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- Add SDL dependency to rpcs3 project;
- Implement Multi-threaded PKG installation;
- Fix read/read_at/write fs on Unix-like systems;
- Restructure vk framebuffer loop barrier management;
- Add some missing PCI IDs in vk;
- Fix RSX logicOp behavior when blending is also active;
- Implement PRX multi-referenced library management;
- Propagate RSX surface format changes to shader ROP control;
- Fix const RTV/DSV cast from texture cache
- Update rpcs3-ci-bionic to 1.6
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2023-01-06 Recent Releases
* MAME 0.251 - https://www.mamedev.org/release.html
* SDLMAME 0.251 for Ubuntu - https://sdlmame.wallyweek.org/download/
* GroovyMAME 0.250 switchres 2.002n - https://github.com/antonioginer/GroovyMAME/releases
* MAME 0.251 for RPi - https://stickfreaks.com/mame/
* WolfMAME 0.251 - https://github.com/mahlemiut/wolfmame/releases
* NegaMAME 0.251-1 - http://babelsoft.net/products/negamame.htm
* Raine 0.94.10 [Arcade] - https://raine.1emulation.com/download/latest.html
* AppleWin 1.30.13.0 [AppleII] - https://github.com/AppleWin/AppleWin/releases
* Altirra 4.10 [Atari 8-bit] - https://virtualdub.org/altirra.html
* Yape 1.2.2 [Commodore Plus/4] - http://yape.homeserver.hu/
* XRoar 1.3 [Dragon64/Tandy Color Computer] - http://www.6809.org.uk/xroar/
* Emulicious (2022-12-31) [Multi-system] - http://emulicious.net/news/
* PPSSPP 1.14.4 [Sony PSP] - http://www.ppsspp.org/downloads.html
* Erockus 10.5 [Front-end] - http://erockus.elementfx.com/arcade.html
RPCS3 dev.0.0.25-14517
RPCS3 is a multi-platform open-source Sony PlayStation3 emulator and debugger for Windows, Linux, macOS and BSD. The purpose of the project is to completely and accurately emulate PlayStation3 with the power of open-source community and reverse engineering.
Latest changes:
Quote
:: RPCS3 website
:: Emulator code on Github
:: Latest development builds
:: RPCS3 related news post at PSEmu.pl
:: More RPCS3 DevBuilds described at PSEmu.pl
2022-12-30 Recent Releases
* Atari++ 1.85 [Atari 8-bit] - http://www.xl-project.com/downloads.html
* ARCADE64 0.251.0 [Arcade] - https://arcade.mameworld.info/
* Vice 3.7.1 [Commodore 64] - https://vice-emu.sourceforge.io/
* BigPEmu 1.04 [Atari Jaguar] - https://www.richwhitehouse.com/jaguar/index.php?content=download
* Ares v131 [Multi-system] - https://ares-emu.net/download
* WinArcadia 29.35 [s2650-based] - https://amigan.yatho.com/
* Nestopia UE 1.52.0 [NES] - http://0ldsk00l.ca/nestopia/
* Rom Properties 2.1 [Rom Manager] - https://github.com/GerbilSoft/rom-properties/releases
* Rom Vault 3.5.2 [Rom Manager] - https://github.com/GerbilSoft/rom-properties/releases
Ami/WinArcadia 29.35 released
WinArcadia 29.35 (Windows XP/Vista/7/8/8.1/10/11): 28 December 2022
AmiArcadia 29.35 (AmigaOS 3): 28 December 2022
AmiArcadia 29.35 (AmigaOS 4): 28 December 2022
AmiArcadia 29.34 (MorphOS): 16 December 2022
Super Bug Advance 1.3 (GBA): 11 September 2009
AmiArcadia and WinArcadia are multi-emulators/assemblers/disassemblers of
these machines:
* Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand,
Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy,
Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);
* Interton VC 4000 console family (Acetronic, Cabel, Fountain,
Hanimex, Interton, Prinztronic, Radofin, Rowtron, Soundic, Voltmace,
Waddingtons, etc.) (c. 1978);
* Elektor TV Games Computer (1979);
* PIPBUG- and BINBUG-based machines (Electronics Australia 77up2 and
78up5, Signetics Adaptable Board Computer, Eurocard 2650, etc.)
1977-1978);
* Signetics Instructor 50 trainer (1978);
* Central Data 2650 computer (1977);
* Astro Wars, Galaxia, Laser Battle and Lazarian coin-ops by Zaccaria
(1979-1981);
* Malzak 1 and 2 coin-ops by Kitronix (c. 1981);
* Chaos 2 computer (1983);
* Dolphin trainer (1977);
* PHUNSY computer (c. 1980);
* AY-3-8500/8550/8600-based Pong systems (Coleco Telstar Galaxy, Sheen
TVG-201, etc.) (1976-1977);
* Ravensburger Selbstbaucomputer aka 2650 Minimal Computer trainer (1984);
* MIKIT 2650 trainer (1978); and
* VTech Type-right machine (1985).
Features include: ReAction GUI, load/save states, windowed and full-
screen modes, CPU tracing, trainer, drag and drop support, graphics
scaling, automatic load/save of configuration/game, keyboard/joystick/
gamepad/paddle/mouse/trackball/Vision-dapter support, autofire, turbo
mode, gameplay recording/playback, sprite demultiplexing, help windows,
source code, real-time debugger, frame skipping, redefinable keys, save
screenshots (7 supported formats), REXX port, network play (IPv4 and
IPv6), real-time monitor, locale support, game selection sidebar,
text-to-speech, printer output, artefacting, support for ZIPped games,
clipboard support, palette editor, tone retuning, high score management,
force feedback, sprite editor, 3D, assembler, disassembler, CALM support,
Scale2x/3x/4x and HQx filters, animation recording (5 supported formats),
sound recording (8 supported formats), horizon dejittering, tape decks (4
supported formats), RetroAchievements support.
The supported languages are currently English, Dutch, French, German,
Greek, Italian, Polish, Russian and Spanish.
Changes since V29.34:
* Miscellaneous improvements and bug fixes.