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    VGB 3.4 released

    Robert
    By Robert,

    Gameboy emulator

     

    The Latest Virtual GameBoy Version is 3.4!

    This release adds GameLink emulation to VGB-Windows and VGB-Symbian, fixes several battery-backed SRAM bugs, improves scanline simulation, and adds the soft video effect to VGB-Windows and VGB-MSDOS. Both of these now run in 640x480 screen resolution. VGB-Symbian has also got a new "fill & soften" zoom mode, screen orientation, and backlight controls. Several possible sources of instabilities have been fixed.

     

    New in This Version

     

    * Added GameLink emulation to VGB-Windows and VGB-Symbian.

    * Fixed a possible crash on cartridges with

    * No longer clearing battery-backed RAM on reset.

    * #ifdef SOUND finally retired from the code. The sound code is always compiled in anyway.

    * Added new, much better, scanline simulation and video softening effects to VGB-Windows.

    * VGB-Windows full-screen mode now runs in 640x480 resolution.

    * Added -zoom/-nozoom option to VGB-MSDOS that will zoom GameBoy display to fill the whole screen, using image softening algorithm.

    * Added -sync/-nosync option to VGB-MSDOS to sync screen updates to the timer (use -vsync for VBlanks).

    * Added [CONTROL]+[F8] key combination to VGB-MSDOS to toggle display zoom on/off.

    * VGB-MSDOS now runs in 640x480x15bpp VESA screen mode when -zoom or -tv options used, otherwise it runs in 320x200x15bpp screen mode.

    * Added new "Fill & Soften" zoom mode to VGB-Symbian. It is rather slow though.

    * Added screen orientation and backlight control to VGB-Symbian.

    * Fixed possible source of instabilities in the S60 open file dialog in VGB-Symbian.

    * Fixed exit via Symbian-specific menu.

    * Fixed premature termination of the emulation thread when exiting VGB-Symbian, soundtrack recording and config saving work again.

    * Documentation updated to reflect all the latest changes.

    >> Purchase it HERE.


    GP2X-MSX v1.0.4 released

    Robert
    By Robert,

    MSX Emulator for GP2X

     

    Hi All,

     

    fMSX is a famous emulator of the MSX, MSX2, and MSX2+ 8bit home computers.

    It runs MSX/MSX2/MSX2+ software on many different platforms including Windows and Unix.

    See http://fms.komkon.org/fMSX/ for further informations.

     

    It has been first written by Marat Fayzullin, and later Vincent van Dam ported it on SDL.

     

    GP2X-MSX is a port on GP2X of the version 2.7.0.40 of fMSX-SDL from Vincent van Dam that i had previously ported to PSP.

     

    What's new in this version ?

     

    - Huge speed improvements !

    - New graphics

    - Display and save thumbnail images for each save state

    - Add a simple intro splash screen

    - Support iso8859-1 fonts in print text functions (might be useful to translate menus in german, french ...)

    - Bug fix and code cleaning

    >> Get it HERE.


    Ootake 1.24 released

    Robert
    By Robert,

    TG16 / PCE emulator

     

    2007/09/22 1.24 released

    - "Full Stretched" was added to "Screen" menu. At full-screen the stretch is done even as for the edge of the screen.

    * The scanlined display is automatically released. The image quality falls a little because of the enlargement.

    - The video chip processing part has been improved. In "Mizubaku Daibouken (Liquid Kids)", when the thunder item was taken, the shake of the screen was reproduced.

    - In "Xak I&II", the problem that the scroll has fallen into disorder was solved.

    - In "Macross 2036", the problem that the screen becomes pitch-dark (generated by a recent version) was corrected.

    - Additionally, a detailed part has been improved and corrected.

    >> Get it HERE.


    PSPMSX v1.2.0 released

    Robert
    By Robert,

    MSX Emulator for PSP

     

    Hi All,

     

    Here is a new version of PSPMSX the MSX series Emulator for PSP.

     

    For those who haven't seen previous versions, fMSX is a famous emulator of the MSX, MSX2, and MSX2+ 8bit home computers.

    It runs MSX/MSX2/MSX2+ software on many different platforms including Windows and Unix.

    See http://fms.komkon.org/fMSX/ for further informations.

    It has been first written by Marat Fayzullin, and later Vincent van Dam ported it on SDL.

     

    What's new in version 1.2.0 :

     

    - Huge speed improvements, it runs now faster than 60 fps using only 222Mhz PSP clock frequency

    - IR keyboard support !

    - New graphics and eboot icons

    - Display and save thumbnail images for each save state

    - Add a new render mode (fit height)

    - New speed limiter function

    - Add option to display fps rate

    - Now compatible with custom firmwares 3.x and PSP-slim

    - Add a simple intro splash screen

    - Support iso8859-1 fonts in print text functions (might be useful to translate menus in german, french ...)

    - Bug fix and code cleaning

    >> Get it HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
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