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    µTorrent 1.8 Beta Build 10198 released

    Robert
    By Robert,

    BT client

     

    FOR TESTING ONLY - do NOT use on private trackers.

     

    --- 2008-05-13: Version 1.8 beta (build 10198)

    - Change: add node age to DHT dump buckets

    - Fix: very rare (and very old) bug with expired peers and PEX

    - Fix: DHT tid processing

     

    --- 2008-05-13: Version 1.8 beta (build 10183)

    - Fix: less rare crash bug with incoming socket timeout

     

    --- 2008-05-13: Version 1.8 beta (build 10181)

    - Change: token-based webui changes to prevent XSRF (optional: webui.token_auth)

    - Change: send webui response as 'text/plain'

    - Change: upload activity prevents a downloading torrent from being marked as "inactive"

    - Fix: rare crash bug with incoming socket timeout

    - Fix: .torrent autoload problems when using Add Torrent dialog

    - Fix: XP UPnP IP field bug

     

    --- 2008-05-10: Version 1.8 beta (build 10093)

    - Change: pre-allocate disk space now overrides diskio.sparse_files

    - Change: warn when disk buffer allocation fails

    - Fix: slow or no connections with large numbers of seeding torrents

    - Fix: XP UPnP IP field bug

     

    --- 2008-05-09: Version 1.8 beta (build 10085)

    - Change: change unique id to include last-seen timestamp

    - Fix: very rare DHT memory corruption

    - Fix: vertical grid lines on speed graph were off-by-one

     

    --- 2008-05-08: Version 1.8 beta (build 10054)

    - Feature: gui.log_date for logging date in Logger lines

    - Feature: add 'complete', 'incomplete' and 'external ip' to internal tracker

    - Feature: net.calc_overhead to add TCP/IP overhead calculation to rate measure

    - Change: Merge General and Transfer tabs

    - Change: send webui response as 'application/x-json'

    - Change: log about invalid lines in ipfilter (in misc errors)

    - Change: keep old computer ids, to reduce scam warning on valid ID switch

    - Change: remove 0x8000 flag from peerid

    - Fix: internal tracker

    - Fix: give the Speed Guide a title

    - Fix: ipfilter would not drop some peers on reload

    - Fix: GDI memory leak when changing torrents

    - Fix: several (minor) UPnP bugs when enabling/disabling and/or changing the port

    - Fix: Minor memory leak involving help file downloader

    - Fix: GDI handle leak on resize

    - Fix: grid lines on speed graph were off-by-one

    >> Get it HERE.


    Mame 0.125u1 related releases

    Robert
    By Robert,

    EMULATORS

    =========

    Official Source and Binaries

    MameUI32 and 64

    SDLMAME

    MAMEXT32

    Mame Plus!

    Mame Plus Multi J.E.T.

    Ash-build

    SDLMAME for Ubuntu

    Neht build (site just died :) )

     

     

    DATS

    ====

    Story.dat / mamescore.ini / default.el

    Mameinfo.dat, MAME32 Category-, Version and Alltime inifiles

    Catlist.ini

    Japanese Game List and Language Pack

    Hiscore.dat - YES AFTER 26 MONTHS, A NEW RELEASE!

     

     

    AGEMAME

    =======

     

     

    NOTES

    =====

    MAME Plus! 0.125u1

    - updated Traditional Chinese list [lin352468]

    - updated Brazilian Portuguese text [Cpt_Guapo]

    - [MESS] sync with 0.125u1 svn r2632 [Emuman]

    - sync with 0.125u1 [YuiFAN]

    - updated Game Boy Advance WIP driver (gba10MAY2008) [R. Belmont]

    - updated Simplified Chinese list (0125_0510) [kof2112]

    - fixed a bug introduced in 0.117u2, where clone game could mistakenly inherit IPS options from parent game [Emuman]

    - added 3P button3 definition for some CPS1 hacks [Creamymami]

    - updated Japanese list (jplist0125_0508.zip) [mamelist jp]

    Hey hey all,

    Now the new version of Multijet build is available for download, with update 125u1 from mame plus. Big changes in this build, with update of gba driver (by mameplus team) ,and for my part, more more games added in all systems (Neogeo, Pgm, Genesis and Snes).Here is the list:

     

    NEOGEO

    Ghost Pilots (Enhanced version hack by Robert)

    Snk vs Capcom (Boss special kyo green edition)

    Snk vs Capcom (Plus special)

    Spin Master (Enhanced version hack by Robert)

    The King of Fighters '97 (Evolution hack by Yashional) updated

    The King of Fighters '97 (Evolution new revision hack by Yashional)

    The King of Fighters '99 (Evolution v1.0 hack by Wesker)

    The King of Fighters 2000 (Plus hack by Guanghzou Game Team)

     

    PGM

    Knights of Valour (Plus 1.16 chinese hack) not work

    Knights of Valour (Plus 948 chinese hack)

    Knights of Valour (Plus special hack v0.93)

    Knights of Valour (Plus special hack v0.97)

