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    NeoDS v0.1.0 Released

    Mooney
    By Mooney,

    Neo Geo AES/MVS emulator for Nintendo DS

    Currently emulated:

    * M68000 cpu (cyclone)

    * Z80 cpu (DrZ80)

    * All forms of NeoGeo protection/encryption

    * Graphics

    * ADPCM audio

    * PSG audio

     

    Not emulated:

    * FM audio

    * Raster effects

    * Multiplayer

    * Some timings are not that accurate

    Source and Downloads: NeoDS Google Group


    DeSmuME 0.8.0b1 released

    Robert
    By Robert,

    DS emulator

     

    General/Core:

     

    - Added "high-level" check for DMAs and Timer for minor (really minor) speed up [shash]

    - Changed instruction execution to 16 at a time blocks, gives up to 33% gain (tested and stable) [shash]

    - Really minor memory access speed up (mainly added for clarity) [shash]

    - Added transparency and fixed material alpha support and alpha testing on the 3D core [shash]

    - Changed how depth initial values are calculated (fixes SM64DS skybox) [shash]

     

    Windows port:

     

    - Removed the bug report link with a define, to avoid reports from betas/external builds [shash]

    - Added the version on window bar to recognize versions from screenshots [shash]

    >> Get it HERE.


    GameEx 9.21 released

    Robert
    By Robert,

    Front End

     

    27th April, 2008 - GameEx 9.21

     

    - Includes Headkazes latest LCD/LED Plugin. Thanks Headkaze

     

    27th April, 2008 - GameEx 9.20

     

    - Lots of minor fixes and polishing in this release

    - When map files are used fixes gameex displaying the rom name instead of the game name throughout the application

    - Fixes aspect ratio for video previews

    - Fixes issue where creating snaps would only create for the last played games

    - Create snaps now also works for goodset 7zip setups

    - Startup videos (if AVI, or MPEG) now play on a thread and GameEx continues to startup in the background

    - The last played icon on the start page has been changed to show the snap or video of the last played game

    - All applications are now signed (I missed a few previously)

    - GameExtender viewer has been improved to show status text when connecting, and It will now longer stop responding if it cant connect

    - GameExtender Viewer has also been improved to fade in new images

    - Fixes GameExtender server not sending control panel image when a MAME game is playing. GameExtender server has also been improved so when actually playing a game artwork will be sent as full scnreen images

    - There should be quicker return from games on most systems, due to some additional graphics caching

    - Ten more emulator slots in advanced configuration application, and this release fixes the crash when trying to import an emulator without selecting one

    - All emulator configs now have Show Desktop on as default

    - Fixes Visual Pinball and Project 64 Configs

    - The hot key to rotate the display has been changed from TAB to CTRL-TAB

    - There are also lots of other small fixes in this release

    >> Get it HERE.


    FB Alpha 0.2.96.81 released

    Robert
    By Robert,
    Here's the what's new;

     

    - Added support for the TC0480SCP Taito tilemap controller

    - Rewrote the System 16 tile rendering to allow proper col and row scroll and also support alternate tilemap selection

    - Added Double Axle to the Taito Z driver

    - Added 1942w to the 1942 driver

    - Added more games to the System 1 driver

    - Added iq_132s Green Beret driver

    - Updated the CPS-1 mappers as per MAME

    - Corrected clock in Varth

    - Corrected clocks in the Kyugo driver as per MAME

    - Corrected sprite positioning in the Kyugo driver

    - Added a feature allowing users to go to fullscreen and back by double-clicking

    - Added command line option -listextrainfo

    - Fixed compile errors when using the MAME Z80 core with the Zet interface

    - Updated the Mole, Green Beret, Pooyan and Gun Smoke drivers with BisonSAS' changes

    >> Get it HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
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