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    LisaEm 1.2.2 released

    Robert
    By Robert,

    Apple Lisa emulator

     

    --- 1.2.2 Release ------------------------------------------------------------

     

    2007.11.11

     

    - changed printing so that it auto-flushes print jobs. Printing works but the page size is slightly off so it tends to not line up properly when more than one page is printed.

     

    2007.11.10

     

    - cleaning up build.sh script + source code

     

    2007.11.08

     

    - fixed slot preferences - browse buttons between high/low ports were swapped.

    - fixed parallel port u/l assignments - opposite from what LOS uses

     

    2007.11.02

     

    - more via6522.c cleanup/fixes.

     

    2007.10.18

     

    - Renamed Profile menu to Parallel Port as it's more accurate

     

    2007.10.15

     

    - cleaning up Generator code so as to build it as its own library

     

    2007.10.01

     

    - looking into cleaning up unicode incompatibility bugs, rewrote bunches and bunches of string routines and fixed up some idiotic char * wxString gymnastics.

    >> Get it HERE.


    PCSX2 0.9.4 released

    Robert
    By Robert,

    PS2 emulator

     

    PCSX2 0.9.4 has arrived....

    [ Posted by refraction 04:29 on 11 11 07 ]

     

    Well ladys and gents, here it is, the brand spanking new PCSX2 0.9.4. We have lots of new stuff for you people to try out, some of the major features included in this release are:

     

    - ZeroSPU2 - new SPU2 plugin from zerofrog. It is the most stable SPU2 plugin. Also has a time-scaling feature which slows down sound when the frame rate is too low (instead of hearing popping sounds). The time-scaling feature works best under Windows, but is also implemented in Linux. This new plugin also fixes the voices on the Japanese release of Final Fantasy X

     

    - VU recompilers - games like Kingdom Hearts II, Metal Gear Solid III, and Katamari Damacy are now playable.

     

    - ZeroGS 0.97 - ZeroGS DirectX has gone open source! You can download it from sourceforge. A lot of bug fixes in this release and the added support of AA modes up to x16! One new feature is the ability to tweak ZeroGS options, which were internal up to these release. Read more about this feature in the help guide for how to patch up games.

     

    - Path3 GS fixes - Fixes corrupting textures on many games.

     

    - Memory Card Fixes - Now you can save your games in games like Resident Evil 4 and others which refused to see memorycards!

     

    - Dual Layer DVD reading support for games like Xenosaga.

     

    - Network Play! Enjoy playing your favourite online game with PS2 Players. (WinPCap Required), You can read up on how to do it by following this link: http://forums.ngemu.com/pcsx2-official-f...guide.html

     

    - Windows x64 and Linux x86-64 support - The recompilers are not optimized yet, so don't expect major speed improvements. However, pcsx2 can now natively run on these platforms as well as the x86 platforms.

     

    - Real Time Clock - Silly as it may seem, this actually makes Metal Gear Solid 3 and Katamari Damacy work, plus your ps2 says the actual time!

     

    Linux users, you can grab the source from the download section, or on sourceforge here

    .

    The rest of you, you can download your preferred version from these links provided by GeneralEmu.net:

    PCSX2 0.9.4 Source Code

    PCSX2 0.9.4 32Bit Binaries

    PCSX2 0.9.4 32Bit Installer

    PCSX2 0.9.4 64Bit Binaries

    PCSX2 0.9.4 64Bit installer

     

    Or from our official download section, here.

     

    Enjoy!


    Ultramame 1.92 released

    Robert
    By Robert,

    Front End

     

    Updated 11/10/07

    Version 1.92

    * Integrated the game information conversion into the main program, so you no longer have to use 'makeumli.cmd'. It still requires XML2INFO to be in the same directory as UltraMAME. If you change MAME versions, you still have to delete 'listinfo.dat' so it will regenerate.

    * Fixed various parsing issues with games that have no primary controller, such as 'asteroids' which has 5 buttons and no other controls. Before, this would not show up on a machine that had a joystick and 3 buttons, but now it intelligently figures that out for you.

    >> Get it HERE (bottom of page).


    PSPZX81 v1.1.0 released

    Robert
    By Robert,

    Sinclair ZX81 emulator for PSP

     

    Saturday, November 10. 2007

     

    PSPZX81: A Sinclair ZX81 emulator for PSP v1.1.0 (SLIM + IR)

     

    Hi All,

     

    Here is a new version of PSPZX81 the ZX-81 emulator for PSP.

     

    For those who haven't seen previous release, XZ81 is an emulator of the Sinclair ZX81 computer running on Unix systems. It has been written by Russell Marks in 1995. See http://rus.members.beeb.net/ for further informations.

     

    PSPZX81 is a port of the version 2.1 on PSP.

     

    What's new then in this version ?

     

    - IR keyboard support !

    - Now compatible with custom firmwares 3.x and PSP-slim

    - New graphics

    - Display and save thumbnail images for each save state

    - New render mode (fit height and fit) using GPU

    - New psp clock option (it can now run at 133 Mhz)

    - New speed limiter function

    - Add option to display fps rate

    - Add a simple intro splash screen

    - Emulator menus reorganisation (new menu for settings)

    - Add help menu

    - Add keyboard change skin option (you can add your own virtual keyboard images in the graphics directory).

    - Multiple keyboard mapping feature (Thanks to Pou-chan) You can now toggle between three differents keyboard mapping using L/R Trigger keys

    - Option to prevent the blue led to be displayed when L or R are pressed

    - Support iso8859-1 fonts in print text functions (might be useful to translate menus in german, french ...)

    - Bug fix in program file requester

    >> Get it HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
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