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X-Arcade XXL Mame Control Panel for $99.95!


This is by the far the best deal you'll ever find for a 2 player arcade stick! It includes a joystick and set of buttons for two players and a trackball in the middle! This is basically the equivalent of an X-Arcade Tankstick for a $100 less. Right now, the unit is out of stock, but you can back order and be guaranteed one for delivery in a month. This is a perfect product for MAME and Arcade fans alike.
Combines Dual Joystick + Real Arcade Trackball!
Tipping the scales with 40LBS of heavy-duty industrial grade materials, the X-Arcade™ XXL ControL Panel is a true arcade console built to last. You don’t have to take our word for it either, we back up its bullet-proof physique with a Lifetime Warranty.
X-Arcade™ XXL Control Panel Indestructible Benefits
* Indestructible Arcade Authenticity With Lifetime Warranty
* 40 LBS Of Authentic Arcade Parts Ripped From A Real Arcade Machine
* Nifty PS/2 and USB Support
* Trackball Functions As A Standard 3 Button Mouse
* 4 Left/Right Pinball Flipper Buttons
* Compare To Building Yourself, Save Hundreds
* Performance And Quality Of Competing Control Panels Priced At $300-400
* Fully Programmable For Support On Gametap™ Service
* Play Thousands Of Your Favorite Arcade Games Of All Time
* Add-On Adapters Work On Any Game System (no console support for Trackball)
* MDF Extendor On Rear Of Panel Provides Easy Method For Installation Into Cabinet
* Spec: 16.5”x37” Back height is 6.5”, front height is 4.5”
»» Buy it now!
Mame 0.118u3 related releases


EMULATORS
=========
Mame32 Plus! Plus!
DATS
====
AGEMAME
=======
NOTES
=====
No hack this time, just updated to latest diff and corrected a bug on kof10th, thanks to Robbert for this little patch
- Kof10th works with all background texts. Thx for Robbert to point the problem on neogeo.c driver- Neogeo PCB games are working now, thx for Ryukoken for the fix
- Added SNK Vs CAPCOM PLAYSTATION2 HACK Final 1.02 (EGHT).
- ######## LATEST EMULATION NEWS WILL APPEAR BELOW ######## -
uBee512 1.2.0 released

Microbee emulator
22 August 2007 - SJK---------------------------
uBee512 v1.2.0
New for this release:
* Tape in and Tape out from/to wave file options.
* Tape output sample frequency option.
Fixed:
* --version option on Windows caused program to crash, FreeBSD likely too, The Linux build did not have this problem.
>> Get it HERE.
Mame 0.118u3 update

This release features mostly internal fixes, notably some significant DIP switch cleanups in Taito games from stephh, better CD-ROM emulation for the CPS3 driver thanks to Ernesto Corvi, and a long-postponed change to the V30 and I8086 CPU cores to give them proper 16-bit data buses.
0.118u3---------
MAMETesters Bugs Fixed
----------------------------------
qbert0118u2gra [Aaron Giles]
zoom909_0118u2ora [Aaron Giles]
Source Changes
----------------------
Updated dacholer.c driver with now all known Dip Switches. [stephh]
Changed MDRV_VBLANK_DURATION macro to accept subseconds directly instead of converting from double. Added new macro USEC_TO_SUBSECONDS to assist in this. Converted all drivers over to using it. [Atari Ace]
Improved/fixed validation of memory maps to match current logic in memory.c. Fixed a few problems that were identified this way. Also removed construct_map_0 and isolated map construction to a single function. [Atari Ace]
Added new AM_READ_PORT() macro which lets you define an input port read callback based on a port tag. This is now preferred over the previous technique of calling port_tag_to_handler() within an AM_READ() macro. Updated all drivers that were using the latter pattern to the new system. [Atari Ace]
Fixed subtle monymony regression from 0.36b10(!) [Atari Ace]
Fixed F8 CPU core to not clobbert the irq_callback on a reset. [Wilbert Pol]
Amiga system updates: [Ernesto Corvi]
- Implemented the ECS-only BLTSIZV and BLTSIZH custom registers, and modified BLTSIZE and the blitter to use them.
- Properly implemented the bit in VPOSR that indicates if we're running on a PAL or NTSC Amiga.
- Fixed the PAL clock on the Pictomatic driver in alg.c
Added counter emulation to the COP420 CPU core. Hooked it up to Thayer's Quest and added an alternate set. [Andrew Gardner]
Added missing PROMs to the Status Trivia driver. [brian Troha]
Cleaned up several Taito drivers (opwolf.c, othunder.c, topspeed.c, warriorb.c, wgp.c, rastan.c, rainbow.c, volfied.c) to use common input port macros. Fixed the Dip Switches for all games (a few still remain unknown though) and added many notes. Also fixed a couple of things which were wrong in ninjaw.c driver. Improved the C-chip emulation for "Operation Wolf" and its clones so it can now handle multiple coinage settings. [stephh]
Improved the MCU simulation for aladbl so now the game handles coins correctly. Fixed the Inputs to match an arcade cabinet and added Dip Switches according to the game M68000 code. [stephh]
Added build tool to extract version information and add it to the Windows version resource. [Nathan Woods]
Added a fairly complete WD33C93 SCSI controller emulation, and also updated the cps3.c driver to use it. [Ernesto Corvi]
Hooked up lamps in Chase HQ. [R. Belmont, couriersud]
Changed NEC V30 CPU core to use a 16-bit data bus. Updated affected drivers: raiden, raiden2, m72, m90, m92, m107, segas32, hng64, deadang, dynduke, sengokmj, shanghai, lockon, tatsumi, fantland, twins, gunpey, ttchamp. Separated V-series disassembler from the i386 disassembler and updated it to use proper register and opcode terminology. [Aaron Giles, Philip Bennett, Pierpaolo Prazzoli]
Changed I8086 CPU core to use a 16-bit data bus. Updated affected drivers: gottlieb, leland, tx1, fantland, tetriunk. Cleaned up naming of CPUs (i86 -> i8086, etc.) [Aaron Giles]
Added 16-bit handlers to a number of the shared PC components. [Nathan Woods]
Consolidated common code between drc and non-drc MIPS cores. [Aaron Giles]
New games added or promoted from NOT_WORKING status
------------------------------------------------------------------------------
Aladdin (bootleg of Japanese Megadrive version) [stephh]
New clones added
-------------------------
Raiden Fighters (Italy) [Corrado Tomaselli]