    Knights of Valour (Plus x version)

    Knights of Valour (Superheroes Robert hack version v322) not work

     

    SNES

    Super Mario World (Hack by Carlos182)

    Super Mario World (Mazymazes)

    Super Mario World (Modified muffin)

    Super Mario World (Pro - brother's attack v1.1)

    Super Mario World (Special secret switch)

    Super Mario World (Thunder speed semi generic)

    Super Mario World (World of illusion)

    Super Mario World (Y2sykchaso edition)

    Super Metroid (Darkness spreads 2)

    Super Metroid (Grapple)

     

    GENESIS

    Sonic The Hedgehog (Beta remake v0.04)

    Sonic The Hedgehog (Emerald power v2.0 hack by Lost and Fiz)

    Sonic The Hedgehog (Hack by Alriightyman)

    Sonic The Hedgehog (Hack by Kyoufu kawa)

    Sonic The Hedgehog (Mr Needlemouse edition)

    Sonic The Hedgehog (Oergomized v2.5 rickroll)

    Sonic The Hedgehog (Oergomized v3.0)

    Sonic The Hedgehog 2 (Smtp hack v5.0)

    Sonic The Hedgehog 2 (Turbo hack by Thorn)

    Sonic The Hedgehog 3 (Beta hoax) not work

    - Added Captain Commando (World 911014, Hack by Shinwa).

    - Added The Punisher (Japan 930422, Hack by Shinwa).

    - Added Ghost Pilots (Enhanced Version, Hack by Robert).

    - Added Spin Master / Miracle Adventure (Enhanced Version, Hack by Robert).

    - Updated The King of Fighters '97 Evolution - hack by Yashional.

    Added

    - Captain Commando (World 911014, Hack by Shinwa)

    - Ghost Pilots (Enhanced Version, Hack by Robert)

    - Spin Master (Enhanced Version, Hack by Robert)

    - Samurai Shodown 5 (Enable Hidden Characters v3.5)

    - Samurai Shodown 5 (Custom Decrypted )

    - The King of Fighters '97 Evolution (Hack by Yashional)

    - The King of Fighters '97 : XI Flash Version (Hack by Jacky)

    - The King of Fighters '97 : PLUS (Kai Version) - 08/19/03

    - The King of Fighters 2001 - Guan Version (Remix by NGRT)

    - The King of Fighters 2002 - Boss hack (Kai Version)

    - The Punisher (Japan 930422, Hack by Shinwa)

    Updated

    - The King of Fighters '97 Evolution New Revision (Hack by Yashional)

    - The King of Fighters '98 (Combo, Ivex's KOF '98 Hack 2008/30/03)

    Fixed

    - Some bugs with ui core and remove some mess core options

     

     

     

    - ######## LATEST EMULATION NEWS WILL APPEAR BELOW ######## -


    WolfMESS 0.125 released

    Robert
    By Robert,

    >> Get it HERE.


    Mame 0.125u1

    Robert
    By Robert,

    http://mamedev.org/updates.html

     

    0.125u1

    ---------------

     

     

    MAMETesters Bugs Fixed

    ----------------------------------

    01795: [Misc.] tm, tm3k, tm4k, tm5k, tm7k: Day on clock doesn't work (Luigi30)

    01717: [DIP/Input] arcadecl, sparkz: Service Key mapped twice. (stephh)

    01713: [DIP/Input] spaceg: All joystick/buttons mapped twice. Button 1 is mapped 3 times! (stephh)

    01791: [DIP/Input] asterock: Unable to credit up or play the game. Also, there are discrete sound issues. (Fabio Priuli)

    01790: [DIP/Input] zerowng2: Last "Unused" dipswitch is for territory. (Roberto Fresca)

    01738: [Misc.] neruton: Typo in title (Roberto Fresca)

    01787: [DIP/Input] columnsu: 1st unknown dip switch indentified (Roberto Fresca)

     

     

     

    Source Changes

    ------------------------

    Improved cbombers sprites [Philip Bennett]

     

    Renamed ports and used AM_READ_PORT macros in arcadecl. [stephh]

     

    Add feature to the cia6526: in READ operation the value can be forced by a external circuit; this feature is necessary for MESS. [robiza]

     

    undrfire.c improvements: [Philip Bennett]

    * Hooked up cbombers steering wheel input.

    * Changed ES5505 clock rate to 30476100/2.

    * Unified cbombers memory maps and tidied up some code.

    * Removed the undrfire speedup hack.

