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    Mame 0.118u6 related releases

    Robert
    By Robert,

    EMULATORS

    =========

    MAME32

    MAME32FX

    MAME32XT

    MAMEplus! / Mirror

     

     

    DATS

    ====

    MAMEinfo.dat

    History.dat 1.18e

    Story.dat, mamescore.ini, default.el

    catlist.ini

    Info.dat

     

     

    AGEMAME

    =======

    Patch

    Binary

     

     

    NOTES

    =====

    MAME Plus! 0.118u6

     

    * updated to 0.118u6 [emuman]

    * catlist 0.118u6 [s_bastian]

    * Compile section on the website has been updated [emuman]

    * fixed NEOCPSMAME=1 compile error [xvi]

    * GUI:simplified audit code [emuman]

    * removed all GCC 4 warnings [but]

    * updated scaler code to the new core [but]

    * fixed OSD refresh rate slider [xvi]

    * updated monaco.c to the new core [xvi]

    * fixed HAZEMD=1 compile error [xvi]

    * fixed Sega Master System input [xvi]

    * updated Japanese mameinfo (9/:wub: [mame e2j]

    * updated Japanese list (jplist0118u5_0908.zip) [mamelist jp]

     

    - ######## LATEST EMULATION NEWS WILL APPEAR BELOW ######## -


    Official PSP Firmware v3.70 Released

    Mooney
    By Mooney,
    An update to the PSP system software was released on September 11, 2007. With this update, the system software is version 3.70 and the following features will be updated.

     

    Main features that are new or revised in version 3.70

     

    * Custom Theme Settings

     

    You can now set a custom theme under [Theme Settings]. The Home Menu colour background or icon design can be changed, based on the theme that is selected.

     

    * Scene Search

     

    You can now search for a scene when playing a movie that is saved on a Memory Stick Duo media.

     

    You can select and play the scene you want to see from a thumbnail image. This is convenient when you want to quickly play only a specific scene.

     

    * Viewing a slideshow while listening to music

     

    Simultaneous playback of content under Music and Photo is now supported.

     

    You can enjoy viewing a slideshow of your favorite photographs while listening to music.

     

    Other new or revised features in version 3.70

     

    Network

     

    * [Assign Buttons] has been added to the [Remote Play] menu.

     

    Video

     

    * Sequential playback of videos that are saved on the Memory Stick Duo media is now supported.

    Source and Downloads: uk.playstation.com

     

    As usual, if you want to use homebrew, DO NOT UPDATE. If you don't mind being restricted to UMD games, go right ahead and update.


    MAME 0.118u6 Released

    Wizard
    By Wizard,

    Mamedev.org put up newest and I think last release before 0.119 hits the intrawebs.

     

    Grab the release.

     

    Change log

     

    0.118u6

    -------

     

    MAMETesters Bugs Fixed

    ----------------------

    cave0118u5red [Aaron Giles]

    radikalb0118u5red [Aaron Giles]

    chdrewrite0118u5red [smf]

    pacland0118u5yel [Aaron Giles]

    sspaceat0118u1red [Aaron Giles]

    yamato0118u5red [Aaron Giles]

    ym2203_0118u1yel [Aaron Giles]

    profiler0116u2yel (maybe) [Aaron Giles]

     

     

    Source Changes

    --------------

    Updated TMS5220 core to use shifts instead of divides for the

    parameter interpolation. Also added support for internal clamping to

    8-bit output when using the internal DAC. [Lord Nightmare]

     

    Fixed regression that caused CHD games to crash if the CHD was not

    present. Also fixed change that required write access to CHDs. [smf]

     

    Fixed CHD search paths again so that they look in parent

    subdirectories. [Aaron Giles]

     

    Fixed security cassette contents to get Guitar Freaks 3rd Mix

    (GE949 VER. JAB) in game. [smf]

     

    Exposed core_vfprintf(), and implemented mame_vfprintf() in terms of

    that call. [Nathan Woods]

     

    Some improvements to the Wheels + Fire driver. Still not right.

    [David Haywood]

     

    Added SCSIOP_GET_INQUIRY_BUFFER to scsicd & scsihd. [smf]

     

    MB86233 core changes: [ElSemi]

    * fixed a double move opcode

    * added a previously unknown double move opcode

     

    Changed the way MAME handles options internally. Changed

    mame_options_init() to return a core_options object, which is now

    passed into mame_execute(). Moved mame_options() to mame.c, which is

    now only valid while the emulation is running. Audit functions now

    take a core_options parameter. [Nathan Woods]

     

    More HD6309 fixes: [Tim Lindner]

    * the SEXW instruction not longer clears the overflow flag

    * now generating an illegal instruction trap if invalid registers

    specified for TFM

     

    Changed Windows message filtering to only apply to MAME game windows.

    [Nathan Woods]

     

    Improved graphics and cleaned up driver for srmp6.

    [David Haywood, Tomasz Slanina]

     

    Made a cleanup pass through the new x86emit.h code emitters, changing

    the way memory is referenced and replacing macros with inline

    functions. [Aaron Giles]

     

    Updated MIPS and PowerPC drc cores to use the new emitters. Removed

    the old macro-based ones in x86drc.h. [Aaron Giles]

     

    Added save state support to pacland. [Aaron Giles]

     

    Made -autoframeskip aware of the -speed setting. [Aaron Giles]

     

    Fixed stack buffer overrun in install_mem_handler() that broke the

    Hyperstone-based games under gcc 4.2.1. [Aaron Giles]

     

     

    New games added or promoted from NOT_WORKING status

    ---------------------------------------------------

    Yukon [Al Kossow, Aaron Giles]

    Mega Man - The Power Battle [Nicola Salmoria, David Haywood]

     

     

    New clones added

    ----------------

    Hard Times (set 2) [David Haywood]

    Scorpion (set 3) [David Haywood]

    Satan of Saturn (set 2) [David Haywood]

    Street Fighter Alpha 3 (Euro 980904) [David Haywood]

    Dimahoo (Euro 000121) [David Haywood]

    Crush Roller (bootleg) [David Haywood]

    Crush Roller (Sidam bootleg) [David Haywood]

    Moon War (Moon Cresta bootleg) [David Haywood]

    Port Man (bootleg on Moon Cresta hardware) [David Haywood]

    Turpin (bootleg on Scramble hardware) [David Haywood]

    Operation Wolf (World, set 2) [David Haywood]

    Star Force (encrypted, bootleg) [David Haywood]

     

     

    New games marked as GAME_NOT_WORKING

    ------------------------------------

    Astropal [David Haywood]

    Come On Baby [MooglyGuy]


    [Review] Metal Gear Solid: Portable Ops

    BlackKnight
    By BlackKnight,

    L.S.D has posted a new review of Metal Gear Solid: Portable Ops for the PSP.

     

    coverMGS.jpg

     

    When Konami announced Metal Gear Solid Portable Ops, all the MGS fans rejoiced. Finally,

    the fans do not have to put up with the blaphesmy which is the Metal Gear Acid series.

    They are fun in their own rights, but let face the fact: It is not MGS if they don't have

    the real time stealth actions, over-the-top character design, beautiful cut-scenes and

    thought-provoking story lines. I am not an avid fan of MGS series but I do love playing MGS

    on PSX and MGS2 (but the sissy Raiden can just go and die). So, will Metal Gear Solid Portable

    Ops (will be called MGS PO hence onwards) fulfilled all the fans' desires? Read on.

    Read the full review and leave your comments here.


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