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    Ami/WinArcadia 12.21 released

    Minuous
    By Minuous,

    WinArcadia 12.21 (Windows): 25 August 2009

    AmiArcadia 12.21 (AmigaOS 3): 25 August 2009

    AmiArcadia 8.3 (AmigaOS 4): 29 October 2008

    AmiArcadia 4.81 (MorphOS): 6 December 2007

    Super Bug Advance 1.2 (GBA): 14 July 2009

     

    AmiArcadia and WinArcadia are multi-emulators of these Signetics-based

    machines:

     

    * the Emerson Arcadia 2001 console family (Bandai, Emerson,

    Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu,

    Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix,

    etc.) (1982);

    * the Interton VC 4000 console family (Acetronic, Fountain, Hanimex,

    Interton, Prinztronic, Radofin, Rowtron, Soundic, Voltmace,

    Waddington, etc.) (c. 1978);

    * the Elektor TV Games Computer (1979);

    * PIPBUG-based machines (EA 77up2, EA 78up5, Signetics Adaptable Board

    Computer, Eurocard 2650, etc.) (c. 1977-1978);

    * the Signetics Instructor 50 trainer (1978);

    * the Central Data 2650 computer (1977);

    * the Malzak 1 and 2 coin-ops by Kitronix (c. 1980) (preliminary); and

    * the Galaxia and Astro Wars coin-ops by Zaccaria (1979-1980)

    (preliminary).

     

    Features include: ReAction GUI, load/save snapshots, windowed and full-

    screen modes, CPU tracing, trainer, drag and drop support, graphics

    scaling, automatic load/save of configuration/game, keyboard/joystick/

    gamepad/paddle/mouse/trackball support, autofire, turbo mode, gameplay

    recording/playback, PAL/NTSC modes, sprite demultiplexing, help windows,

    source code, debugger, frame skipping, redefinable keys, save screenshots

    (4 supported formats), ARexx port, network play, real-time monitor, locale

    support, game selection sidebar, text-to-speech, printer output,

    undithering, support for ZIPped games, clipboard support, palette editor,

    tone retuning, high score management.

     

    Changes since V12.2:

    . Miscellaneous improvements and bug fixes.

     

     

    http://amigan.1emu.net/releases/

    http://amigan.yatho.com/


    Xfire 1.113 Released

    Wizard
    By Wizard,

    August 17th, 2009

     

    * Added Clan/Guild favorite game servers to the servers tab.

    * When you capture video in-game using Scroll Lock + V, you can now upload those videos straight from the post-game dialog box.

    * Changed the Live Video system as part of our new partnership with Livestream. No web plugin is required to watch live video any longer and there is no longer any cap on the number of viewers.

    * Fixed a problem with listing all remote screenshots when you have a very large collection.

    * Added the ability to embed any video on other web sites. The embed code is shown on every video page.

    * New games supported:

    Mini Fighter 	Bejeweled 2 	NeoTokyo 	JamLegend
      Bionic Commando Rearmed 	Bionic Commando 	Allegiance 	Monato Esprit
      Watchmen: The End Is Nigh Part 2 	Bookworm Adventures Volume 2 	The Battle for Wesnoth 	East India Company
      Sudeki 	StarTopia 	Doukutsu Monogatari 	Alien Arena 2009
      Foreign Legion: Buckets of Blood 	Hearts of Iron III 	Nikopol: Secrets of the Immortals 	Huxley The Dystopia
      Zuma 	Peggle World of Warcraft Edition 	Heroes of Newerth

    Technical notes are available for this release.

     

    Enjoy!

    Chris Kirmse

    General Manager, Xfire

     

    readme> http://media.xfire.com/xfire/readme.html

    download xfire: http://www.xfire.com


    Hatari 1.3.0 released

    Robert
    By Robert,

    Atari ST emulator. Get it HERE.

