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    Phleon 1.0 released

    Robert
    By Robert,

    About Phleon

     

    Final V1

     

    *Fixed transparency glitch

    *Made windows drag-able

    *Forgot some others (from not working on it for a while)

    >> Get it HERE.


    gpSPhone v1.5.0 released

    Robert
    By Robert,

    GBA emulator for iPhone and iPod Touch

     

    gpSPhone, the Gameboy Advance emulator, has been updated to v1.5.0. New changes in this release includes:

     

    - Added support for both scaled/unscaled landscape and portrait view settings.

    - Added support for firmware 1.1.3’s “mobile” user. gpSPhone should run well on 1.1.3 now.

    - Added hardware accelerated scaling for better performance and look.

     

    This release should be very stable and slightly faster. You now have the option between portrait and landscape mode. Hardware scaling gives a smoothed over looking picture, which some may prefer, with the advantage of performance.

     

    A big thanks to Exophase, the author of gpSP, for his continued work on emulation. Without him, gpSPhone couldn’t exist.

     

    For public domain ROMs (legal homebrew games), head to Kojote’s great site: http://www.pdroms.de

    >> Get it HERE.


    Xfire 1.87 Release

    Wizard
    By Wizard,

    Release notes for 1.87February 4, 2008

     

    * Added the new Standard theme to the Shadow skin.

    * Fixed many bugs in the *beta* video capture system, including support for Direct3D 7 games.

    * Fixed a bug that could crash a game when using buggy skins and launching the game.

    * Improved the icons for group voice chat.

    * Fixed a problem that could cause balloon tooltips to flash for a long time when coming out of game (or standby mode).

    * Temporarily disabled the World of Warcraft infoview because it could hang Xfire for a period of time; we plan to restore it next release.

    * Added Xfire In-Game 2.0 support including the mouse to the following games:

    18 Wheels of Steel Across America 18 Wheels of Steel Convoy 18 Wheels of Steel Haulin 18 Wheels of Steel Pedal to the Metal

    Birth of America Championship Manager 2007 City of Heroes City of Heroes EU

    City of Heroes Test Server City of Villains City of Villains EU Condition Zero: Deleted Scenes

    Cricket 07 Day of Defeat 1.3 Deathmatch Classic (Steam) Defcon

    Deus Ex Digital Paintball Dungeon Siege Earth's Special Forces

    FIFA 07 Firearms Half-Life (Steam) Half-Life 2: Deathmatch

    Half-Life 2: Substance Live for Speed Natural Selection Pirates of the Caribbean

    Prey Pro Evolution Soccer 6 Quake 4 Ricochet (Steam)

    S.T.A.L.K.E.R. - Shadow of Chernobyl SAS Into the Lion's Den Scrapland Shattered Union

    Sven Co-op Tactical Ops Team Fortress Classic (Steam) The Specialists

    X-Men Legends 2

    * New games supported:

    PKRCasino, Twelve Sky, Regnum Online, Beyond Divinity, Geometry Wars: Retro Evolved, Kane and Lynch: Dead Men Demo, Hard To Be a God Demo, Indiana Jones and the Emperors Tomb, Grand Theft Auto, Peggle Deluxe, Juiced 2: Hot Import Nights, Phantasy Star Universe: Ambition of the Illuminus, Pirates of the Burning Sea, Battlestar Galactica, Puzzle Quest: Challenge of the Warlords, Dawn of War: Soulstorm Demo, Teewars, Metal Gear Solid, Indiana Jones and the Infernal Machine, Divine Divinity, Hard Truck: 18 Wheels of Steel, Stranded II, Pirates of the Caribbean Online, Wild Metal Country, GGPO.net, and Jewel Quest.

     

    Xfire Website


    BSNES v0.028 released

    Robert
    By Robert,

    SNES emulator

     

    bsnes v0.028 has been released. The major focus of this release was cleaning up the code even more, and greatly enhancing the Linux port to be an equal with the Windows port.

     

    For Linux users, please note that the safest drivers were chosen by default, rather than the most full-featured drivers. The active driver can be changed by editing settings->configuration->advanced->system.(video, audio, input), and then restarting bsnes. You can also edit the drivers by hand, by editing ~/.bsnes/bsnes.cfg

     

    Available Linux drivers are: video ("opengl", "xv", "sdl" (default)), audio ("openal", "oss", "ao" (default)), input ("sdl" (default), "x"). In particular, the SDL video driver and libao audio driver are very poor performers. The SDL video driver lacks hardware accelerated scaling, and runs tremendously slow. The libao audio driver has horrendous, ~150ms+ latency.

     

    OpenGL is the best video driver, but it requires OpenGL graphics libraries to be installed to use. These do not typically come with open-source video drivers. The Xv driver will at least allow hardware accelerated scaling, offering a tremendous speedup, but some ATI drivers have poor (or even missing) X-Video implementations.

     

    OpenAL is the best audio driver, but ALSA works very poorly with it. OSS4 works far better with the OpenAL driver. The OSS driver has the lowest latency (~15-20ms), but requires the most CPU power. It too has problems when using the ALSA emulation layer.

     

    While the SDL input driver is superior to the X driver (and is the default), if your joypad fails to work correctly and prevents you from mapping any keys (highly unlikely), you can always revert to the keyboard-only X driver.

     

    At any rate, I strongly encourage you to try out each driver and choose the ones that work best for you.

     

    Changelog:

    * OpenGL (with hardware filter mode support) and SDL video drivers added to Linux port

    * OpenAL (with speed regulation disable support) and OSS audio drivers added to Linux port [Nach]

    * SDL input driver (with joypad support) added to Linux port

    * Emulator pause option added

    * Added option to select behavior of bsnes when idle: allow input, ignore input or pause emulator

    * Added support to remap common GUI actions to key/joypad presses on the "Input Configuration" screen

    * bsnes will now clamp the video output size when it is larger than the screen resolution

    * GUI library has been enhanced, and renamed to hiro

    * Fullscreen mode now always centers video, rather than approximates

    * Fullscreen mode now works correctly on Linux/Openbox

    * Extra layer of abstraction in src/ui has been removed, as GUI lib unifies all ports anyway

    * Video, audio and input drivers unified into standard library, named ruby

    * All custom headers have been merged into a new template library, named nall

    * Makefile rewritten, vastly improved. Allows quick toggling of compiled-in drivers

    * Makefile: all object files now placed in /src/obj, binary placed in /

    * libco greatly enhanced, no longer requires an assembler to build [byuu, blargg, Nach]

    * libco SJLJ driver added; bsnes should now build on any Unix-derivative now (Solaris, OS X, PS3, etc) [Nach]

    * Fixed register $213e.d4 PPU1 open bus behavior [zones]

    * Windows port will not activate screensaver while bsnes is running [Nightcrawler]

    * Visual C++ target no longer requires stdint.h

    * And lots more -- mostly code refactoring related

    >> Get it HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
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