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Amigame released
Our latest announcement was not a vain promise, since here Amigame, while beautiful and clean, finally available for download! A Christmas present prior to the time where you can discover this superb interface for yourself and appreciate the richness of its content.
This french version is completely finished. There are still a few details to finish at the Italian and English translations (German version planned), but rest assured it is on the right track. AmiGame therefore continues its internationalization!
The team AmiphoneX invites you to come to the forum to give us your thoughts, or in case of problems to find out what is wrong. The installation of AmiGame requires Internet connection, a version of WinUAE (1.0 or higher) and kickstarts 1.3, 2.0, 3.1 lawfully acquired.
Features:
- Pre-Setting to launch 1185 games, the final user. No cares about anything.
- Database evolving with the possibility of sorts and searches.
- Various information on each game (publisher, year of release, etc.)
- Links to partner sites offering tests and notations about each Thursday
- Ability to repatriate jackets, modules and screenshots of each Thursday
- System-automatic update software and the database.
- Software & interface fully localized in 3 languages: French, English and Italian.
- Interface pleasant to look futuristic.
- Interface aid via a forum. (French at the moment but English speakers are always welcome!) (French at the moment but English speakers are always welcome).
>> Get it HERE.
Thanks to JacKc ![]()
MSXAdvance 0.3 released
MSX emulator for the GBA
people have been bugging me about a MSXAdvance with 64kB RAM for christmas, so here it is.As I've been working on the Z80 and SMS emulators for some time now there are some more fixes in it as well.
*Added 64kB of RAM instead of 32kB (Batman).
*Fixed initialization of horizontal position of keyboard.
*Fixed initializing of all CPU regs on reset.
*Fixed pushing and poping of AF register (BC Quest for Tires II).
*Optimised some of the SBC instructions.
*Optimised DAA opcode.
*Optimised one of the SRA opcodes.
*Optimised tile rendering.
>> Get it HERE.
Xebra 2007-12-03 released
Visual PinMAME / PinMAMEW / PinMAME32 1.57 released
Pinball machine emulator, based on MAME 0.84
What's new in Visual PinMAME:-----------------------------------------------------------
Version 1.57 (December 2nd, 2007)
---------------------------------------------------
- Added support for Stern's "Harley Davidson 3rd Edition"
- Added support for Gottlieb System 1
- Improved GI Dimming support and NBA Fastbreak Shot Clock
= Removed need for Early Stern Samples
What's new in PinMAME:
-------------------------------------
Version 1.57 (December 2, 2007) - "System 1"
------------------------------------------------------------------------------
The year is 1987, and NASA launches the last of America's deep space probes. In a freak mishap, Ranger 3 and its pilot, Captain William "Buck" Rogers are blown out of their trajectory into an orbit which freezes his life support systems and returns Buck Rogers to Earth 500 years later.
We had begun to think it would take 500 years to emulate Gottlieb System 1... But thanks to an anonymous MAACA member, we finally got good reads of the bios chips and they are now emulated. Get our your cards and backgammon boards, lucky Buck is back!
1.57 - Changes Twiki says you don't want to know
* Added Stern Harley Davidson (Harley 3.0)
* Added Stern Speech emulation - sample files are no longer necessary
* Added Gottlieb System 1 emulation - still has a bonus count bug
* Improved GI dimming
* Added Inder Lap By Lap
* NBA Fastbreak Clock emulation corrected
>> Get these emulators HERE.