     

    Version 1.3.0 of the Atari ST/STE/TT/Falcon emulator Hatari has been released. This version brings you a basically working DSP 56k emulation which is required for many Falcon games and demos. Beside the DSP improvements, there are many other changes, some of the most important are:

     

    Emulation:

    - Hugely improved DSP emulation:

    - Many more DSP using games/demos/apps work now

    - Preliminary sound support (e.g. most DSP based .MOD-playback works)

    - Better cycle counting / accuracy

    - Many speed improvements

    - Major rewrite of the internal work/structures of video.c :

    - Allow to mix 50/60 Hz lines of 508/512 cycles and to keep correct

    video/cpu sync (fixes TCB in SNY, DI in MindBomb, TEX in Syntax Terror).

    This also adds support for dynamic calculation of HBL/Timer B positions

    when freq/res are changed (fixes SHFORSTV by Paulo Simoes)

    - Improved Timer B accuracy when starting it in a rare case

    - Handle end of line as well as start of line for Timer B

    in event count mode (using MFP's AER) (fixes Seven Gates Of Jambala)

    - Add another 'O byte' line method (fixes No Buddies Land)

    - Some more color alignment with the shifter when using movem.w/movem.l

    (for spectrum512 like images)

    - Improved Blitter timings / cycles counting

    - GEMDOS emulation can emulate appropriately named host subdirectories

    as separate partitions

    - Bug fixes for GEMDOS HD emulation Fopen and Fseek calls

     

    Emulator:

    - DSP changes:

    - DSP state saved to memory snapshots

    - Threading support removed from DSP emulation (for better synchronization)

    - "keyDebug" configuration file setting was renamed to "keyPause"

     

    - Major debugger improvements:

    - Invoked with AltGR+Pause. New "keyDebugger" configuration file setting can be used to change this

    - Show PC/HBL/VBL/cycles when entering debugger

    - Support multiple number bases. By default values are expected in decimals; $-prefix is needed for hexadecimal and %-prefix for binary values. Default number base can be changed

    - Internal debugger can be used to debug also DSP code

    - Support for (PC) address breakpoints and conditional breakpoints (watchpoints), both on CPU and DSP. Watchpoints support multiple conditions, register & memory values and some internal Hatari variables like VBL, HBL, LineCycles, FrameCycles

    - Support for stepping CPU and DSP code

    - Emulated programs can now change Hatari options like --fast-forward,

    --trace etc. by giving a suitable Hatari command line string to XBios call 255. This is enabled when Hatari is started with the --bios-intercept enabled

    - Support Videl horizontal fine scrolling for 16 bpp and 32 bpp host screens

    - Process successive motion events before returning from event handler (to fix analog joystick jitter slowing Hatari input processing)

    - FPS measurement shown when emulation is paused & --run-vbls option

    - Mouse grab option (--grab)

    - Some fixes for building Hatari with MS-VC6 and for the Wii

    - Statusbar assert (bug #15512) fixed

    - Reworked the main dialog of the GUI and split the disk dialog into two separate dialogs, one for floppy setup and one for hard disk setup

     

    Utilities:

    - New atari-hd-image.sh script for creating HD image files

    - External Python GUI and CLI interfaces for Hatari in main repo

     

    Documentation:

    - Debugging and performance sections added to manual


    MiiSX 0.4 released

    Robert
    By Robert,

    MSX emulator for the Wii. Get it HERE.

     

    MiiSX is an MSX 1/MSX 2/MSX 2+ emulator for the Nintendo Wii.

     

    Based on fMSX-SDL, so far, it’s a pretty basic emulator. It supports MSX Music, PSG and SCC.

     

    Only uncompressed ROM and DSK files can be loaded, and there’s no keyboard implemented.

     

    - The emulator can run MSX 1, MSX 2 and MSX 2+ games

    - Can read ROM and DSK format, from SD cards.

    - SCC, MSX Music and PSG emulation

    - SDHC supported

    - Classic Controller and Wiimote supported, as joystick 1

    - Basic menu, for selecting ROM/DSK file, and changing emulated system.

    - Homebrew Channel compatible

     

    Don’t forget to place your ROMS inside sd://MiiSX/ROMS/ otherwise the emulator may crash on you.


Portal by DevFuse · Based on IP.Board Portal by IPS
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