- 1 reply
- 2,412 views
- Add Reply
- 0 replies
- 2,346 views
- Add Reply
- 0 replies
- 1,929 views
- Add Reply
- 0 replies
- 2,145 views
- Add Reply
Ami/WinArcadia 12.21 released
WinArcadia 12.21 (Windows): 25 August 2009
AmiArcadia 12.21 (AmigaOS 3): 25 August 2009
AmiArcadia 8.3 (AmigaOS 4): 29 October 2008
AmiArcadia 4.81 (MorphOS): 6 December 2007
Super Bug Advance 1.2 (GBA): 14 July 2009
AmiArcadia and WinArcadia are multi-emulators of these Signetics-based
machines:
* the Emerson Arcadia 2001 console family (Bandai, Emerson,
Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu,
Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix,
etc.) (1982);
* the Interton VC 4000 console family (Acetronic, Fountain, Hanimex,
Interton, Prinztronic, Radofin, Rowtron, Soundic, Voltmace,
Waddington, etc.) (c. 1978);
* the Elektor TV Games Computer (1979);
* PIPBUG-based machines (EA 77up2, EA 78up5, Signetics Adaptable Board
Computer, Eurocard 2650, etc.) (c. 1977-1978);
* the Signetics Instructor 50 trainer (1978);
* the Central Data 2650 computer (1977);
* the Malzak 1 and 2 coin-ops by Kitronix (c. 1980) (preliminary); and
* the Galaxia and Astro Wars coin-ops by Zaccaria (1979-1980)
(preliminary).
Features include: ReAction GUI, load/save snapshots, windowed and full-
screen modes, CPU tracing, trainer, drag and drop support, graphics
scaling, automatic load/save of configuration/game, keyboard/joystick/
gamepad/paddle/mouse/trackball support, autofire, turbo mode, gameplay
recording/playback, PAL/NTSC modes, sprite demultiplexing, help windows,
source code, debugger, frame skipping, redefinable keys, save screenshots
(4 supported formats), ARexx port, network play, real-time monitor, locale
support, game selection sidebar, text-to-speech, printer output,
undithering, support for ZIPped games, clipboard support, palette editor,
tone retuning, high score management.
Changes since V12.2:
. Miscellaneous improvements and bug fixes.
Xfire 1.113 Released
August 17th, 2009
* Added Clan/Guild favorite game servers to the servers tab.
* When you capture video in-game using Scroll Lock + V, you can now upload those videos straight from the post-game dialog box.
* Changed the Live Video system as part of our new partnership with Livestream. No web plugin is required to watch live video any longer and there is no longer any cap on the number of viewers.
* Fixed a problem with listing all remote screenshots when you have a very large collection.
* Added the ability to embed any video on other web sites. The embed code is shown on every video page.
* New games supported:
Mini Fighter Bejeweled 2 NeoTokyo JamLegend Bionic Commando Rearmed Bionic Commando Allegiance Monato Esprit Watchmen: The End Is Nigh Part 2 Bookworm Adventures Volume 2 The Battle for Wesnoth East India Company Sudeki StarTopia Doukutsu Monogatari Alien Arena 2009 Foreign Legion: Buckets of Blood Hearts of Iron III Nikopol: Secrets of the Immortals Huxley The Dystopia Zuma Peggle World of Warcraft Edition Heroes of Newerth
Technical notes are available for this release.
Enjoy!
Chris Kirmse
General Manager, Xfire
readme> http://media.xfire.com/xfire/readme.html
download xfire: http://www.xfire.com
Hatari 1.3.0 released
Atari ST emulator. Get it HERE.
Version 1.3.0 of the Atari ST/STE/TT/Falcon emulator Hatari has been released. This version brings you a basically working DSP 56k emulation which is required for many Falcon games and demos. Beside the DSP improvements, there are many other changes, some of the most important are:
Emulation:
- Hugely improved DSP emulation:
- Many more DSP using games/demos/apps work now
- Preliminary sound support (e.g. most DSP based .MOD-playback works)
- Better cycle counting / accuracy
- Many speed improvements
- Major rewrite of the internal work/structures of video.c :
- Allow to mix 50/60 Hz lines of 508/512 cycles and to keep correct
video/cpu sync (fixes TCB in SNY, DI in MindBomb, TEX in Syntax Terror).
This also adds support for dynamic calculation of HBL/Timer B positions
when freq/res are changed (fixes SHFORSTV by Paulo Simoes)
- Improved Timer B accuracy when starting it in a rare case
- Handle end of line as well as start of line for Timer B
in event count mode (using MFP's AER) (fixes Seven Gates Of Jambala)
- Add another 'O byte' line method (fixes No Buddies Land)
- Some more color alignment with the shifter when using movem.w/movem.l
(for spectrum512 like images)
- Improved Blitter timings / cycles counting
- GEMDOS emulation can emulate appropriately named host subdirectories
as separate partitions
- Bug fixes for GEMDOS HD emulation Fopen and Fseek calls
Emulator:
- DSP changes:
- DSP state saved to memory snapshots
- Threading support removed from DSP emulation (for better synchronization)
- "keyDebug" configuration file setting was renamed to "keyPause"
- Major debugger improvements:
- Invoked with AltGR+Pause. New "keyDebugger" configuration file setting can be used to change this
- Show PC/HBL/VBL/cycles when entering debugger
- Support multiple number bases. By default values are expected in decimals; $-prefix is needed for hexadecimal and %-prefix for binary values. Default number base can be changed
- Internal debugger can be used to debug also DSP code
- Support for (PC) address breakpoints and conditional breakpoints (watchpoints), both on CPU and DSP. Watchpoints support multiple conditions, register & memory values and some internal Hatari variables like VBL, HBL, LineCycles, FrameCycles
- Support for stepping CPU and DSP code
- Emulated programs can now change Hatari options like --fast-forward,
--trace etc. by giving a suitable Hatari command line string to XBios call 255. This is enabled when Hatari is started with the --bios-intercept enabled
- Support Videl horizontal fine scrolling for 16 bpp and 32 bpp host screens
- Process successive motion events before returning from event handler (to fix analog joystick jitter slowing Hatari input processing)
- FPS measurement shown when emulation is paused & --run-vbls option
- Mouse grab option (--grab)
- Some fixes for building Hatari with MS-VC6 and for the Wii
- Statusbar assert (bug #15512) fixed
- Reworked the main dialog of the GUI and split the disk dialog into two separate dialogs, one for floppy setup and one for hard disk setup
Utilities:
- New atari-hd-image.sh script for creating HD image files
- External Python GUI and CLI interfaces for Hatari in main repo
Documentation:
- Debugging and performance sections added to manual
MiiSX 0.4 released
MSX emulator for the Wii. Get it HERE.
MiiSX is an MSX 1/MSX 2/MSX 2+ emulator for the Nintendo Wii.
Based on fMSX-SDL, so far, it’s a pretty basic emulator. It supports MSX Music, PSG and SCC.
Only uncompressed ROM and DSK files can be loaded, and there’s no keyboard implemented.
- The emulator can run MSX 1, MSX 2 and MSX 2+ games
- Can read ROM and DSK format, from SD cards.
- SCC, MSX Music and PSG emulation
- SDHC supported
- Classic Controller and Wiimote supported, as joystick 1
- Basic menu, for selecting ROM/DSK file, and changing emulated system.
- Homebrew Channel compatible
Don’t forget to place your ROMS inside sd://MiiSX/ROMS/ otherwise the emulator may crash on you.