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    EmuLoader 5.3 released

    Robert
    By Robert,

    Front End

     

    version 5.3 change log - January 26, 2008

    Fixed

    * Clone games not showing in the list when using grouped view mode and "show available only " or "show missing only" filters

    * This fix will show parent games in the list one way or another, so clones can be shown

    * Access violation when trying to delete .zip games while game is set as missing (MAME only)

    * Driver status info in "game details" screen was not showing for all systems

    * ClrMAMEPro .dat files info not being restored on restart

    * Input playback / record was not working

    * Add games to hidden list not working... also fixed re-select item if feature is enabled

    * Re-select item after deleting games from favorites lists

    * Random game button is finally fixed

    * Also, added a timer of 03 seconds. If no game is chosen by then, the first visible game on the list is selected... to prevent front-end from freezing when games list is too small

    * System nodes still showing when they shouldn't (system view mode)

    * Game name not being reset when no games are selected

    * Threaded timer was not being stopped in some operations (splash screen)

    * Entries not being properly handled in scan result files (.miss)

    * 10 seconds delay when running emulators in some systems

    Changed

    * Support for the new MAME image format "\gamename\0000.png" is reduced to the first 2 image types (title snapshots / game snapshots). All other image types will only use the old format "full_gamename0000.png"

    * "Emu Loader image format (fullgamename0000.png) is always enabled now, and the new MAME format is optional. Removed the setting from "Images" main menu

    Files renamed:

    * -> Folder: "\resources\main_icons\"

    ** "image_07_gameartwork" to "image_08_gameartwork"; "image_08_maws" to "image_09_maws"; "filterarcade_10_aae.ico" to "filterarcade_09_aae.ico"; "filterarcade_09_mjolnir.ico" to "filterarcade_06_mjolnir.ico"

    * Game details screen remade

    * Moved Mjolnir from 8th to 3rd system in the list

    * Playback / record input files are now read/written inside a game sub-folder

    * You only need to set the main folder for the inp files and EL will add the game name sub-folder automatically (just the way the savestate feature works)

    * ROMs/CHDs marked as "nodump" are never checked and will be marked as valid since games can run even when they are missing (mainly for MAME)

    * Format of "sysname_roms.el" files are changed. ROM size info is removed since it's never used by the front-end when scanning the games list

    Improved

    * Frame box label of image types folder selection show all possible file formats for each type (preferences screen, "Images" tab)

    * Code optimizations and removal of some unused functions / variables

    * Status bar "game name" label now show "gamename [parent_gamename]"

    * Select item function is a lot faster and its implementation is 100% ghost-safe

    * Reduced image filters to 3 states: "off", "Linear" and "Lanczos"

    Removed

    * Status bar panels: "game size"; "current favorite profile"

    * Status bar icons and customization

    Files removed:

    * - Folder: "\resources\main_icons\"

    ** "statusbar_game_size_emu.ico"; "statusbar_game_size_zip.ico"; "emu_pinmame.ico"; "filterarcade_06_pinmame.ico"; "unzipfile.ico"

    * - Folder: "\resources\gameslist_icons\"

    ** "PinMAMEParent.ico"; "PinMAMEClone.ico"; "PinMAMEBios.ico"; "UnPinMAMEParent.ico"; "UnPinMAMEClone.ico"; "UnPinMAMEBios.ico"

    * - Folder: "\resources\images\topbars\"

    ** "emu_pinmame.png"

    * - Folder: "\resources\images\"

    ** "NoGamesAvailable.png"

    * PinMAME system is gone...

    * ROMs list from game details screen. Not much useful...

    * ROM size info from "sysname_roms.el" file. EL never check ROM sizes anyway (you'll need to re-create all your games lists...)

    * Game size info is gone. Wanna know a game's size ? Go to MAWS for that info

    * Setting "Display Zip Error Messages" since the new zip library does not open the file if there are errors

    * "No Games Available" when games list is empty (unnecessary screenshot)

    Added

    * PCB image type added back

    New files:

    * -> folder: '\resources\main_icons\"

    ** "image_07_pcb.ico"

    * Some emulator settings for Daphne. Also added support for laserdisc players other then the "Virtual" type (preferences screen, Emulators tab)

     

    version 5.2.1 change log - January 18, 2008

    Fixed

    * No need to select a game in the main list to edit left panel filters

    * Left panel's node height fixed to 18 pixels (same as games list with 16x16 icons)

    * Main menu / popup menus not loading / using custom themes (preferences screen)

    >> Get it HERE.


    iDeaS 1.0.2.1 beta for Linux released

    JKKDARK
    By JKKDARK,

    New update of the Nintendo DS emulator.

     

    A lot of fixed and changes. Now the Plugins work.

     

    Get it HERE


    Mame 0.122u7 related releases


    NeoRaine 1.0.5 and Raine 0.50.7 released

    Robert
    By Robert,
    Common changes :

     

    Code:

    * fullheight scanlines + double width are back from the allegro version, it's a new choice of scanlines in video options

    * Took back the "pixel double" scaler from the allegro version too. You can now choose the kind of scaling you want if you force normal blits in video options.

    * Added hq2x and hq3x scalers in MMX versions only.

     

    And specific for neoraine :

    - fix the samples in samurai spirits rpg (random battles), this shouldn't affect any other game, I think this is the only game which rewrites so many bios functions instead of using them...

    - Fix the speed hacks when using the so called raster frame. For example, street hoops demo was really too fast!!!

    - experimental support for mode2/2350 isos. Normally neocd isos are supposed to be in mode1/2048, but since there seems to be some in 2350 format...

     

    And also for neoraine there is a new choice in the main menu to decide what the exit command of some games will do. Be carefull it's not really for gamers, and the test mode is only the test mode of the console, not of the games, which makes it the most useless test mode ever for a gamer ! And be carefull, this test mode can erase your memory card (but it warns you first !). Don't touch this menu entry unless you are curious !

    >> Get NeoRaine HERE

    >> Get Raine HERE


Portal by DevFuse · Based on IP.Board Portal by IPS
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