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Meisei 1.1.2 released
MSX emulator
29-03-08: 1.1.2
- fixed movie timecode setting always saving as "no"
- added support for movie subtitles, it's even possible to create things like:
- mappers: traded meisei SRAM support for a nice picture of Audrey Tautou from AuroraMSX. Added ASCII 8 + SRAM, ASCII 16 + SRAM, Koei, Konami Game Master 2, Manuel Mega Flash ROM SCC, and Panasonic PAC mapper types.
- PSG: fixed noise period of 0 being able to go negative
- Z80: IRQ timing was 1 cycle off
>> Get it HERE.
DS2Win Fusion v0.81c released
DS2Win Fusion is a program designed to allow you to do ALL the things you could do with your PC, harnessing thewireless capabilities and touch screen for maximum usability. Play movies, games and browse the net, check emails,
the sky is the limit! All you need is a windows PC and a wireless router or card.
This is an customized build of the Win2DS client and server, both the client and server have been enhanced
to provide new features, higher speed and service quality.
Changelog:
----------
0.81c
server - zoom levels now gradually increase by 0.125 between 1x-2x
client - change zoom level without swapping screen by holding L before you hold R and use ABXY
client - dual screen zoom mode now available!
>> Read the download and discussion thread HERE.
Xebra 2008-03-28 released
PSX emulator
>> Get it HERE (bottom of page).
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CD:Zero distance seeking time was fixed.
Changelog thanks to AEP Emulation
SMSAdvance V2.3 released
SEGA Master System emu for GBA
Wow, 3 months again without a word from me... so I hope you like Sega 8-bit stuff.New SMSAdvance with lot's of unimportant stuff added and some games fixed as well.
I guess the biggest thing is that allmost all games now run full speed all the time, enjoy!
*Added copying of first 32kB ROM to VRAM for faster execution.
*Added selection of machine.
*Added correct noise generation for SG-1000 emulation.
*Added correct palette in TMS9918 modes on SMS machines.
*Added different vdp capabilities depending on selected machine.
*Added some very basic Mode5 support when Machine=MegaDrive.
*Added different io maps depending on selected machine.
*Added support for the SMS1 tilemap address masking (Ys(J)).
*Added support for turning on/off internal RAM.
*Added auto save of SRAM (if it's allready present) when entering menu.
*Added auto turn off of Bios when no header found (on machine=Auto).
*Added auto region (Pop Breaker GG (J)).
*Fixed support for Dodgeball King (KR).
*Fixed pushing and poping of AF register (Adventure of Batman GG).
*Fixed sprite bugs in unscaled mode on Codemasters games.
*Fixed initializing of all CPU regs on reset.
*Fixed timing of HALT instruction.
*Fixed palette setting for TMS9918 modes on GG.
*Fixed noscrolling for TMS9918 modes.
*Fixed up Mode1 graphics a bit.
*Fixed correct HCounter and latching.
*Better switching between TMS9918 and SMS video modes.
*More info shown from the game header.
*Optimised tile rendering for mode 0 & 2 (for real this time).
*Optimised all Z80 memory reads, one instruction and cycle shorter.
*Optimised DAA opcode.
*Optimised DEC opcodes.
*Optimised SBC A/HL opcode.
*Optimised one of the SRA opcodes.
*Optimised CPI, CPD, CPIR & CPDR opcodes.
>> Get it HERE.
EDIT: V2.2 has a bug, V2.3 was just released to fix it.
Wow, just fixed a small bug with the new VRAM copy, download V2.3
