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    Wine 0.9.61 Released

    Robert
    By Robert,

    Windows API emulator for Unix

     

    Wine 0.9.61 was released today, with the following main changes:

     

    - Automatic updating of the WINEPREFIX directory.

    - Winhelp now uses Richedit as display engine.

    - Many RichEdit fixes.

    - More improvements to IME support.

    - More quartz fixes.

    - Implementation for many more Gdiplus functions.

    - Lots of bug fixes.

    >> Get it HERE.

     

    Also, Wine 1.0 is expected to be released later this month!


    Mame 0.124u5 related releases

    Robert
    By Robert,

    EMULATORS

    =========

    Official Source and Binaries

    MAMEUIFX32

    MameUI32 and 64

    MAMEXT32

    SDLMAME

    MAME32JP VER.0.68_X'(2008.5.3)

     

     

    DATS

    ====

    Story.dat / mamescore.ini / default.el

    Mameinfo.dat, MAME32 Category-, Version and Alltime inifiles

    Catlist.ini

    Unofficial Command.dat

     

     

    AGEMAME

    =======

    Patch

    Hawq's builds

     

     

    NOTES

    =====

    2008-05-03

    :Corrected: Martial Masters, Street Fighter III, Street Fighter III 2nd Impact, Street Fighter III 3rd Strike, SNK vs. CAPCOM, The King Of Fighters '96, The Last Blade, The Last Blade 2

    :Site: Change back to old layout

     

     

    - ######## LATEST EMULATION NEWS WILL APPEAR BELOW ######## -


    Mame 0.124u5

    Robert
    By Robert,

    News Source

     

    0.124u5

    ----------

     

     

    MAMETesters Bugs Fixed

    -----------------------------------

    01752: [Core] Warnings making standard .124u4 in GCC 4.3.0 (mingw) (Aaron Giles)

    00149: [Misc.] No error report for invalid BIOS setting. (Aaron Giles)

    01628: [sound] bgaregga, bgareghk, bgaregnv, bgaregcn, bgaregt2: Sound broken (robiza)

    01757: [Graphics] fieldday, undoukai: Graphics Corruption. (robiza)

    00249: [Graphics] vangrd2: [possible] In cocktail mode, or when the flip screen dip is set, the score display is not flipped. (robiza)

    00506: [Graphics] marvins: Screen flipping isn't correctly supported (robiza)

    01744: [Graphics] gradius3, grdius3a, grdius3e: missing title text in intro (robiza)

    01747: [Graphics] dietgo, dietgoe, dietgou, dietgoj: A ToDo note no more needed into the driver. (robiza)

    01430: [Graphics] riskchal: Sprite-tile priority problem (robiza)

    01750: [Graphics] troangel, newtangl: Corrupt sprite graphics in game (robiza)

     

     

    Source Changes

    --------------

    snookr10 updates: [Roberto Fresca]

    - Decrypted the apple10 tile matrix.

    - Partially decrypted the apple10 color codes.

    - Added encryption notes.

    - Updated technical notes.

     

    Added DISCRETE_KEY_SALLEN_FILTER to discrete sound system. [couriersud]

     

    Added discrete mixing and filtering to irem games using m52-sound-c boards: mpatrol, travrusa. [couriersud]

     

    Proper implementation of the tile/sprite priorities in m90 driver. This fix priorities in quizf1, riskchal amd maybe more m90 games. [robiza, Corrado Tomaselli]

     

    Fix AY-3-8910/YM2149 and derivatives envelope handling. [couriersud]

     

    Funworld games: [Roberto Fresca]

    - Fixed AY8910 volume to all games to avoid clips.

    - Merge bigdeal and funworld machine drivers thanks to the AY8910 rewrite.

    - Removed old unaccurate commentary about magiccrd tiles.

     

    De-hacked metro tilemaps. [David Haywood]

     

    Sandii' Games: [Roberto Fresca]

    - Created a new machine driver for tenballs due to different memory map.

    - Worked all the input ports from the scratch.

    - Fixed the sound ROM_REGION.

    - Added the oki6295 emulation to all games.

    - Hooked output ports.

    - Documented and calculated all bits related to lamps.

    - Adjusted palette lenght to 256 colors.

    - Totally decrypted the apple10 color matrix. Now colors are perfect.

