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Mame 0.123u6 related releases
EMULATORS
=========
DATS
====
Story.dat / mamescore.ini / default.el
Mameinfo.dat, MAME32 Category-, Version and Alltime inifiles
Japanese Game List and Language Pack
AGEMAME
=======
NOTES
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MAME Plus! 0.123u6
updated Brazilian Portuguese text [Cpt_Guapo]
catlist v0.123u6 [s_bastian]
[MESS] sync with svn 2024 [Emuman]
sync with 0.123u6 [YuiFAN]
[Driver Options] removed non-cpu drivers [Emuman]
[Driver Options] merged cps2 phoenix and neogeo decrypted to "decrypted" driver [Emuman]
updated Simplified Chinese list [kof2112]
updated Japanese list (jplist0123u3_0229.zip) [mamelist jp]
- ######## LATEST EMULATION NEWS WILL APPEAR BELOW ######## -
PCSX2 0.9.5 SVN Rev. 329 released
MamePlayer 1.8.8 released
Front End
1.8.8* Fixed: context menu doesn't include the snap and rename items if viewed from right clicking either the status bar, or the listview's non item area.
1.8.7
* Fixed: picture files that match set names e.g. flyers, can no longer be renamed.
* Fixed: if ".png" is removed in the input box when renaming snaps, the file will still save with the file extension.
* Fixed: renaming snaps now requires the filename to be 4 digits.
* Fixed crash when reading snaps from a folder with a space in the name.
* Fixed wrong naming of driver ini files when using notepad and not the interface.
* Added a toolbar icon for Paths/Directories.
* Added: Delete menu to the context menu.
* Fixed: Delete *.dif Files now works.
* Fixed crash when clicking "Delete" and then "Change" on "." for INI Files (Paths/Directories).
* Changed: "." is now hidden for INI Files, as it's an essential path (Paths/Directories).
* Fixed: "." can now be changed for Fonts (Paths/Directories).
* Added: "Record Sound/Video..." menu item, which records both sound and video. It's quite laggy for some games on my althon64 3000+.
* Changed Common dialog from XP to NT style.
* Added Vector Options to the Options menu and to the non contextual right click menu.
* Added a small help label to the options dialog for all the different ini types. This can be turned off in preferences.
>> Get it HERE.
Lameboy DS 0.10 released
GB emulator for the DS
It’s been a long time since last news from Lameboy project. In fact it was not active for some time, but now is back with lots of new features. Actually with so many changes you can consider it beta as certainly there will be problems with some still. So here you go.
Change log:
changed: updated devkitARM and associated libraries to r21
fixed: STOP opcode (fixes Konami Collection 2 JP & 4 JP)
fixed: found and reverted patch that caused problem with pumpkin level in Mario Land 2
fixed: another change in interrupt handling to fix Monster Rancher Explorer
fixed: palette change effects
fixed: interrupt enable register, fixes graphic glitches in Pokemon Pinball and Donkey Kong
fixed: DAA opcode flags
added: Super GameBoy borders and coloring support
added: rumble emulation with slot 2 rumble pak
added: menu
added: green color scheme for classic gb
added: configurable x/y key functions
added: save states
Save states are in early phase now, but somehow working. As a feature when save state is used game is not saved to regular .sav at the same time. Super Gameboy emulation on the other hand is pretty much done (of course no SNES sounds, as in other emulators).
Note for 3in1 expansion rumble: To use 3in1 Expansion Pack in Lameboy you need other software that enable it and slot1 device with soft reset capability. It was tested with 3in1_ExpPack_tool.
Note for M3 SD/CF and other slot2 devices users: I have removed all card drivers from libfat except for DLDI, so you have to dldi patch it.
>> Get it HERE
Thanks to Let's Emu.
