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Lameboy DS 0.11 released
Gameboy emulator for the DS
This release has very short change log and does not address many of the problems pointed out in last post comments. I have managed to fix annoying SGB multi player games input problem though. Apart from this the only difference to 0.10 is emulation speed. Both video render and CPU interpreter were heavily optimized. Sadly some games still won’t do 60fps.
Since majority of the code base was touched in process of optimization there can be some regression in compatibility.
Change log:
- changed: optimized software renderer
- changed: optimized cpu core
- fixed: multiplayer pad reading in SGB games (Battle Arena Toshinden and others)
>> Get it HERE.
FB Alpha 0.2.96.80 released
Arcade emulator
A new FBA. A big overhaul of sound in the Sega games means they all work well now, with the exception of System 18 which still has issues with the PCM sound. I've also corrected the CPS-1 graphics emulation with support for the mappers. Still need to fix the pallet though to support proper screen clearing. Here's the what's new;
- Ported MAME's Z80 core to FBA
- Hooked up MAME's Z80 core in the System 16 games that use MC-8123 encryption, sound now works in these games
- Hooked up MAME's Z80 core in the Sega System 1 games, encrypted games now work
- Added more games to the Sega System 1 driver
- Changed the Sega System 1 drivers to appear in the Sega games list
- Got the YM2151 sound working in Cotton
- Added support for the UPD7759 sound chip
- Hooked the UPD7759 chip up in the System 16B driver
- Hooked the UPD7759 chip up in the prehisle driver
- Hooked the UPD7759 chip up in the tmnt driver
- Rewrote the Sega PCM support - solves quite a few problems, particuarly in enduror, outrun and smgp
- Fixed an issue in the Sega System X driver which caused missing sounds in abcop and smgp
- Fixed bug in the YM2612 emulation when more than one chip is emulated
- Changed the CPS-1 rendering code to use the mapper tables from MAME
- Added smgpja to the X-Board driver
- Added shinobi4 to the System 16B driver
- Added ledstrm2 to the madgear driver
- Added command line options, -listinfowithmd and -listinfomdonly
- Fixed the version output in dat files
- Fixed bug where any rom errors weren't reported
- Matched all sets to MAME 0.124u3
>> Get it HERE.
Visual PinMAME / PinMAMEW / PinMAME32 1.60 released
This release sees an update to the HC55516 sound chip used for speech/FX onall WMS games from Gorgar up to Twilight Zone. Static noise and distortion
levels are reduced, and generally sound reproduction is clearer than before.
At the same time, Bally's "Xenon" and "Flash Gordon" using the vocalizer
sound board was increased in speech volume.
A fix was added for "The Sopranos" so the game will not crash any longer
after starting the "Bing!" mode, or the Boss mode.
And finally, with the addition of "Hoops", the Gottlieb collection is finally
complete in PinMAME, with the exception of some kits (like Amazon Hunt II)!
Changes:
*** CORE/CPU ***
Changes applied to sound reproduction of HC55516 chip
Fixed memory reads for Whitestar games (eg. The Sopranos)
Added support for some Bally prototype games
*** ROM SUPPORT ***
Added Gottlieb Hoops (thanks to Ingo Kramer and Armin Bernemann)
Added Bally Eight Ball Deluxe prototypes (thanks to Kelley)
Added Williams Star Trax prototype (thanks to Kelley)
Added Shuffle Inn (minus one sound rom)
>> Get them HERE.
Wine 0.9.60 Released
Windows API emulator for Unix
Wine 0.9.60 was released today, with the following main changes:
- Better support for Windows IMEs.
- Option for Windows-style window decorations.
- Improved system tray behavior.
- Window management fixes.
- Improved quartz audio support.
- Better support for launching apps from Unix file managers.
- Lots of bug fixes.
>> Get it HERE.
