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    MESS 0.117 released

    Robert
    By Robert,

    Multi-system emulator

     

    0.117

     

    New System Drivers Supported (in no particular order):

    -------------------------------------------------------------------------

    - Data General/One (not working) (Joe)

     

     

     

    System Driver Changes:

    -----------------------------------

    - [A2600] Add auto-banking detection for all known carts [Cowering]

     

    - [A2600] Add auto-controller detection for INDY500, KIDVID, COMPUMATE, BOOSTERGRIP and other special controllers [Cowering]

     

    - [A2600] Improved sound poly generation. Improved handling of sound mode POLY5_DIV3. [Wilbert Pol]

     

    - [A2600] Fixed reset behavior. [Wilbert Pol]

     

    - [A2600] Added partial DPC support. [Wilbert Pol]

     

    - [APPLE2GS] Line-by-line video engine. Some border effects almost work, and the CPU requirements are now lower. [R. Belmont]

     

    - [AIM65, SYM1] Updated drivers to use the MAME 6532 RIOT implementation. Also cleaned the AIM65 machine driver and ran srcclean.exe on the files. [Dirk Best]

     

    - [DGNBETA] Fixed up for new 6821PIA behavior, machine will now boot again. (bug #1309) [Phill Harvey-Smith]

     

    - [JAGUAR] Added the .j64 file extension. [Justin Kerk]

     

    - [NASCOM] Unified drivers using selectable BIOSes. [Fabio Priuli]

     

    - [NC100] Unified drivers using selectable BIOSes. [Fabio Priuli]

     

    - [NC100] Fixed assertion. (bug #1305) [Nate Woods]

     

    - [sVI328] Unified drivers using selectable BIOSes. [Fabio Priuli]

     

    - [X68000] Fix to mark tilemaps as dirty when written to. [barry Rodewald]

     

    - [ZX81] Unified drivers using selectable BIOSes. [Fabio Priuli]

     

     

     

    User Interface Changes:

    --------------------------------

    - Fixed changing of drives within the file manager. (bug #1264) [Oliver Stoeneberg]

     

    - Removed usage of OS working directories within the file manager. [Oliver Stoeneberg]

     

     

    Source Changes:

    ----------------

    - The core is based on MAME 0.117*. This incorporates all features of the update to this core. [MAME team]

     

    - Changed BBC, Coleco, MTX, Sord, and Tutor drivers to use the SN76489 or SN76489A sound chips as appropriate instead of the SN76496. [Justin Kerk]

     

    - Various 64-bit fixes. [Oliver Stoeneberg]

     

    - Converted some timer_*() calls to mame_timer_*(). [Oliver Stoeneberg]

     

    - Changed devices_allocate() to not use auto_malloc(); a consequence is that a devices_free() call is now necessary. (bug #1293) [Nate Woods]

     

    - Removed MESS implementation of the 6532 RIOT because we are now using the implementation by MAME. [Dirk Best]

    >> Get it HERE.

     

    * As advised by MESSDEV (there is an error in the messnew.txt).


    Ootake 1.14 released

    Robert
    By Robert,

    TG16 / PCE emulator

     

    2007/07/13 1.14 released

    - The drawing processing and the CPU processing etc. were sped up respectively a little. I think that processing lightened in some measure of a personal computer environment so not fast.

    - Operation speed & timing of CPU has been elaborately adjusted. In "Wonder Momo", the bug to which the picture after the stage cleared was not correctly displayed (generated by v1.13) was solved.

    - In the ending of "Formation Soccer'90", the trouble that had been freezed (generated from v1.11) was corrected.

    - Additionally, a detailed part has been improved and corrected.

    Changelog / Download


    Xfire 1.78 released

    Robert
    By Robert,
    Release notes for 1.78 - July 12th, 2007

     

    Revamped Xfire to work better on Windows Vista (because of UAC). On Vista:

     

    * Most Xfire files are now placed in c:\programdata\xfire\.

    * Xfire itself runs non-elevated for this one release.

    * Xfire In-Game now works with most games that do not themselves run elevated.

    * If set to run on system startup, Xfire now properly launches on startup.

    * Multiple Windows users can use Xfire on the same machine successfully.

    * See games disabled on Vista for more game details.

     

    - The infoview of your friends will show their screenshots when they are in a game.

    - Fixed several relatively uncommon crashes with Xfire In-Game and Call of Duty 2.

    - Lots of bug fixes and improvements to the new Xfire In-Game interface, currently only enabled in the Dawn of War games, including scroll wheel support, page up/page down support, and much more.

    - New games supported: Harry Potter and the Sorcerer's Stone, Harry Potter - Quidditch World Cup (I can't wait for book 7!), Sword of the Stars - Born of Blood, Audition, DiRT, Tremulous, Enemy Territory - QUAKE Wars Beta, The Sims 2 H&M Fashion Stuff, The Sims Pet Stories, Overlord, Monster Madness - Battle for Suburbia, Lost Planet Extreme Condition.

    Changelog / Download


    Silent Hill V Announced for 360, PS3

    BlackKnight
    By BlackKnight,

     

    Silent Hill V, the long-awaited fifth chapter in the survival- / atmospheric-horror series is officially in development for the XBOX 360 and PlayStation 3.

     

    Well, ladies and gentlemen, we're sitting at said press conferencce right now, and the announcement is ... Silent Hill V (at least that's what we think it is). The game features a soldier home from a war who is searching for his missing son. As often seems to be the case, this missing person decides to the best place to run to is Silent Hill. Akira Yamaoka will return to provide a brand new mind-bending soundtrack. Konami promises more news to come.

     

    Unfortunately, as with Silent Hill Origins for the PSP, the game will not be developed by the original creators as Team Silent has all but disbanded. Akira Yamaoka will be the only original staff member to return for Silent Hill V.

     

    First Screenshot

     

    Source


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