    - Fixed a GDMA boundary bug

    - Made the OAM address reset more accurate.

    - Fixed HDMA mid-frame inits.

    - Added clip colors to black window function

    - Converted color clipping to use struct entries

    - Made dynamic H resolutions to be called only at vblank start and and fixed gfx mode switching 1/5 and 5/1

    - Made the gfx mode switches more accurate.

    - Corrected a bunch of SPC registers behaviour

    - improved joypad read/write handling and fixed a serial port quirk.

    - Fixed serial port for player 2 as well

    - Improved cart mode 20 reserved access behaviour

    - added OBJ interlace support

     

    ST-V: Improved timer 1 irq behaviour. Pebble Beach still have issues with gameplay start though (writes lots of garbage for whatever reason, really worked for random chances before). [Angelo Salese]

     

    Corrected name from Devil's Island to Devil Island. Filled in year for Fruit Bonus 2006 SE & Bug Fever. [brian Troha]

     

    Discrete sound update: [couriersud]

    - removed global variable discrete_current_context

    - discrete_info is now passed instead of device, we may get device by using disc_info->device

    - Added DISCRETE_IMPORT(*block): imports another discrete block

    - Added DISCRETE_REMOVE(node1, node2): removes a range of nodes

    - Added DISCRETE_REPLACE: next node replaces existing node, thus preserving run order

    - Added DISCRETE_NOP(node): does nothing, to be replaced.

    - Added a prescanning stage to build final block list after execution of the above.

    - The additions provide an easy way to document subtle difference between boards.

    - Please see audio/galaxian.c for an example

     

    Galaxian sound updates: [couriersud]

    - Moon Cresta and Galaxian now have their respective schematics emulated, i.e. Moon Cresta has a slightly different mixing stage.

    - Cleaned up driver, added some section titles and comments, removed old code.

    - Removed emu_timer, this was causing a stream of stream_updates only updating 3 samples

    - Replaced with discrete timer module DSS_TIMER now.

    - Use DISCRETE_NOTE for pitch generation; it is more accurate (within the one ms where the pitch changes :-) ) and saves a node

    - Use DISCRETE_BITS_DECODE and save 2 nodes.

     

    YM2612/3834 updates [Eke-Eke, Nemesis]

    - Split YM2612/3834 to a separate file to avoid disturbing other OPN chips

    - SSG-EG, envelope, LFO, and CSM behavior all improved to better match tested behavior on real YM2612 chips

     

    DSS_COUNTER updates: [couriersud]

    - clock_node no longer needs to be static for DISC_CLK_IS_FREQ

    - rewrote inc/dec logic to avoid loop

     

    Added DISCRETE_BIT(S)_DECODE: [couriersud]

    - decodes individual bits from input values

    - Updated drivers which had macro DISCRETE_BITSET (which was a bit misleading)

    - This should be slightly faster than using DISCRETE_TRANSROM

     

    Discrete sound enhancements: [couriersud]

    - Put some life into RCDISC5 enable mode. This now acts as a switch between R and C. Capacitor voltage will be preserved if disabled.

    - Made galaxian use the above. Saved 2 nodes and increased accuracy.

    - Added DISC_LFSR_FLAG_OUTPUT_SR_SN1 flag to shift register noise generator. This will output the value of the shift register to sub-node 1. This is needed for future bzone discrete sound emulation. BTW: RCDISC5 will be used as well.

    - Left a note on RCDISC3 on what is needed to be implemented for bzone.

    - Optimized the LFSR a bit. LFSRs running at high frequency (> sample_freq) should benefit.

     

    Verified and fixed deniam.c M68K, Z80, YM3812 and OKIM6295 clocks and OKI pin 7 for logic pro and logic pro 2. Fixed visible area on logic pro and logic pro 2 to match real PCBs. Add comment about what ym3812 clone is used. Add note about missing graphical effect in logic pro (screen dim on coin insert) and marked as IMPERFECT_GRAPHICS. Add note about 4 pixels at left edge of screen. [Charles MacDonald, Lord Nightmare]

     

    Attempt to define an I64FMT string that can be used for printf'ing 64-bit integers. This is defined to be "I64" on MSVC and recent mingw compilers, and "ll" for all others. Updated all instances of 64-bit prints to use the new macro. [Aaron Giles]

     

    Added spacwalk extended time setting and DIP locations. [gregf, hap]

     

    Merged 5110intf into tms5110, and 5220intf into tms5220. [Aaron Giles]

     

    Z80 changes: [hap]

    - Fixed X/Y flags in CCF/SCF/BIT, ZEXALL is happy now

    - Simplified DAA, renamed MEMPTR (3.8) to WZ (same temp register as the officially named WZ in the 8080), added TODO

     

    8085 changes: [hap]

    - fixed cycle deduction on unconditional CALL / RET, it took about half too many cycles

    - added cycle tables and cleaned up source layout. This was done very carefully, it should be errorfree.

