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    BSNES 0.023 released

    Robert
    By Robert,

    SNES emulator

     

    2007-09-16 - bsnes v0.023 released

     

    I've recently fixed a bug in bsnes that I feel is serious enough to warrant a new release, even though little else has changed.

     

    I attempted to build this release with MinGW, but ran into problems with profiling and JMA support, so this release was built with Visual C++ once again.

     

    Changelog:

     

    * Fixed serious bug in S-SMP incw and decw instructions -- fixes sound bug in Emerald Dragon

    * Added Nach's MinGW fixes -- can now be compiled with MinGW/GCC3 or MinGW/GCC4

    * Fixed const char* cast warnings in GCC 4.2, thanks to [vEX] for the feedback

    * Updated source to use latest libraries for libco, libui, etc.

    * Added new advanced options to adjust aspect ratio correction

    * Cleaned up source code a bit

    >> Get it HERE.


    Speccy 1.5 released

    Robert
    By Robert,

    Sinclair Spectrum emulator

     

    The Latest Version of Speccy is 1.5

    The latest release adds network play, support for "extended" CPC .DSK files, better scanline simulation, and an optional soft video mode. Also, it fixes many bugs with ZX Spectrum +3 and TR-DOS disk support.

     

    Speccy-Symbian 1.5 also adds the NetPlay support (interoperable with Windows version) and the new "Fill&Soften" zoom mode. The source for instabilities introduced into the previous version has been removed, and the games now run at normal speed. Finally, I have added virtual keyboard support to the built-in menu, so you that you can type file names there to save files.

     

    New in This Version

     

    * Added network play option to Speccy-Windows and Speccy-Symbian!

    * Added support for "EXTENDED CPC DISK" .DSK files (ZX Spectrum +3).

    * Added -verbose bit for illegal memory accesses.

    * Now polling joystick once per screen update to save on CPU cycles and network traffic.

    * Fixed a bug in Z80 OUTDR/OUTD/etc. opcodes where B register was decremented after performing OUT operation. ZX Spectrum +3 disk writes work now.

    * Fixed uPD765 IRQ-STATUS command to return "invalid command" when no IRQs pending. CP/M-80 now boots on Spectrum +3.

    * In ZX Spectrum 128kB mode, only paging in TR-DOS from BASIC, but not from BIOS.

    * Made [bACKSPACE] key generate [CSHIFT]+[0], i.e. Spectrum key combination to delete a character.

    * Continued working on the DISCiPLE/+D disk drive support.

    * Added new, much better, scanline simulation and video softening effects to Speccy-Windows.

    * Speccy-Windows full-screen mode now runs in 640x480 resolution.

    * Added "Scorpion 256kB" option to the Speccy-Windows menu.

    * Added -sync/-nosync option to Speccy-MSDOS to sync screen updates to the timer (use -vsync for VBlanks).

    * Added -zoom/-nozoom option to Speccy-MSDOS that will zoom Spectrum display to fill the whole screen, using image softening algorithm.

    * Speccy-MSDOS now runs in 640x480x15bpp VESA screen mode when -zoom or -tv options used, otherwise it runs in 320x200x15bpp screen mode.

    * Switched Speccy-MSDOS from outdated DOS4GW to more up-to-date DOS32a extender.

    * Added [CONTROL]+[F8] key combination to Speccy-MSDOS to toggle display zoom on/off.

    * Added new "Fill & Soften" zoom mode to Speccy-Symbian. It is rather slow though.

    * Added ability to use virtual keyboard in Speccy-Symbian to enter filename when saving a snapshot from the built-in menu.

    * Added Spectrum +2 and +3 ROMs to Speccy-Symbian installation.

    * Fixed problem with gameplay being too fast in Speccy-Symbian.

    * Fixed possible source of instabilities in the S60 open file dialog in Speccy-Symbian.

    * Fixed exit via Symbian-specific menu.

