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    Wine 0.9.59 released

    Robert
    By Robert,

    Windows API emulator for Unix

     

    This is release 0.9.59 of Wine, a free implementation of Windows on Unix.

     

    What's new in this release:

    - Improved support for the .NET framework.

    - Better services handling through a separate services.exe process.

    - Support for ATI fragment shader.

    - Better support for http proxies.

    - Window management fixes.

    - Pre-compiled fonts are now available in the source tree.

    - Lots of bug fixes.

    >> Get it HERE.


    Makaron Test 9/4 released

    Robert
    By Robert,

    Dreamcast emulator

     

    UPDATE: Makaron Test 9/4 for those who like to experiment.

    I'd urge you to wait for T10 as this is a bastard mix of current (broken) dev and older T9/2. I got it to compile and run but that's about it - not tested. It does include the DMA changes that should make WinCE games more stable but I make no guarantees.

    It's still using old GD code which means (with the DMA changes I've made) it will most likely break Street Fighter Alpha and some other games.

    Use the supplied plugins and Maple.ini to get vibration support and use F12 menu to enable VMU LCD overlay. Also, make sure to change sorting mode because it defaults to "Alternate" which turned out not to work for some games.

    This release goes beyond experimental, it's downright partisan :P I'm not kiding you - unless you like 'em rough stay clear. I'd like to have some feedback on vibration support for upcoming T10 and that's the only reason it exists.

     

    PS. No changes to full-screen mode in this one, and no support for 16:X aspect ratios.

    >> Get it HERE.


    Xebra 2008-04-04 released

    Robert
    By Robert,

    PSX emulator

     

    >> Get it HERE (bottom of page).

     

    CD:CdlReadN and CdlReadS were fixed.
    (Thanks JKKDARK).

    GP2X-MSX v1.0.6 released

    Robert
    By Robert,

    MSX Emulator for GP2X

     

    Hi All,

     

    fMSX is a famous emulator of the MSX, MSX2, and MSX2+ 8bit home computers. It runs MSX/MSX2/MSX2+ software on many different platforms including Windows and Unix. See http://fms.komkon.org/fMSX/ for further informations.

     

    It has been first written by Marat Fayzullin, and later Vincent van Dam ported it on SDL.

     

    GP2X-MSX is a port on GP2X of the version 2.7.0.40 of fMSX-SDL from Vincent van Dam that i had previously ported to PSP.

     

    What's new in this version ?

     

    - Speed improvements in CPU and sound emulation

    - Add missing keys such as HOME, GRAPH, STOP

    - Add option to increase emulated sound volume (different from gp2x volume)

    - Auto-fire mode, press RTrigger+X to switch it on/off (useful for games such as 1942)

    - RTrigger/LTrigger keys can be used in the keyboard settings menu to navigate between Normal, LTrigger and RTrigger compose mapping.

    - Add several new hotkeys :

    . settings such as fps, render mode, auto fire speed can now be directly modified inside the emulator (no need to enter in the settings menu)

    . quick save / quick load current state (no need to enter in the main menu)

    - Default Hotkeys can now be set in the keyboard mapping menu (useful to add hotkeys on existing/previous keyboard files)

    >> Get it HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
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