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    PSPUAE 0.70 released

    Robert
    By Robert,

    Amiga emulator for the PSP

     

    V0.70 - FOL update

     

    * Added alot of Rics FAMEC code and optimisations. (Gave some speed increase)

    * Altered Hsync handler. (Removes slow down when sprites on screen, with CPU = MAX)

    * Altered CPU CYCLE UNIT to 256 (Gave the most speed increase)

    * Altered CHIPSET settings (To fall inline with CPU CYCLE UNIT change, its now a much more finer setting than in previous versions. Giving better results)

    * Added Rics FAMEC Sound code (Still clicks, we know what the problem is, but i need help to solve it)

    * Added Interpolation 4CH Sound under sound menu (This can improve sound slighty)

    * Altered HEAP SIZE for available memory to PSPUAE (This solves all memory problems)

    * Added Rics FAMEC FrameSkip Algorithm (This gives a finer smoother Auto FrameSkip)

     

    Remember Read the README, I have readded the "options and what they are" section.

    >> Get it HERE.


    Hoxs64 v1.0.5.17 released

    Robert
    By Robert,

    Commodore 64 emulator

     

    24 February 2008 v1.0.5.17

    ==========================

    1) Added options to create and save either 35 or 40 tracks to a D64 file.

     

    2) Added track align option for creating and loading D64 files.

     

    3) Added command line options.

    example:

    hoxs64.exe -quickload -alignd64tracks -autoload "c:\games\games.d64" 5

    This will auto quick load program 6 from the file games.d64. Aligned tracks will be used.

     

    4) VIC fixes. Numerous demos fixed.

     

    5) 1541 disk VIA fixes.

    >> Get it HERE.


    Ootake 1.39 released

    Robert
    By Robert,

    TG16 / PCE emulator

     

    2008/02/24 1.39 released

    - The resolution of the PSG sound (wave memory sound) has been improved. As a result, the tone has approached a real machine. On the other hand, processing is a little heavy. If a personal computer environment not fast is used, select "Volume"->"Light PSG" menu.

    - Processing of drawing on the screen was sped up. Additionally, if "Volume" ->"Light PSG" menu is used, the processing lightens. And, In the window mode of "Windows Vista", V-Sync comes to work, and compatibility with gadgets has improved.

    - In "F1 Circus", the bug not to be able to start car (Generated from v1.29. Controller processing relation) was corrected.

    - The processing speed and timing were elaborately brought close to a real machine. At the title screen of "Macross 2036", the problem that had fallen into disorder by one frame occasionally was solved.

    - When "Private eye dol" is started, the message to recommend [CD Install ("CD-ROM"->"Install" menu)] is displayed. The screen display of the demo is steady by the "CD Install".

    - It corresponded to the initial shipment version of "Linda Cube".

    - Additionally, a detailed part has been improved and corrected.

    >> Get it HERE.


    PSPMO5 v1.0.1 released

    Robert
    By Robert,

    Thomson MO5 Emulator for PSP, first release.

     

    Hi All,

     

    DCMO5 is one of the best emulator of the Thomson MO5 home computer running on many systems such as MacOS, Windows and Unix. It has been written by Daniel Coulom (see http://dcmo5.free.fr/ for further details).

     

    PSPMO5 is a port on PSP of the version 11 of DCMO5.

    >> Get it HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
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