    * Fixed premature termination of the emulation thread when exiting Speccy-Symbian, soundtrack recording and config saving work again.

    * The [C] ("Clear") key is not longer used to toggle sound in Speccy-Symbian. It acts as [bACKSPACE] instead.

    >> Get it HERE.


    Mame Classic 4.9.0 released

    Robert
    By Robert,

    Front End

     

    New In This Version

    (For M.A.M.E. version 0.119)

     

    * Added additional values in the All Window Views, Prescale, and Audio Latency settings.

    * Added an option to delete a game's .cfg file after gameplay. If you use the OSD in M.A.M.E. to change settings such as Brightness, Contrast, or Gamma, these changes will override those in the mame.ini. Deleting the game's .cfg file ensures that MAME Classic settings will be used everytime you play that game.

    Added the main Refresh to the Status Bar.

    * All Window Resolutions now gets its values from your system so you will probably find different resolutions available. In prior versions I had these hard-coded.

    * Fixed an issue where not all bootleg games would be hidden if you selected Hide Bootleg Games in Options.

    * Fixed some issues (I hope) involving resorting on a new column, exiting, restarting and then having the same game that was highlighted when you exited highlighted upon restarting. This is the second time I tried to fix this.

    * Made some of the settings slightly more descriptive.

    * Made some minor GUI changes when MAME Classic is maximized.

    * Removed some erroneous values in the Frame Skipping setting.

    * Removed some xml code (& for example) that would show up in the Game and Manufacturer columns with some games.

    * The game lists now show multiple screen information if a game has more than one screen.

    * The ROM Compare function now gives you the option to move orphan ROMs to a separate folder instead of deleting them. The folder will be created in your M.A.M.E. directory if it doesn't exist.

    * Updated to accommodate M.A.M.E. 0.119.

    >> Get it HERE.


    DSmasterplus 1.3a released

    Robert
    By Robert,

    SMS/GG emulator for the DS

     

    No specific changelog for this "a" version.

    Version 1.3: 20/08/2007 NEOCOMPO EDITION

    * New interface (thank you Lobo again ^^)

    * New engine of rendering of the backgrounds

    * Optimization a little everywhere in the code

    * Support of the codes Pro Replay Action

    * More German translation (lack of the sentences)

     

    Version 1.2: 19/04/2007

    * Correction of bugs in the management of the IRQ of Z80

    * Management of the long names in scrolling

    * Management of the safeguard of the sram

    * Management of the savestates again (does not function all the time: ()

    * Psycho Fox and clones refonctionnent

    * Transbot, zaxxon3D functions

    * New design (large a thank you with Lobo;), index: to play after 11h00 or 23h00;) )

    * Management of the 1st column according to the register vdp (it is not all the time any more black)

     

    Version 1.1 of the 28/02/2007

    * Addition of L and R in the list of selection to pass + 14 plays

    * Addition of B to leave a repertory

    * Addition of the repertories in the list of selection (DSMasterPlus seeks starting from the root of the linker)

    * Support of the files GG which are carried out in mode SMS (ex: Castle of illusion)

    * Color different in the list from seleciton for files GG and SMS

    * Choice placed on Execution after selection of a play

    * English/French Switch according to the country of the DS

    * Beginning of addition of the mapper CodeMaster and the mapper Korean

    * Addition of the mode of compatibility TMS

    * A little faster (if if…) because the CPU is now controlled out of assembler by DRZ80:)

    * MORE SAVE STATS, I Y TRVAILLE FOR the NEXT VERSION

    * Translation of the German interface (thank you Payk!)

    * Addition of the sending of the compatibility of a play via WIFI (cf http://www.portabledev.com/pages/ds/jeuxde...9-des-jeux.php)

     

    Version 1.0 of the 06/02/2007

    * Initial version.

    >> Get it HERE (bottom of page).


Portal by DevFuse · Based on IP.Board Portal by IPS
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