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    Silicon Knights Sues Epic Games

    Wizard
    By Wizard,

    The gears of war are turning indeed. GameDaily BIZ has just been notified by Epic Games' Vice President Mark Rein, that independent developer Silicon Knights is suing the company over unspecified allegations.

     

    "This morning we were served with a lawsuit by Silicon Knights. We believe the claims against us are unfounded and without merit and we intend to fully defend against them," said Rein.

     

    He continued, "We'd love to tell you more about it but unfortunately our lawyers want us to save our comments for the courthouse so we're going to do our best to comply with their wishes. In that vein we'd appreciate if our friends in the industry and media would refrain from asking us about the suit because we're only going to say 'no comment.' We just wanted to share the news directly before the rumor mill starts churning."

     

    So with that in mind, we've refrained, but we did put in an inquiry with Silicon Knights to see what this is all about. Silicon Knights has licensed Unreal Engine for its upcoming Xbox 360 exclusive Too Human.

     

    We'll bring you more information when it becomes available.

     

    Now this is a realtivly large artical, so check out Gamedaily for the whole thing.

     

    GameDaily.biz


    QMC2 0.1.b10 released

    Robert
    By Robert,

    Front End for Linux systems

     

    20-JUL-2007 - QMC2 0.1.b10 released

    This is release 0.1.b10 of QMC2, which we proudly present to the public!

     

    Included in this release there are many new features such as image- and sample-checkers, individual ROM checks, more sort criteria (year + manufacturer) and game icon support. Also, there have been some major improvements to the build system to allow for distribution-dependent configuration and to make it easier to use Qt libraries supplied by distributions.

     

    QMC2 0.1.b10 now also supports Qt 4.3! However, please note that with Qt 4.3 it takes a few seconds for QMC2 to exit. Be patient, it WILL exit gracefully, and therefor we don't see it as a real bug. Nevertheless we will try to "fix" it as soon as we find a clue to what could cause this ;)...

     

    CHANGES - v0.1.b10, 20-JUL-2007

    fix: general bug fixes

    imp: improved functionality

    new: newly added functionality

    doc: documentation changes

    inf: informational only

     

    v0.1.b10, 20-JUL-2007:

     

    fix: raise visible widgets when starting up

    fix: reselect current item after applying ROM state filter

    fix: fixed a serious bug in MAME options handling which showed up for Qt 4.3.0

    fix: corrected online flyer directory/file switching (didn't open/close ZIP if changed)

    fix: earlier restoration of gamelist view to avoid flicker when starting up

    fix: use showNormal() if options widget is requested but currently minimized

    fix: build: corrected snapshot creation (same timestamp for tar.gz and tar.bz2 archives)

    fix: avoid processing of subsequent QCloseEvent's for main widget

    fix: auto-adjust size of welcome widget

    fix: requests for a context menu on an empty part of the gamelist or parent/clone view resulted in a segmentation fault

    imp: color enhancement for "mostly correct"-indicator (sphere image)

    imp: build: make option SDLMAME=(0|1) replaced with MAME=(SDLMAME|XMAME)

    imp: code cleanup in many places

    imp: better GUI responsiveness when determining the total number of supported games (early phase of gamelist reload)

    imp: some GUI icons replaced, actions in toolbar reorderd, tool-tips corrected

    imp: build: new OS detection mechanism for distribution-specific configuration, see new make options DISTCFG, OSCFG and arch/os-detect.sh

    imp: build: added new make targets os-detect, help and config

    imp: build: changed name of make option TIMECMD to TIME

    imp: SDLMAME options-template updated to 0.117 (several new settings, some removed)

    imp: header texts of gamelist and parent/clone view now left-aligned

    imp: build: cleaner make output

    imp: application-wide shortcuts

    imp: better calculation of icon sizes

    imp: major layout improvements for options-widget

    new: Qt 4.3 support

    new: support for PNG game icons (stored in a ZIP archive or a single directory)

    new: added menu items for flyer and icon check

    new: sort by year or manufacturer, additional columns for gamelist and parent/clone view

    new: options: IconDirectory, IconFile, UseIconFile, GamelistColumnWidths, HierarchyColumnWidths, Toolbar and new settings for check dialogs

    new: restore column widths of gamelist and parent/clone view

    new: image check dialog (includes preview-, flyer- and icon-checks)

    new: sample check dialog

    new: individual ROM state check added

    doc: added section about action shortcuts to readme.html

    doc: added several FAQs

    Changelog / Download


    ClrMamePro 3.102c released

    Robert
    By Robert,

    Rom Manager

     

    3.102c

     

    * added: support for upcoming new biosset detection

    * misc: workaround for MAME .117u1 biosset issue

    >> Get it HERE.


    OpenC64 0.9.3 released

    Robert
    By Robert,

    Commodore 64 emulator

     

    Changes:

    0.9.3 (based on rev. 16)

     

    - fixed problem that wrong colors were displayed if the VIC was in ECM or standard bitmap mode

    - be more lenient towards .t64 images where a file end address is incorrect.

    Changelog / Download


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