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    Mame 0.125 released

    Robert
    By Robert,

    http://mamedev.org/releases/whatsnew_0125.txt

     

    0.125

    ------------

     

     

    MAMETesters Bugs Fixed

    ----------------------------------------

    01743: [sound] anteater: Music is really loud and clips (Aaron Giles)

    01770: [Misc.] hanayara, mjangels, mjcomv1, mjreach, quiztvqq, tenkai, tenkaibb, tenkaicb, yarunara: msm6242 device assert (Duke)

    01778: [sound] all sets in m62.c driver: low ay8910 volume (Aaron Giles)

    01771: [Misc.] arescue, f1en: space_map_range errors (Aaron Giles)

    01772: [Misc.] daireika: space_map_range assertion (Aaron Giles)

    01773: [Misc.] steelta1, steeltag, steeltal, steeltap: space_map_range error (Aaron Giles)

    01774: [Misc.] racedcb4, racedcg4, racedrc1, racedrc2, racedrc4, racedrcb, racedrcg, racedrvc: space_map_range error (Aaron Giles)

    01775: [Misc.] newtangl, troangel: Crash with Access Violation (robiza)

    01767: [sound] Various neodrvr.c games: Various sound effects broken (couriersud)

    01769: [sound] All games using YM2610: SSG volume more than 1.0 causes no audio output. (couriersud)

     

     

     

    Source Changes

    ------------------------------

    Added video enable/disable feature in m90 driver. [robiza]

     

    Fixed ROZ centering in namcona1 driver [Phil Stroffolino]

     

    Added extra tile banking and layer enable for denjinmk. [David Haywood]

     

    Fixed an envelope corner case in the SCSP and AICA. [kingshriek]

     

    Removed bogus assertion in device code - DEVICE_TYPE_WILDCARD is NULL. [Nathan Woods]

     

    Added xchg and a few other missing opcodes to x86emit.h. [Aaron Giles]

     

    Added -watchdog to runtest.cmd. [Aaron Giles]

     

    Verified clocks on Bomberman pcb which runs on M90 hardware. [Corrado Tomaselli]

     

     

    New games added or promoted from NOT_WORKING status

    -----------------------------------------------------------------------------------

    Paparazzi [Tomasz Slanina]

     

     

    New clones added

    ---------------------------------

    Touchmaster 7000 V8.04 [brian Troha]

    Megatouch III Tournament Edition [Hugh McLenaghan]

    Megatouch III [Mariusz Wojcieszek]

    Heated Barrel (World version 3) [Tomasz Slanina]

    Raiden 2 (set 7) [Tomasz Slanina]


    Ootake 1.49 released

    Robert
    By Robert,

    TG16 / PCE emulator

     

    2008/05/07 1.49 released

    + This will be an important talk for the future of "PC Engine(TG16)" emulator. Please read though it is my not good English Language.

    + "Ootake" is not satisfied with "the game was able to be started". "The game can enjoy even ending" is a target. Therefore, Ootake sticks to detailed reproduction. Especially, it sticks to the reproduction of "Reactive speed of the Joypad".

    + Please do seriously and compare the Shooting & Action game by "MagicEngine(Charge)" and "Ootake(Free)". Perhaps, almost playing by "Ootake(the delay after the pad is operated is minimum)" will be able to take a high score. I think the difference of the operation feeling to be felt.

    + This greatly influences "Played happiness", too. Though it becomes a severe opinion, it will not be able to enjoy the game enough by "MagicEngine(the delay from the pad operation to the reaction is large)". The delay also has danger of making it to the one to which even "Evaluation of the game" was mistaken. Therefore, "Ootake" is checked always severely "Whether it is possible to enjoy it by the sense similar to a real machine or not?". Because it is a respect of minimum to a past masterpiece "PC Engine(TG16)" game. About the delay measures of "Ootake" - http://www.ouma.jp/ootake/delay.html

    + There are no feelings that criticize "MagicEngine". I think that it did wonderful work. But, it greatly delayed the development of "PC Engine" emulator compared with other machine(NES,SNES,GENESIS,etc.) emulators. Because the monopolized (even the BAD ROM-image could be played) "MagicEngine" was "Source closed-door". Other machine(NES,SNES,GENESIS,etc.) emulators has developed greatly by an excellent source code and information on hot people.

    + Fortunately now, "Mednafen(Free)" and "Ootake(Free)" exist. Those reproduction level is higher than "MagicEngine". And, they keep disclosing the source and information. I feel that it is time when "MagicEngine" also discloses the source and information if "PC Engine(TG16) is loved. This is my selfish hope. Because the continuance of development can be handed over to young people who love retro game. "Even future generations keep telling an old masterpiece with perfect reproduction." I think that this is essence of the emulator.

    + Thank you for reading. Hereafter, they are update details of v1.49.

    - "Set Other SystemCard image" and "Play with Other SystemCard" were added to "CD-ROM" menu. "System card of an old version" can be set (It is possible up to two), and it can be started at once.

    - "Play with Backup-RAM Full" was added to "CD-ROM" menu. The state that the capacity of backup RAM becomes full is reproduced, and the warning screen of each game can be seen.

    - The processing part of ADPCM sound was brought close to a real machine. In "Urusei Yatsura", the warning voice full of the capacity of backup-RAM is sounded to the last minute.

    - When "Arunamu no Kiba" is started, the message of "Recommend Install" is displayed. ("CD-ROM->Install(CDspeed-up)" menu) Then, it is possible to play with stability.

    - Additionally, a detailed part has been improved and corrected.

    >> Get it HERE.


    ClrMamePro 3.114a released

    Robert
    By Robert,

    Rom Manager

     

    3.114a

     

    - fixed: set selection crashes (also on profile load)

    - fixed: scanner checksum check was broken for unpacked sets

    - misc: missing required (not obsolete/ignored) nodumps will lead to a red profile

    >> Get it HERE.


    Nestopia 1.39 released

    Robert
    By Robert,

    NES emulator

     

    Shell:

     

    Addition:

     

    - "Don't show again" checkbox in DIP switches popup window.

    - Soft-patching status in image info dialog.

     

    Changes:

     

    - More descriptive error messages.

    - Refactoring.

     

    Fixes:

     

    - Netplay file opening error leading to crash.

    - Recent files locking bug on exit.

    - Last visited image file directory bug on exit.

    - Esc not working sometimes when disabling dialog controls (Windows quirk).

    - Crash on cancel when exporting to AVI.

    - Correct screen height with NTSC filter when exporting to AVI.

    - Typos in GUI.

     

    Core:

     

    Addition:

     

    - Core API documentation in HTML through cppdoc.

    - UPS patching format support.

    - Database lookup on soft-patching.

    - Database entries. Info from Bootgod.

    - More recognized boards. Info from Bootgod.

     

    Changes:

     

    - FDS saves through UPS instead of IPS.

    - Database entries. Info from Bootgod.

    - Refactoring.

     

    Fixes:

     

    - FDS file saving bug.

    - NTSC burst phase incrementing bug.

    - Potential memory leak in database loader.

    - UTF16 to wchar_t portability fix in XML parser.

    - Const-correctness bug caught by GCC 4.0.

    >> Get it HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
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