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    Transmission 0.90 Released

    Robert
    By Robert,

    BT client for the Mac

     

    ** Users of 0.72 or earlier: COMPLETE YOUR DOWNLOADS BEFORE UPGRADING OR YOU WILL LOSE DATA! **

     

    Version 0.90 (2007/10/23)

     

    * Encryption support, with option to ignore unencrypted peers

    * Ban peers that send too much bad data

    * Only report downloaded, verified good pieces in tracker 'download' field

    * Improved compliance with BitTorrent spec

    * MSE Tracker Extension support

    * Significant rewrite of the libtransmission back-end

    * Icon enhanced to support size of 512 x 512

     

    OS X:

     

    * Per-torrent action menu

    * Redesigned inspector with additional statistics and ability to be resized vertically in Peers and Files tabs

    * Redesigned message log

    * Optimizations to decrease memory usage

    * Sort and filter by tracker

    * Various smaller interface additions and improvements

     

    GTK:

     

    * Various interface improvements

    * Better compliance with the Gnome interface guidelines

    >> Get it HERE.


    Ootake 1.27 released

    Robert
    By Robert,

    TG16 / PCE emulator

     

    2007/10/24 1.27 released

    - At the stage beginning screen of "Rainbow Island" and the start demo of "Asuka120%", the bug that the screen display has fallen into disorder (generated from v1.24) was corrected. As a result, I think a similar problem of other games to have been solved, too.

    - Additionally, a detailed part has been improved and corrected.

    >> Get it HERE.


    ClrMamePro 3.106c released

    Robert
    By Robert,

    Rom Manager

     

    clrmamepro 3.106c

     

    * fixed: fullmerged 'create missing nodump' sometimes selected clone folder

    >> Get it HERE.


    GlideHQ WIP 3 released

    Robert
    By Robert,

    Plugin

     

    Update 3.

    - Fixed crash in Zelda OOT

    - Fixed an issue with alpha channel of hires textures, which become apparent as a black boarder around texture. Added new option, related to this issue:

    Use alpha channel fully. When this option is off, 16bit rgba textures will be loaded using RiceVideo style – with 1bit for alpha channel. When it is on, GlideHQ will check, how alpha channel is used by the hires texture, and select most appropriate format for it. This gives texture designers freedom to play with alpha, as they need, regardless of format of original N64 texture. For older and badly designed texture packs it can cause unwanted black boarders. Default value: Off.

    >> Get it HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
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