
Neosamurai
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One day after I reinstalled my windows XP n restarted my PC proceeding later to load my kawaks loader 1.46,holy sh*t!!!some of the games were suddenly missing from my game menu for no apparent reason! I checked my asr dat file and the roms,then the configured game paths but all was present without any changes as they were not in the same HDD partition as my OS,most of the regular games were still accessible except power instinct matrimelee,KOF 2001,KOF 2002,KOF 2003,Sam shodown 5,Sam shodown 5 special and SVC chaos. Anyone knows what's going on???
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Is Raiden Fighters supported by MAME?
Neosamurai replied to garyoak99's topic in Arcade Emulators [/pc/arcade]
Pretty strange after I had let the counter ran down to zero and played the game,I din have to wait for the timer countdown again the next time I ran the rom,infact the timer isn't there anymore. -
The best graphical effect you have achieved
Neosamurai replied to Neosamurai's topic in Arcade Emulators [/pc/arcade]
Somehow I enjoy using Andrea's scale 3X presently as I felt it gave me the best speed and effects tentatively. maybe one day I wuld be able to utilise HQ X filters smoothly in my mame games. -
Presently I run my mame/emu stuff on a Pentium-D 3.0 cpu with 1GB of DDR2 ram,my present gfx card is a 256MB Nvidia Geforce 7300GS. Here's wat I have to say... The best graphical effect I tried without having to deal with slowdown or laggy frames was Andrea's Scale 3X,I tried using Maxim stepin's HQ 2X and above but the results were less than extraordinary,so my question is_ Has anyone here tried running Maxim stepin's HQ 2X or above wif NO slowdown or such,if so pls display yr PC or gfx card specs so I may take pointers
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trouble with Kawaks & KOF2003...
Neosamurai replied to tofuya's topic in Arcade Emulators [/pc/arcade]
I used the neogeo rom for kof2003 and it is running perfectly on my kawaks loader 1.46,thanks to a new set of dat which I found from robert's posted kawaks loader. -
Is Raiden Fighters supported by MAME?
Neosamurai replied to garyoak99's topic in Arcade Emulators [/pc/arcade]
Oh! I see; thanks for that tip! It works now! <{POST_SNAPBACK}> Can we bypass that countdown?took preety damm long.... -
Does samsho V special has any REAL ENDINGS?
Neosamurai replied to Neosamurai's topic in Arcade Emulators [/pc/arcade]
Bosses I have problems before n still have now : Rugal 95,Igniz,Omega Rugal 2002,Kouryu,Mukai. -
Does samsho V special has any REAL ENDINGS?
Neosamurai replied to Neosamurai's topic in Arcade Emulators [/pc/arcade]
How? Man, it's been ages since I've played Last Blade 2. Still the best 2D fighter the Neo-Geo has ever had. <{POST_SNAPBACK}> I find last blade to be better in gameplay,part II seems abit short of stages and the last boss is a real cheap pain. -
Does samsho V special has any REAL ENDINGS?
Neosamurai replied to Neosamurai's topic in Arcade Emulators [/pc/arcade]
Rather strange,after I played SSVSP or SSV for a certain period of time then go back to play SSII,I found it to be extremely sluggish and slow but when I first played SSII the first time I dun really have this feeling. -
Does samsho V special has any REAL ENDINGS?
Neosamurai replied to Neosamurai's topic in Arcade Emulators [/pc/arcade]
Sheesh... relax dude. No need to say it again. The lack of endings pisses you off a lot, doesn't it? <{POST_SNAPBACK}> Games should have endings. There's no excuse for the developer to leave them out. <{POST_SNAPBACK}> Yes definitely,esp for a game that is asshard to beat with 4 bosses and cheap al who constantly corners and try guardcrush you -
Does samsho V special has any REAL ENDINGS?
Neosamurai replied to Neosamurai's topic in Arcade Emulators [/pc/arcade]
My fav samsho game is still part II and IV,man those two WERE the creme! -
Does samsho V special has any REAL ENDINGS?
Neosamurai replied to Neosamurai's topic in Arcade Emulators [/pc/arcade]
However since samsho 3 I feel the whole game is about hitting the hard slash button at the rite time to vanquish foes,esp V special when I used haohmaru,genjuro and zankuro etc. -
Does samsho V special has any REAL ENDINGS?
Neosamurai replied to Neosamurai's topic in Arcade Emulators [/pc/arcade]
I know SSV has endings if U played the game in japanese however I am more concerned about endings for SSVSP,I mean U have to literally beat 4 bosses to complete the game and all U got was some text?! -
Anyone can help me point any mistakes in my dats?
Neosamurai replied to Neosamurai's topic in Arcade Emulators [/pc/arcade]
Bah kof2003 is better on Mame. Since the emaultion is closer to the original hardware <{POST_SNAPBACK}> Yeah, KOF2003 is pretty nice on MAME. The transparencies are tit. <{POST_SNAPBACK}> Yes but you can't configure the buttons as conveniently as kawaks or NRX does. <{POST_SNAPBACK}> I still don't use MAME exclusively for Neo-Geo, only for MAME-only games. What's wrong with the way MAME handles inputs? <{POST_SNAPBACK}> For those fighting games which requires combination buttons on the fly aka a+b,a+b+c etc...kawaks still rules,try playing samsho V special or KOF series without them and it's a real pain,esp with joypads. -
Anyone can help me point any mistakes in my dats?
