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Everything posted by Alpha
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AGEMAME 0.101u4 is the Arcade Gambling extension for the Multiple Arcade Machine Emulator, MAME. »» Homepage / Download Mameinfo.dat v0.101u4 and MAME32 0.101u4 Category-, Version and Alltime inifiles have also been released! »» Homepage / Download Also from the defMAME official website, dC SNAPs has been updated from 0.100 to 0.101! »» Homepage / Download
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That's what James said, ask him.
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PSPGBA is a new Game Boy Advance emulator for the Sony PSP. Forgotten from NGEmu has found that the source code from PSPGBA uses code from Visual Boy Advance which violates the GPL. So what we of course did was look for it, and unfortunately we found it! EDIT: Apparently, this may be invalid until we get the author's response. "Unsupported VisualBoyAdvance save game version %d" This can be out of context so it uses the same format for save-games as VBA does. »» PSPGBA Information »» VisualBoy Advance Homepage »» General Public License (GPL) Information »» Original NGEmu Thread Thanks to moomoo on #ngemu and AEP-Emu for notifying me about this.
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ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the game, allowing you to play them on systems for which they were never designed! »» Homepage / Download Thanks to Mike Haggar for the news on IRC!
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The latest version of NeoGeo CDZ (WIN) emulator has been released. We caught it a little late, we apologize. Here's an update (it's a big one): NOTE: Changes were translated from Japanese to English using an Online Translator. »» Homepage / Download Thanks to Emulation9 for the news!
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MAME 0.101u4 has been released. The related releases for it are below the changelog. »» Homepage / Download Related Releases -> MAME32 0.101u4 Released! -> ThunderMAME32jp v068 Released! (Link removed because it breaks MAME License for containing the Kaillera Client)
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Straight from the mouth of Ville Linde! ||
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JEmu2 is an arcade emulator for many arcade games of the 80's and 90's which allows you to play those exact original games. No remakes, the real thing! Relive the good old days of those addictive coin swallowing arcades! »» Homepage / Download
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DSEmu is a Nintendo DS Emulator for Windows that was originally made by Two9A. »» Homepage / Download
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Gens32 is a Sega Genesis Emulator that is based on Stef's emulator Named Gens, and on Gens plus by Rodrigo Cardoso (Both are open source). Gens32 adds many new and interesting Features. Many of them you have never seen before. »» Homepage / Download
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Nintendulator is a NES emulator for Windows that was updated on October 24th. Somehow we missed this update, we apologize. »» Homepage / Download
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PocketGBA is a Game Boy Advance emulator for the PocketPC that has been updated! »» Homepage / Download Thanks to Emulation64 for the news!
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RAIN (not to be confused with Raine) is an application for the Nintendo DS that helps you manage SRAM and EEPROM. It can launch NDS files too. »» Homepage / Download NOTE: Changes were translated from Japanese to English using an Online Translator.
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SgStair's Nintendo DS Wifi Documentation has been released! He's getting very close for a full release of his DSWifi which is a homebrew library for the Nintendo DS to allow developers to add wireless internet support to their applications. He has also won $ 1406.57 of $ 2813.15 from the DS Wifi Bounty. Congratulations Stephen Stair! Non-Wifi HardwareGeneral InformationRelated Registers - System control Wifi HardwareGeneral InformationWifi Hardware Overview/Capability Wifi I/O Map Hardware Init Sequence Register Documentation Wifi Rx Registers Wifi Tx Registers Wifi RF/BB Chip Control Registers Wifi Other Registers Wifi Unknown Registers Additional Information Wifi Transmit Procedure Wifi Receive Procedure Wifi Change Channels Procedure About the "undefined" data in this document Formats/etcGeneral Formats802.11 Wifi Formats Hardware TX header Hardware RX header »» DS Wifi Hardware Reference »» DSWIFI.1EMULATION.COM [Official Forum] »» AKKIT.ORG/DSWIFI [Official Homepage]
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News Posting Backlash and Apology
Alpha replied to Alpha's topic in 1Emulation.com Information [/info]
If you can't agree to those terms James, then we can't let you post news. You have turned this issue into YOUR OWN issue. If you want to talk more about it, you know where to find me. -
News Posting Backlash and Apology
Alpha replied to Alpha's topic in 1Emulation.com Information [/info]
Oh really? Speaking as you haven't made a news post for a long time and it was only MAME releases, I can see why. But if you think that, then we're going to have a talk. That's NOT how the system works. You credit the news site in where you SAW the news. Period. -
News Posting Backlash and Apology
Alpha replied to Alpha's topic in 1Emulation.com Information [/info]