    - removed HLT cycle eating (earlier, HLT after EI could theoretically fail)

    - fixed parity flag on add/sub/cmp. Bug was caused by z80 overflow detection accidentally left in

    - renamed temp register XX to official name WZ

    - renamed flags from Z80 style S Z Y H X V N C to S Z X5 H X3 P V C and fixed X5 / V flags where accidentally broken due to flag names confusion

     

    Fixed MSVC 64-bit compile errors. [Aaron Giles]

     

    Added rgb[a]int_sh[l|r] operations to the rgbutils. rgbvmx needs to be updated. (Nobody is using them yet.) [Aaron Giles]

     

    Added color PROM for Triple Draw Poker. [David Haywood]

     

    Changed profiler to separate start/stop cases. [Christophe Jaillet]

     

    taito_z DIPSW fixes [kanikani]

     

    Added decryption key for Extreme Hunting 2. [Andreas Naive]

     

    Naomi update: [R. Belmont, Deunan Knute, Alex, Mr. Mudkips, Frank Bukor]

    - Use new dump for ic31/32, ROM board test passes now

    - Add protection hookup for Marvel vs. Capcom 2, game is playable w/sound

     

    Added support TMS1000 family models TMS1000/1070/1100/1200/1270/1300. Added support for configuration of output PLA to the tms0980/tms1000 interface. [Wilbert Pol]

     

    Implemented transparent mode access for some 6845 model sy6845. [Roberto Lavarone]

     

    Verified clocks + Vsyncs on Downtown, Caliber 50 and Xmen (2-4 players). [Corrado Tomaselli]

     

    Changed to mono both Downtown and Caliber 50: these pcbs don't have a stereo connector. [Corrado Tomaselli]

     

    Verified and added correct xtals values for cps1 boards. Added correct xtal and divisor for OKI6295 taken from Forgotten Worlds schematics. [Corrado Tomaselli]

     

    Decrypted several tables from the B-Rap Boys ROM. [David Haywood]

     

     

     

    New games added or promoted from NOT_WORKING status

    ----------------------------------------------------------------------------

    WOW New Fantasia [irongiant, David Haywood]

    Island 2 (060529) [Vampirz]

    Pirate (060210) [Vampirz]

    Keks (several sets) [Vampirz]

     

     

    New clones added

    -----------------------------

    Fruit Cocktail (060111) [Vampirz]

    Saulabi Spirits / Jin Saulabi Tu Hon (Korean release of Samurai Shodown II) [Guru / David Haywood]

     

     

     

    New games marked as GAME_NOT_WORKING

    --------------------------------------------------------------

    Colorama (english) [Roberto Fresca, Angelo Salese]

    Roulette V75 (spanish) [Roberto Fresca, Angelo Salese]

    Rabbit Poker (Arizona Poker v1.1?) [Roberto Fresca, Andreas Naive, Tomasz Slanina]

    Coinmaster Keno (Y2K, spanish, 2000-12-14) [Roberto Fresca]

    Coinmaster Keno (Y2K, spanish, 2000-12-02) [Roberto Fresca]

    Extreme Hunting 2 [Guru]

    Dirt Dash (Rev. DT2) [Guru]


    Wine 1.1.28 released

    Robert
    By Robert,
    The Wine development release 1.1.28 is now available.

     

    What's new in this release (see below for details):

    - Support for IRDA protocol.

    - Faster initial wineprefix creation.

    - Axis remapping with evdev joysticks.

    - More image formats in WindowsCodecs.

    - Various bug fixes.

     

    The source is available from the following locations:

     

    http://ibiblio.org/pub/linux/system/emulat...-1.1.28.tar.bz2

    http://prdownloads.sourceforge.net/wine/wine-1.1.28.tar.bz2

     

    Binary packages for various distributions will be available from:

     

    http://www.winehq.org/site/download

     

    You will find documentation on http://www.winehq.org/site/documentation

     

    You can also get the current source directly from the git repository. Check http://www.winehq.org/site/git for details.