Neosamurai replied to Neosamurai's topic in Arcade Emulators [/pc/arcade]
Bah kof2003 is better on Mame. Since the emaultion is closer to the original hardware <{POST_SNAPBACK}> Yeah, KOF2003 is pretty nice on MAME. The transparencies are tit. <{POST_SNAPBACK}> Yes but you can't configure the buttons as conveniently as kawaks or NRX does. -
Anyone can help me point any mistakes in my dats?
Neosamurai replied to Neosamurai's topic in Arcade Emulators [/pc/arcade]
Anyway I jus hope to get a copy of kof 2003 that will work well with my kawaks loader. -
Anyone can help me point any mistakes in my dats?
Neosamurai replied to Neosamurai's topic in Arcade Emulators [/pc/arcade]
OK understood,should have PMed U instead. -
Anyone can help me point any mistakes in my dats?
Neosamurai replied to Neosamurai's topic in Arcade Emulators [/pc/arcade]
Sure,all can be found at this site. -Link removed- -
Anyone can help me point any mistakes in my dats?
Neosamurai replied to Neosamurai's topic in Arcade Emulators [/pc/arcade]
Version 5.0. -
Anyone can help me point any mistakes in my dats?
Neosamurai replied to Neosamurai's topic in Arcade Emulators [/pc/arcade]
I quite prefer the button configurations in kawaks,in mame you can't configure both punck/kick buttons to one single button,anyway this copy of kof 2003 was for my neorageX 5.0 but playing on it the gfx seems abit poor. -
Anyone can help me point any mistakes in my dats?
Neosamurai replied to Neosamurai's topic in Arcade Emulators [/pc/arcade]
OK boss,thanks it did worked for kof 2001 but kof 2003 jus won't run,I mean after kawaks loader started loading the rom the emulator just auto shutdown,what seems to be the problem? -
These are wat I have created from rom datamaker from the roms I hold and for some reasons they won't show up in the kawaks laoder menu even after I entered them into the asr dat file. KOF 2001 %%%%%%%%%%%%%Create by RomData Maker%%%%%%%%%%%%%% % Author: % % EMail: % % URL: % % Create Date:6/10/2006 % %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% System: Neo RomName: kof2001 Game: The King of Fighters '2001 [Program] 2k1_p1.rom,0,100000,9381750D,0 2k1_p2.rom,100000,400000,C01720AA,0 [Text] 2k1_s1.rom,0,20000,DE828076,0 [Z80] 2k1_m1.rom,0,40000,DFB908CA,0 [samples] 2k1_v1.rom,0,400000,83D49ECF,0 2k1_v2.rom,400000,400000,3F1843,0 2k1_v3.rom,800000,400000,2AE38DBE,0 2k1_v4.rom,C00000,400000,26EC4DD9,0 [Graphics] 2k1_c1.rom,0,800000,F298B87B,0 2k1_c2.rom,1,800000,F9D05D99,0 2k1_c3.rom,1000000,800000,4C7EC427,0 2k1_c4.rom,1000001,800000,1D237AA6,0 2k1_c5.rom,2000000,800000,C2256DB5,0 2k1_c6.rom,2000001,800000,8D6565A9,0 2k1_c7.rom,3000000,800000,EF682ED2,0 2k1_c8.rom,3000001,800000,954D0E16,0 [system] CartridgeID: 262 GfxCrypt: 0 GfxKey: 0 ButLayout: 9 Fix: 0 KOF 2003 %%%%%%%%%%%%%Create by RomData Maker%%%%%%%%%%%%%% % Author: % % EMail: % % URL: % % Create Date:6/10/2006 % %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% System: Neo RomName: kof2003 Game: King of Fighters 2003 [Program] 271-p1.rom,0,800000,57A1981D,0 [Text] 271-s1.rom,0,20000,C47F8AC3,0 [Z80] 271-m1.rom,0,80000,E86AF8F,0 [samples] 271-v1.rom,0,400000,D2B8AA5E,0 271-v2.rom,400000,400000,71956EE2,0 271-v3.rom,800000,400000,DDBBB199,0 271-v4.rom,C00000,400000,1B90C4F,0 [Graphics] 271-c1.rom,0,800000,E42FC226,0 271-c2.rom,1,800000,1B5E3B58,0 271-c3.rom,1000000,800000,D334FDD9,0 271-c4.rom,1000001,800000,D457699,0 271-c5.rom,2000000,800000,8A91AAE4,0 271-c6.rom,2000001,800000,9F8674B8,0 271-c7.rom,3000000,800000,374EA523,0 271-c8.rom,3000001,800000,75211F4D,0 [system] CartridgeID: 271 GfxCrypt: 0 GfxKey: 0 ButLayout: 9 Fix: 0
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Is it possible to make neogeo roms run on kawaks?
Neosamurai replied to Neosamurai's topic in Arcade Emulators [/pc/arcade]
Thanks alot man,will try it out later. -
Is it possible to make neogeo roms run on kawaks?
Neosamurai replied to Neosamurai's topic in Arcade Emulators [/pc/arcade]
OK I missed dat so will try to change the file extensions to match,another question is roms for neorage or mame which will match kawaks more closely?