I fixed the link to this article: http://emunoobs.blogspot.com/2005/10/1emul...exact-copy.html on EmuNoobs. Apparently they mispelled "1Emulation" the first time and edited, so the initial link went dead. -
News Posting Backlash and Apology
Alpha replied to Alpha's topic in 1Emulation.com Information [/info]
What does this mean?I found it in my website-watcher that it was an update and gave him the links to the emulator/app websites to post the news. Sometimes if I noticed that I didn't have the news from another emulation news website (ex: Emulation9), I'd give him a link to the news and a credit to the website. However, he wouldn't credit the website, until I told him AGAIN to do so (the first time). And the second time was history. I work very hard on 1Emulation everyday and news posting is a big part of it. Of course, I will take it very seriously, as it was also a violation of the agreement that was made. -
If you haven't noticed, just recently we added General Plot as a staff member here on 1Emulation for news posting purposes. Lately, everything seemed to be going fine until I, myself, even noticed something was wrong. The first couple of news posts, I gave him the information myself. Some were indeed from Emulation9 because I found it from there since it wasn't in our Website-Watcher. However, I told him for each of those posts to credit Emulation9. In the next couple hours, I noticed he just posted the news with no credit. I then told him to modify the posts and add the credit which he did. Then yesterday I found news from RetroGuru that wasn't in our Website-Watcher as well and told him to credit Kojote's website. By the time I left him the last message for the news posts, I was long gone. I came home from work which seemed endless and nearly collapsed on the bed late at night. I did notice again he didn't credit RetroGuru, but my internet was having problems and left it for this morning to tell him to add the credits. Too late. I woke up jubilantly to see a PM from Kojote that his news weren't credited and a wonderful link to EmuNoobs. I for one would have consulted Kojote first if I were in his position, but I can surely see why he did it. Most of all, I don't have anything against him because of it. "What a black day for 1Emulation." - Nadeiko, EmuNoobs » http://emunoobs.blogspot.com/2005/10/1emul...g-headline.html » http://emunoobs.blogspot.com/2005/10/1emul...exact-copy.html » http://emunoobs.blogspot.com/2005/10/1emul...redits-but.html In order to take action of this outrage and violation of the agreement we make with all Staff Members, we have de-STAFFed General Plot for the time being. We have also deleted 98% of his news posts because of this. You can see the agreement (for all staff members) we made below... How You Doing? = GameCop Ĝēńĕŗ@ł þłôŧ = General Plot We also want to give a public apology to Kojote, owner of RetroGuru, and the owners of Emulation9! We are not here to cause trouble and we always are known to credit our sources. It's a shame that this had to happen, but everyone makes mistakes and this was one of them. As for the future of General Plot, he is a very kind person, and always had good conversations with him. We are still waiting to have a talk with him as he is part of other emulation websites and is still learning. However, we showed him our agreement and he agreed to it, until he violated it. There is nothing more to say. Regards, GameCop (Owner of 1Emulation.Com) -----------Deleted News Posts-------------- Win994a v3.005 R2+R4 ZetaMAME32 v0.101 WonDerS v1.1 Hercules Version 3.02 HuE v0.62pre1 Video fix for Dolphin Final 1.03 BETA Nonpareil v0.77 (MAC OS) AGEMAME32 0.28/0.101u3 RomCenter 2.70 Language Pack BeebEm version 2.4 beta1 Nhes GMB 0.20.1 iDeaS WIP Dolphin 1.03 BETA Final -----------Deleted News Posts--------------
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That's what you want to believe so you can make yourself feel jubilant inside. If that was true, why is your AIM never faded? My AIM just has problems, it never goes gray for some reason. It always thinks I'm on. That's odd, I didn't know that. I think it may be the version of Trillian I'm using. Oh well (your argument sucked)
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That's what you want to believe so you can make yourself feel jubilant inside.
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It's not my problem that most of you guys are isolated freaks. Get some motion in the ocean and stop forming 10 billion blood clots in your ass while sitting on that chair for once.
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We're a day late on this release. 64th Note is a USF plugin for Winamp, based on Project64 1.4 by Zilmar and Jabo and Azimer's HLE Audio Plugin. It requires major CPU and memory resources, 300 MHz and 64 MB are the minimum for the least-intensive USF sets, but requirements vary greatly between sets. »» Homepage / Download --> http://www.halleyscometsoftware.com/mboard...d=48&showpage=9
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Source: http://news.yahoo.com/s/ap/20051026/ap_on_...DltBHNlYwM3MTY- ------ This is going to be hilarious when people see the nutrition facts. I've seen Super Size Me twice (don't ask why ) and they are going to substantially lose costumers because of this.
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From the folks here at 1Emulation, it is always a tragedy to see any emulation contributors pass away. Our condolences to A Teng and his family. Rest in Peace.