    - Created a new machine driver for apple10 due to encryption.

    - Reverse engineering the code to complete the DIP switches.

    - Added diplocations to DIP switches.

    - Promoted snookr10, apple10 and tenballs to 'WORKING' state.

    - Added game instructions & notes.

    - Updated encryption & technical notes.

     

    NES/PlayChoice 10 changes: [Mariusz Wojcieszek]

    - added support for mapping rom and ram in PPU video memory space

    - added PinBot mapper (H board)

     

    All CMC italian games: [Roberto Fresca]

    - Added TICKET and HOPPER buttons to allow payout through the SUPER GAME.

    - Documented the featured SUPER GAME with complete instructions.

    - Improved DIP switches to properly set the payout system.

     

    Changed the implementation of the cocktail mode in marvins.c. [robiza]

     

    Merged memory maps for tunhunt, tumblep, tugboat, trucocl, and truco. [Andrew Gardner]

     

    meritm driver updates: [brian Troha, Tafoid]

    - Consolidated, corrected and updated info

    - Verified Megatouch IV program rom

    - Corrected many rom names

    - Add game revision to game name (IE: 9255-40-01 ROE)

    - Added pals from Megatouch 6 to other sets as they all run on the same PCB

    - Add the sound clock update from Tafoid

     

    Massive update to ROM naming in the CPS1 driver, also loading smaller eproms for Japanese sets instead of the larger mask ROMs where possible. Added information about B-Board revisions where possible. There is still work to do on this regard but this is a first step in untangling the mess. [Nicola Salmoria]

     

    Verified more CPS1 gfx ROM mappings against PALs. [Nicola Salmoria, Corrado Tomaselli]

     

    Fixed another opcode in match it 2. [robiza]

     

    Converted the MSM6242 RTC into a proper device. [Dirk Best]

     

    Removed deprecat.h from debugger.h to prevent hiding modules that really needed to include deprecat.h. [Atari Ace]

     

    Added support for 8080/85 mode interrupts to the 8259 PIC. [Miodrag Milanovic]

     

    Verified a "not sure" opcode in bombrman. [robiza]

     

    Changed BIOS errors so that specifying an invalid BIOS is a warning, not a fatal error. Also re-allowed "default" as a BIOS setting with special meaning. [Aaron Giles]

     

     

     

    New games added or promoted from NOT_WORKING status

    ----------------------------------------------------------------------------------

    Quiz F-1 1,2finish [robiza]

    PinBot (PlayChoice-10) [Mariusz Wojcieszek]

    Snooker 10 [Roberto Fresca]

    Apple 10 [Roberto Fresca]

    Ten Balls [Roberto Fresca]

     

     

    New clones added

    ---------------------------------

    Touch Master 3000 V5.02 [brian Troha]

    Megatouch IV (9255-40-01-ROE) [brian Troha]

    Dynasty Wars (US set 2) [Corrado Tomaselli]

    Final Fight (Japan 900112) [Chack'n]

    Street Fighter Alpha 2 (Euro 960229) [Razoola]

    Raimais (Japan / First Revision) [Corrado Tomaselli]

     

     

    New games marked as GAME_NOT_WORKING

    ---------------------------------------------------------------

    Forgotten Worlds (World?) [The Guru]


    Ootake 1.48 released

    Robert
    By Robert,

    TG16 / PCE emulator

     

    2008/05/02 1.47 released

    - CPU(HuC6280) processing part was sped up. I think that processing lightened in some measure of a personal computer environment so not fast.

    - The repetition processing of the CD-DA sound was brought close to a real machine. In the visual scene of "Arunamu no Kiba", the problem that had stopped at a pitch-dark screen occasionally (generated from a recent version) was solved.

    - In "Popful Mail", the weight of processing was reduced in some measure with PC not fast.

    - In the visual scene(one place) of "Nekketsu Legend Baseballer", the interrupted voice was corrected.

    - At Full-Screen mode, when setting it to the resolution of 1600x1200 or more, the bug to which the screen had not been correctly occasionally displayed was corrected.

    - Additionally, a detailed part has been improved and corrected.

     

    2008/05/02 1.48 released

    - v1.47 had a miserable bug. The bug of the CPU(HuC6280) emulation (In "Motoroader", the screen display falls into disorder, etc.) was corrected.

    >> Get it HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
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