     

    ----------------------------------------------------------------

     

    Bugs fixed in 1.1.28:

     

    2568 visual bug with ms word 2000

    6162 CACLS.exe is unimplemented

    6168 Statistica 6 Demo fails because of unimplemented ole32.OleCreateEmbeddingHelper

    7067 Simcity 3000 has partial, grainy, B&W video, and crashes with "exceptional error" upon mouse focus

    8082 Notepad2 fails to create desktop link

    8421 Disk Explorer Pro 3.60 crashes when browsing or searching

    9669 In "Tag&Rename", splash screen invisible

    10778 Gothic3 crashs after warp (VIRTmem > 4096MB?)

    11601 wine crash on DriveHQ app exit

    12072 Cyberboard: popup menus are blank

    12254 Teamspeak client hangs on server connection

    12456 xu4 hangs on startup

    13015 images broken in many chm files

    13134 File dialog rendering problem

    13583 SecureCRT: Unhandled page fault when making SSH2 connection

    14003 Civilization 4 City progress bar doesn't display

    14130 1by1 crashes into mpr

    14672 Cannot register Quicken

    14680 Avencast: Rise of the Mage blocks after loading first level

    14728 winecfg: improvements for drive letter configuration

    14748 Money Manager fails to install

    15177 Unimplemented functions needed for Assassin's Creed

    15259 err:seh:setup_exception_record stack overflow in LineageII

    15393 winhttp doesn't support proxy connections

    15503 Counter-Strike: Source crashes, if someone kills someone else with the G-3 autosniper

    15964 NTE Quick Cross 14.0 window does not close when clicking upper-right close button

    16012 Dogfood:Liquid War freezes when moving window in windowed mode.

    16190 Google Earth geographical labels unreadable

    16460 powerterm 8.8.3 pro enterprise can't start.

    16515 EMTEC ZOC terminal - SSH connections

    16679 Visma Enskild Firma crashes after opening a company bookkeeping

    16744 ole32/stg_prop.c: passing argument discards qualifiers from pointer target type

    16794 CoHUpdater.exe hangs

    16884 .NET 3.0: WCF installer fails due to LsaLookupNames2 stub

    16905 CommitMonitor: Application could not connect to repository

    16986 Universal World of Warcraft Client (InstallWoW.exe) nolonger works.

    17213 Sibelius 4: Images are cut off in dialogues containing images

    17218 Easy Dental 2007 application text is not rendered

    17224 Soldier of Fortune 1.06 Gold Crashes on Game Start

    17363 DirectInput maps Windows, Num Lock, Pause incorrectly [X11]

    17491 Black screen after starting google earth

    17606 La-Mulana: certain (graphical) events in game cause severe slowdown and glitches

    17645 crypt32/sip: test fails with +heap on OpenSolaris

    18266 SigmaPhotoPro 3.5 needs SHELL32.dll.SHParseDisplayName

    18324 Lotus 123 crashes on copy to clipboard

    18384 Battlenet system check: does not submit data to battle.net

    18452 WoW: Unhandled page fault on write access

    18483 bricscad cant open large files

    18531 .NET based apps using WebBrowser Control need OleInPlaceObject_InPlaceDeactivate properly implemented

    18559 BinTube Pro fails to install (requires Windows Imaging Component)

    18751 Dragon NaturallySpeaking text size cannot be changed in DictationBox

    18800 Winedbg has a race condition

    18815 Single-Sign-On with authenticated RPCs won't work

    18825 winemaker: Extract more information from vcproj

    18838 DirectInput axis mapping does not work

    18965 Build Wine 1.1.23 from source fails on Red Hat WS 4.6

    19145 etax help program crashes in gecko file js3250.dll

    19367 EverQuest 2 crashes in third-person

    19407 Segfault running cmd.exe

    19458 Anarchy Online is drawn several pixels too high

    19495 DialogBox() returns -1 when dialog destroys itself on WM_CLOSE, should be 0

    19520 Unimplemented function shdocvw.dll.SHRestricted2W

    19548 Image deblurring tool requires implemented SetThreadIdealProcessor when run on multi-core machines

    19582 Guild Wars -- Crash on "patch" screens

    19613 Installation of Total Annihilation original does not run to completion

    19633 Repeatable gecko crash

    19649 Configure does not check the presence of libXext

    19682 Acrobat Reader 2 installer causes a page fault

    19688 STATISTICA 6 demo crashes on startup

    19703 Vypress Chat: crashes

    19707 Atrex POS Software crashes

    19714 browsing "Help | Contents" entries causes the app to crash

    19717 jscript: implicit declaration of function `isinf'

    19728 d3d9+d3d8 tests crash in DestroyContext

    19736 keyboard input appears in console rather than app when using 'wine explorer /desktop=dt,1024x768 appname.exe'

    19747 Protel99SE-SP6 advsch.dll causes access violation (read @ 0000)

    19753 Win16 applications crash on start

    19759 SLTG_ReadString does not null terminate

    19760 SiSoftware Sandra 2009.SP3c installer causes a page fault

    19763 Everest Poker exits when attempting to connect to server

    19767 Authenticated RPC client functionality is broken with the rpcrt4 changes from 1.1.25


Portal by DevFuse · Based on IP.Board Portal by IPS
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