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    Xpadder 2008.01 released

    Robert
    By Robert,
    v2008.01 - Released 2008.01.11

     

    * Improved NT-based framework (optimized for Windows 2000, XP, Server 2003 & Vista only)

    * Improved compilation by using latest compiler

    * Improved controller array memory usage

    * Improved key scanning speed and efficiency in core loop

    * Improved XInput DLL loading (can now be enabled or disabled without a restart)

    * Improved creation, handling and memory usage for all main interface pop menu menus

    * Improved Controller Settings detection scan processing

    * Improved tab icon dimension calculations and memory usage

    * Improved file dialog box creation and memory usage

    * Improved help parameter handling on startup (help shows but Xpadder does not start)

    * Improved application icon quality (added pixel resized alternatives)

    * Improved "Can't edit sequence or cycles" message by replacing dialog with permanent titlebar text

    * Improved stick/dpad settings name (renamed confusing "Layout Settings" as "Assignment Group Settings")

    * Added dual thread support (all functions can now be operated via a gamepad)

    * Added unknown (unlinked) controllers to the controller list in settings window

    * Added multiple controllers to tray icon with custom controller icons and profile/open icons

    * Added DPad auto-assign to 8-way mode

    * Added highlighting of currently selected options in menus

    * Added clicking of controller scan animation to open game controller control panel

    * Added detection error label (replaces "stick/trigger is not analog" dialog window)

    * Added AppPath registry key writing (works for 2000 & XP admins only, run as Admin in Vista for functionality)

    * Added yellow highlight to controller name button to signify instruction or change

    * Added controller name to Controller File open error dialog

    * Fixed a bug where connecting a second controller could create multiple controller tabs

    * Fixed a bug where undetermined XInput compatibilities caused minor CPU usage increase

    * Fixed a bug where CPU usage increased slightly when controller settings window was open

    * Fixed a bug where a controller file open failure did not remove automatic controller file opening settings

    * Fixed a bug where identical controllers all loaded the controller file when only the first was necessary

    * Fixed a bug where auto-assign determination did not check for None properly

    * Fixed a bug where activated keys could fail to deactivate on exit (very unlikely but was possible)

    * Fixed a bug where clearing an assignment with a displayed long name did not hide button before displaying

    * Fixed a bug where help switch did not maximize main window if necessary

    * Fixed a bug where core loop timing reset after 1.36 years of uptime (increased to 136 years)

    * Fixed a bug where clicking the assignment window triggered a profile change even if sequence warning shown

    * Fixed a bug where XInput option was needlessly available in Windows 2000

    * Fixed a bug where lower dialog window text did not word wrap

    * Fixed a bug where auto-assigning in mouse settings window didn't refresh assignment group settings window

    * Fixed a bug where setting assignment group direction mode to the current setting triggered profile change

    * Fixed a bug where switching mouse spring set to a non-mouse spring set caused mouse pointer to jump

    * Fixed a bug where cancelled save controller dialog continued to ask to save for further identical controllers

    * Fixed a bug where some controller settings tab text was incorrectly placed

    >> Get it HERE.


    Win2DS 0.8f released

    Robert
    By Robert,
    0.80f

    server - very yummy new icon (thanks TPDK!)

    client - ULTRA speed option added for the (current) maximum possible frames per second

    client - applied dswifi hack for faster TCP communications (thanks masscat!)

    >> Get it HERE.


    iDeaS 1.0.2.1 Beta Version for Windows released

    Robert
    By Robert,

    DS emulator

     

    Here's the changelog:

     

    * Fixed a bug in LDRs ARM opcodes.

    * Fixed a bug SMLAXY opcode.

    * Fixed a bug in cycle N,S for ARM9.

    * Fixed a bug in 3D pipeline for invalid coordinates.

    * Fixed a bug in Auto Sort for Traslucent Polygons.

    * Fixed a bug in Windows Mode Drawing.

    * Added support for Hinge.

    * Added None Save Type.

    >> Get it HERE.


    M1 0.7.8a6 released

    Robert
    By Robert,
    M1 [is] a program that lets you play sounds and music from over 1,400 arcade and pinball games and record them to .WAV files.

     

    Here's another experimental ditty we like to call 0.7.8a6. This one adds support for playing certain Sega Genesis/MegaDrive ROMs. Really.

     

    The updated version of Bridge that supported a1 should be fine with this as well.

     

    Changes since 0.7.8a5

    ---------------------

    * Experimental Sega Genesis/MegaDrive GEMS driver. Some games using the GEMS sound driver can automatically play music and sounds in M1 now.

    >> Get it HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
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