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VGB 3.4 released
Gameboy emulator
The Latest Virtual GameBoy Version is 3.4!This release adds GameLink emulation to VGB-Windows and VGB-Symbian, fixes several battery-backed SRAM bugs, improves scanline simulation, and adds the soft video effect to VGB-Windows and VGB-MSDOS. Both of these now run in 640x480 screen resolution. VGB-Symbian has also got a new "fill & soften" zoom mode, screen orientation, and backlight controls. Several possible sources of instabilities have been fixed.
New in This Version
* Added GameLink emulation to VGB-Windows and VGB-Symbian.
* Fixed a possible crash on cartridges with
* No longer clearing battery-backed RAM on reset.
* #ifdef SOUND finally retired from the code. The sound code is always compiled in anyway.
* Added new, much better, scanline simulation and video softening effects to VGB-Windows.
* VGB-Windows full-screen mode now runs in 640x480 resolution.
* Added -zoom/-nozoom option to VGB-MSDOS that will zoom GameBoy display to fill the whole screen, using image softening algorithm.
* Added -sync/-nosync option to VGB-MSDOS to sync screen updates to the timer (use -vsync for VBlanks).
* Added [CONTROL]+[F8] key combination to VGB-MSDOS to toggle display zoom on/off.
* VGB-MSDOS now runs in 640x480x15bpp VESA screen mode when -zoom or -tv options used, otherwise it runs in 320x200x15bpp screen mode.
* Added new "Fill & Soften" zoom mode to VGB-Symbian. It is rather slow though.
* Added screen orientation and backlight control to VGB-Symbian.
* Fixed possible source of instabilities in the S60 open file dialog in VGB-Symbian.
* Fixed exit via Symbian-specific menu.
* Fixed premature termination of the emulation thread when exiting VGB-Symbian, soundtrack recording and config saving work again.
* Documentation updated to reflect all the latest changes.
>> Purchase it HERE.
GP2X-MSX v1.0.4 released
MSX Emulator for GP2X
Hi All,
fMSX is a famous emulator of the MSX, MSX2, and MSX2+ 8bit home computers.
It runs MSX/MSX2/MSX2+ software on many different platforms including Windows and Unix.
See http://fms.komkon.org/fMSX/ for further informations.
It has been first written by Marat Fayzullin, and later Vincent van Dam ported it on SDL.
GP2X-MSX is a port on GP2X of the version 2.7.0.40 of fMSX-SDL from Vincent van Dam that i had previously ported to PSP.
What's new in this version ?
- Huge speed improvements !
- New graphics
- Display and save thumbnail images for each save state
- Add a simple intro splash screen
- Support iso8859-1 fonts in print text functions (might be useful to translate menus in german, french ...)
- Bug fix and code cleaning
>> Get it HERE.
Ootake 1.24 released
TG16 / PCE emulator
2007/09/22 1.24 released- "Full Stretched" was added to "Screen" menu. At full-screen the stretch is done even as for the edge of the screen.
* The scanlined display is automatically released. The image quality falls a little because of the enlargement.
- The video chip processing part has been improved. In "Mizubaku Daibouken (Liquid Kids)", when the thunder item was taken, the shake of the screen was reproduced.
- In "Xak I&II", the problem that the scroll has fallen into disorder was solved.
- In "Macross 2036", the problem that the screen becomes pitch-dark (generated by a recent version) was corrected.
- Additionally, a detailed part has been improved and corrected.
>> Get it HERE.
PSPMSX v1.2.0 released
MSX Emulator for PSP
Hi All,
Here is a new version of PSPMSX the MSX series Emulator for PSP.
For those who haven't seen previous versions, fMSX is a famous emulator of the MSX, MSX2, and MSX2+ 8bit home computers.
It runs MSX/MSX2/MSX2+ software on many different platforms including Windows and Unix.
See http://fms.komkon.org/fMSX/ for further informations.
It has been first written by Marat Fayzullin, and later Vincent van Dam ported it on SDL.
What's new in version 1.2.0 :
- Huge speed improvements, it runs now faster than 60 fps using only 222Mhz PSP clock frequency
- IR keyboard support !
- New graphics and eboot icons
- Display and save thumbnail images for each save state
- Add a new render mode (fit height)
- New speed limiter function
- Add option to display fps rate
- Now compatible with custom firmwares 3.x and PSP-slim
- Add a simple intro splash screen
- Support iso8859-1 fonts in print text functions (might be useful to translate menus in german, french ...)
- Bug fix and code cleaning
>> Get it HERE.