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Gambatte 0.1.0 released
GB emulator
Gambatte is a highly accurate, cross-platform Game Boy / Game Boy Color emulator written in C++. It is based on hundreds of corner case hardware tests, as well as previous documentation and reverse engineering efforts.
I'm pleased to announce the first release of Gambatte. It contains a Qt4 GUI front-end with platform-specific extensions, as well as a simple command-line SDL front-end to the core emulation library back-end.
The Qt4 GUI version should work on MS Windows, Linux/BSD/UNIX-like OSes, and Mac OS X, and the simple command-line SDL version should work on, well, basically all platforms with a decent C++ compiler and an SDL port.
>> Get it HERE.
Thanks to klkemu.
Dosbox 0.72 released
Sunday, August 26th, 2007 - Qbix
DOSBox 0.72 has been released!
This release fixes a few bugs that slipped through when releasing 0.71.
Here a list of the changes:
* Fixed unitialized variable in joystick. (Fixes crashes on Vista and Mac OS X)
* Some bugfixes and speedups to the 64 bit recompiling core.
* Fixed sign flag on soundblaster dma transfers (Space Quest 6 intro)
* Fixed a bug in keyboard layout processing code and fixed certain layouts.
* Fixed Dreamweb.
* Improved speed unlocking when running cycles=max.
* Fixed a crash related to the tab completion in the shell.
* Improved aspect correction code. Should now be like how a real monitor handles it.
* Fixed a bug in the xms status report code. (Blake Stone 1.0 shareware)
* Added a lot more keyboard layouts.
* Fixed crash related to changing the scaler before a screen was created.
* Hopefully fixed compilation on *bsd.
* Enabled auto cpu core selection for recompiling core as well.
* Made the used joystick selectable when 4axis is specified.
* Added some hints for inexperienced DOS users to the shell.
Compatibility should be same as 0.71 and 0.70 aside from the game specific fixes.
Masterboy 2.01 released
SpeccyDS v0.3 Released
Sinclair ZX Spectrum Emulator for the Nintendo DS
Most of the changes in this release are related to the GUI rewrite…
* Complete re-write of the GUI.
* Improved the touch screen accuracy on some Nintendo DS systems.
* Added Quick Save and Quick Load functionality
* Added two new keyboard images. A Save keyboard and a Spectrum +2 keyboard.
* Added a new global settings screen to replace the old Controls screen.
* Added re-definable keyboard controls.
* Added border size control.
* Removed the maximim file limit on the Load screen. There is now no fixed limit.
* Implemented several Z80 undocumented features, fixing the crash in Ghosts ‘n’ Goblins.
* Fixed the flags on the Z80 CPI command, fixing the odd behaviour in Scrabble.