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    Dice 0.2 released

    Robert
    By Robert,

    This program emulates each TTL chip individually, and therefore requires a powerful computer to run on.

     

    DICE is a Discrete Integrated Circuit Emulator. It emulates computer systems that lack any type of CPU, consisting only of discrete logic components.

     

    DICE must be run from the command line by navigating to the directory where DICE is installed and typing

     

    >dice gamename options

     

    where "gamename" is the name of the game to be run, and "options" is any number of command line options. The following game names are supported:

     

    pong

    rebound

    gotcha

     

     

    What's New

    -2 new games are supported:

    Atari Rebound

    Atari Gotcha (driver written by Dan Boris)

     

    -Preliminary Sound support

    -Optimization: Pong runs about 30% faster than previous versions

    -Fullscreen Mode: Add the command line option -fullscreen to run in full screen mode

    -Mouse Support: Add the command line option -mouse to use the mouse for Player 1

    >> Get it HERE.


    fMSX 3.5 released

    Robert
    By Robert,

    MSX emulator

     

    New in This Version

     

    * After a long pause, finally updated fMSX-Unix port. fMSX-Unix source code is once again available as part of the core source code distribution. It has been debugged on the Ubuntu Linux. Let me know of any incompatibilities with other Unix flavors.

    * Extended fMSX-Symbian port to support UIQ3 phones from Sony Ericsson and Motorola. As I only have key-operated Motorola Z8, testers with pen-based SE phones are badly needed.

    * Added run-time compatibility with 8bpp, 16bpp, 24bpp (32bit pixels) and 32bpp screen depths to fMSX-Unix. IMPORTANT: At this moment, built-in config menu, debugger, and NetPlay dialog will only work at X11 screen depth that matches your compile-time setting (i.e. -DBPPxx) in Makefile. Make sure you always compile fMSX-Unix for your default screen depth.

    * Disabled secondary slots for primary slot #0 in MSX1 mode. DiskROM boots in MSX1 mode again.

    * Now syncing all sound channels after loading state, sound does not get "stuck" any more.

    * Renamed command line option -zoom/-nozoom into -soft/-nosoft.

    * Moved a few key definitions, so that "!@#$%^..." characters can now be used as indices into Keys[]. This is done for compatibility with GDK key events.

    * Renamed KeyMap[] to KeyState[] to avoid name clash with MacOSX system API.

    * ALT swaps joysticks 1/2 on all platforms where applicable.

    * CONTROL/SHIFT keys now act as FIRE-A/FIRE-B joystick buttons on all platforms.

    * Improved fMSX-Symbian sound code, although sound problems still persist on some UIQ3 phones.

    * Split fMSX-Symbian/S60 configuration menu into four tabs, making "Video" and "Audio" settings separate.

    * Added "Audio Latency", "Skip Frames", and "Sync Updates" settings to fMSX-Symbian.

    * Added to fMSX-Symbian ability to use Nokia E61/E62 [FUNC] key in the built-in menu.

    * Fixed an fMSX-Symbian bug where pieces of virtual keyboard remained on screen after closing it.

    * Pressing [8] key on fMSX-Symbian now invokes virtual keyboard, if enabled, for the phones which do not have the [EDIT] key.

    >> Purchase it HERE.


    RockNES 5.00 beta 6 released

    Robert
    By Robert,

    NES emulator

     

    ** NOTICE ** This is beta version, might be unstable or buggy.

     

    What's new for version 5.00 BETA 6 (02/10/2008)

    ----------------------------------------------------------------------------

    - Major CPU fixes (timing and opcodes).

    - Some PPU fixes, corrected VBlank flag behaviour.

    - Some APU fixes, corrected frame IRQ timing.

    - Fixed a bug in the sprite I/O register.

    - Tweaked joypads polling/control and setup.

    - Updated config file with the new blitter option 5.

    - Binaries are no more compiled under Dev-C++ due to some annoyances.

    - Usual tweaks, cleanups and debug code left removed.

    >> Get it HERE.


    MESS 0.123 released

    Robert
    By Robert,

    Multi-system emulator

     

    0.123

     

    New System Drivers Supported (in no particular order):

    ------------------------------------------------------------------------------

    - Amstrad GX4000 [barry Rodewald]

    - Aleste 520EX [barry Rodewald]

    - Memotech MTX 500 [Dirk Best]

    - Memotech RS 128 [Dirk Best]

     

     

    System Driver Changes:

    ------------------------------------

    - [APFM1000] Cartridge support, pads fixed and hooked up [PeT]

     

    - [APPLE2] Fixed lores graphics broken in 0.119. (bug #1472) [Nate Woods]

     

    - [GAMEBOY] Small mode 0 stat bug triggering fixes. [Wilbert Pol]

     

    - [GAMEBOY] Added partial support for MBC6. [Wilbert Pol]

     

    - [GBCOLOR] Added locking of palette data registers. [Wilbert Pol]

     

    - [GBPOCKET] Fixed video startup state to match that of a real unit. [Wilbert Pol]

     

    - [GENEVE] Fixed memory mapping error that would cause an emulated crash on reset. [Michael Zapf]

     

    - [MTX] Rewrote keyboard emulation, added natural keyboard support and started to cleanup the driver. [Dirk Best]

     

    - [MTX] Rewrote memory banking and removed tape hack. [Dirk Best]

     

    - [NASCOM] Improved keyboard layout, added natural keyboard support (not working 100%), changed RAM size configuration to use the standard method instead of dip switches and updated it to use the default black and white palette. [Dirk Best]

     

    - [NASCOM] Added snapshot loading support (.nas files) [Dirk Best]

     

    - [NASCOM] Added preliminary floppy support. [Dirk Best]

     

    - [NES] Added support for mappers 42, 43, 44, 45 (partial), 46, 47, 49, 51 (partial), 57, 58, 61, 62, 83 (partial), 112, 182, 188, 193 (not working), 200, 201, 202, 203, 206, 240, 241 (partial), 242, 244, 246, 248. [Wilbert Pol]

     

    - [ORIC] Fixed tape loading. (bug #241) [Wilbert Pol]

     

    - [sMS] Fixed buttons for player 2. (bug #1377) [Enik Land]

     

    - [sMS] Fixed some video mode 4 boundary checks. (bug #1454) [Enik Land]

     

    - [TI99] Fixed Mechatronic Mouse axis swapping. (bug #966) [Miachel Zapf]

     

    - [TI99/GENEVE] More floppy cleanups; fixed TI99_8 regression and made the floppy drive usable. (bug #1450) [Michael Zapf]

     

     

     

    User Interface Changes:

    --------------------------------

    - [Windows] Fixed bug in state saving and loading. (bug #1494) [Nate Woods]

     

     

     

    Imgtool Changes:

    --------------------------

    - [Windows Imgtool] Fixed a bug that could cause filenames to get mangled when inserting files onto images with a directory structure. (bug #1458) [Nate Woods]

     

     

     

    Source Changes:

    ----------------------

    - The core is based on MAME 0.123. This incorporates all features of the update to this core. [MAME team]

     

    - Miscellaneous cleanups (staticization, constification, conditional logging, core callbacks). [Atari Ace]

     

    - Greater use of ATTR_PRINTF. [Oliver Stoeneberg]

     

    - Changed use of AY-3-8910A sound chip to AY-3-8912A or AY-3-8913A where appropriate across all drivers. [Justin Kerk]

    >> Get it HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
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