     

    Marked the sound roms on Q*Bert's Qubes as bad and changed the flag to imperfect sound. The current sound cpu roms are the same as on a normal Q*Bert board, which is incorrect. At least three sound effects are present in the real qq-snd roms but not the Q*Bert qb-snd ones. [Lord Nightmare]

     

    Fixed the ROZ effect in Namco NA1 driver. ROZ tilemap is actually an additional tilemap. Fixes a bug where a "roz enable" test was causing a normal layer to be rendered with ROZ effects in-game. There is no roz enable register - it's always available for mixing with other tilemaps and sprites. This also adds a missing NAMCO logo zoom/spin effect in Emeralda's attract mode. [Phil Stroffolino]

     

    Added memory address parameter to CDP1802 DMA callbacks, and added a macro for the CPU interface. [Curt Coder]

     

    Rewrote the Gaelco video ram encryption, which finally makes sense. The key observation was that when decrypting the second word, both encrypted and decrypted bits of the first word are used. Many thanks to Javier Valero for the detailed information that made this possible. [Nicola Salmoria]

     

    Fixed coin inputs, added validator input, and added notes on inputs to the tmaster driver. [Luigi30]

     

    Merged memory maps for drivers: tagteam, tail2nos, tankbatt, tankbust, taotaido, targeth, and taxidrvr. [Andrew Gardner]

     

    New driver for old Game-A-Tron gambling games hardware.

    [Roberto Fresca]

    - Properly decoded graphics.

    - Proper memory map.

    - Added NVRAM support.

    - Proper Inputs through 8255 PPI I/O chip.

    - Both games are working.

    - Added technical & game notes.

     

    New universal dynamic recompiler system: [Aaron Giles]

     

    The central module is drcuml.c, which defines a universal machine language syntax that can be generated by a frontend recompiler and then retargeted via a generic backend interface to any of a number of different architectures. A disassembler for the UML is also included to allow examination of the generated UML code.

     

    Currently supported backend architectures include 32-bit x86, 64-bit x86, and a platform-neutral interpreted C backend that can be used as a fallback for platforms without native support. The C backend also performs additional validation to ensure assumptions are met.

     

    Along with the new architecture is a new MIPS III/IV recompiler frontend. This frontend has been rewritten from the old x64-specific recompiler to generate UML opcodes instead. This means that the single recompiler can be used to target multiple backend architectures and should in theory produce identical results across all of them.

     

    The old 32-bit and 64-bit MIPS recompilers are now officially retired. The new system provides similar performance (within 5% generally) to the old system and has similar compatibility. The only currently known issues are some problems with the two Gauntlet 3D games.

     

    Added DS5002FP CPU core. [Manuel Abadia]

     

    Added CDP1852 I/O buffer chip, and used it in Altair/Draco. [Curt Coder]

     

    Found the proper algorithm to decrypt the blue TAB PCB in the funworld driver. Replaced the old decryption tables with the proper decryption scheme. Updated technical notes. [Roberto Fresca]

     

    Added uncompressed AVI recording: [Aaron Giles]

     

    Extended aviio to be able to write RGB bitmaps. Unfortunately, the only option is fully uncompressed, which means the resulting AVIs are *HUGE* and may not play correctly in realtime due to high data rate. The intention is that these uncompressed AVIs are post-processed by other utilities to compress the video and produce a realtime playable result.

     

    Added new command-line option -aviwrite which works just like -mngwrite, except it produces AVIs and streams sound to them. Updated documentation accordingly.

     

    Shift+F12 still produces MNGs for now, though this might change in the future.

     

    Modified fileio.c to retain the full pathname to the file so that it can be queried while the file is open.

     

    Updated TMS5200/5220 documentation and comments. Fixed the chirp table implementation in both the 51xx and 52xx chips. [Lord Nightmare]

     

    Fixed default dipswitches on thoop to give more than 1 life. [David Haywood]

     

    Bug fixes for NamcoNA Hardware: [Phil Stroffolino]

    - support for scanline effect (fixes invisible dolphin in Emeralda attract mode)

    - ROZ implementation no longer breaks Numan Athletics pixmap layer

    - blitter fixes; xday graphics are now correct

    - identified extra communications RAM used by xday (probably to control printer)

     

    Fixed crash in dynax games due to missing MSM6242 device. [Dirk Best]

     

    Changed Black tiger main Z80 clock to 6MHz and sound Z80 clock to 3.579545MHz as verified on PCB. [Corrado Tomaselli]

     

    Consolidated opbase variables into a structure and rescoped them so they are hidden for general access. [Atari Ace]

     

     

     

    New games added or promoted from NOT_WORKING status

    --------------------------------------------------------------------------------

    Pit Boss Superstar [Hugh McLenaghan]

    Chase Bombers [Phil Bennett]

    Card Games? [Roberto Fresca]

    Slots Game? [Roberto Fresca]

    World Rally [Manuel Abadia, GAELCO SA]

    beatmania 7th MIX (ver JA-B) [Chizzy]

     

     

    New clones added

    --------------------------------

    The Legend of Kage [stefan Lindberg]

    Megatouch III (9255-20-06 RON) [brian Troha]

    Ghox (set 2) [Tormod Tjaberg]

    Demon's World / Horror Story (early edition) [brian Troha]

    Legendary Wings (bootleg) [sonikos]

     

     

    New games marked as GAME_NOT_WORKING

    ----------------------------------------------------------------------

    beatmania THE FINAL (ver JA-A) [Chizzy]


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