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Hoxs64 v1.0.4.23 released
Commodore 64 emulator
18 June 2007 v1.0.4.23======================
1) Bug fix to the TAP version 2 reader. The "Giana Sisters" tape file now plays.
2) Adjusted TOD clock to allow the possibility of a TOD Alarm IRQ occurring immediately on
a write to the TOD clock. The game "Hammer Fist" now plays.
7 June 2007 v1.0.4.22
=====================
1) Minor VIC fixes.
4 June 2007 v1.0.4.21
=====================
1) Fixed bug introduced in the previous version to the D64/G64/New disk insertion that
loads tracks into both the whole track and halftrack position.
2) 1541 ROM changed to a 1541C revision 2 to cure a half track miss-alignment issue that
prevents the correct saving to an inserted floppy following an attempted save with no
floppy inserted.
4 June 2007 v1.0.4.20
=====================
1) Numerous 1541 emulation fixes. The demo Intoxication by Singular and game Starflight
now work.
2) Fixes to the VIC border unit and background colours. The demos LCP_memories and Skaaneland
by Fairlight now display correctly.
CPS-3 now has Backgrounds! (ElSemi WIP)
CPCE 1.81 released
Amstrad CPC emulator
Nearly one month behind schedule, CPCE 1.81 fixes many bugs and introduces joystick mapping customization, FDC timeout emulation, floppy disc side flipping and more.
- 16.06.2007 (v1.81) :
* Hexagon protection supported through FDC timeout emulation, and double-sided discs can be flipped.
* Alt+F9 shows activity leds (tape, floppy disc, hard disc).
* REDEFINE.COM customizes the keys mapping the CPC joystick, and ESC can now be mapped to the key above TAB for easier use.
* Screenshots are saved as BMP files instead of PCX ones.
Bugfixes:
* damaged Symbiface 2 HD gaps, long filename autorun crash, and more.
>> Get it HERE.
GameEx 8.16 released
Front End
16th June, 2007 - GameEx 8.16
It may not seem much from these release notes, but theres a lot of code gone into this release
Finally with help from Headkaze the Sendkeys used in GameEx is now fully stable and improved. It works better and fixes crashes in windows and gameex when sending keys to an emulator from GameEx and when sending keys on exit via an advanced config file
On the subject of advanced config files, 12 gamepad buttons are now supported, and there's a new section for remapping keys similar to AutoHotKey. Its not quite good enough for realtime gaming but is meant to cover the common issue of when credit and start buttons cant be redefined in PC games, and avoids the need for additional autohotkey scripts in that scenario. Its not far off realtime and does handle simultaneous keys, and Im pretty certain I can get it realtime in a future release
