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PocketNES BETA (3-13-08) released
Newest changes 3-13-08:* Fixed loading state graphics glitches
Changes from 3-8-08:
Major bugfixes:
* Fixed the bug where the SRAM went back in time after entering the UI
* Fixed sprite collision when games don't update the sprite tables every frame (Bomberman 2 works again)
* Fixed a bug which may have caused sram corruption
No longer broken from alphas:
* Added the punchout hack back in
* Re-added PPU hack
* Re-added cheat finder
Minor bugfixes:
* Fixed a cheat finder bug (kept old cheats active after changing games)
* Fixed bug where savestates did not load correctly from previous alphas
Enhancements:
* Changed IRQs for Mapper 69 [FME-7], (Mr. Gimmick, Return of the Joker...)
* Savestates now save sound information.
>> Get it HERE.
Mame 0.123u5 related releases
EMULATORS
=========
DATS
====
Story.dat / mamescore.ini / default.el
Mameinfo.dat, MAME32 Category-, Version and Alltime inifiles
AGEMAME
=======
NOTES
=====
- ######## LATEST EMULATION NEWS WILL APPEAR BELOW ######## -
ClrMamePro 3.112 released
Rom Manager
3.112
- added: support for upcoming new xml datfile headers
- added: support for 4 new datfile header fields (date, email, url, homepage)
- added: support for new game/gamelist tags and cmpro's rebuildto/date tags
- misc: all datexports now use the xml format
- misc: engine.cfg's cachefile tag is obsolete. Every profile is cached now.
- misc: setinfo also shows romof and rebuildto information
- misc: rebuilder memory for no recompress is limited to 1/2 physical ram or 1GB max
- misc: some WINE related updates for non modal progress window
- fixed: /xml commandline parameter crashed when reading xml dats
- fixed: removing parent/clone relationship didn't set romof tag correctly
- fixed: red/green profile indicator is not reset when updating an exe based dat
- fixed: rebuilder remove source can accidently remove an empty backup folder
- fixed: scanner's automatic move to correct set failed in some cases
>> Get it HERE.
Raine 0.50.10 and Neoraine 1.1.2-2 released
neoraine (1.1.2)
* Fix the mess between default and custom controls created by the autofire saving ability
* Prevent a crash when messing with the autofire before a game is actually loaded
* Fix bad palette in kof96ng (it's a general fix, the palette actually uses a mirror).
* The turbo control works as expected with a joystick too (release the control to stop the turbo effect).
* Help the user from turning animations off in the middle of a loading animation and prevent last blade 2 from geting lost if we use a low speed of loading. Also make the loading progression bar slightly more precise, and survive if the user changes the cdrom speed in the middle of a loading animation.
* small improvements to the gui, and added the ability to change most of the colors (gui options / Colors).
* fixed speed too fast in some places for janshin (Quest of Jong Master)
>> Get Raine HERE.
>> Get Neoraine HERE.
EDIT: Neoraine 1.1.2-2 was just released, undoubtably a bug-fix.
