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Everything posted by BlackKnight
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There arent any 2D ones Id want that I dont already have on PS2 (with the ostensible exception of Third Strike) and yeh if there is a Tekken 6 I wanna play it. And anyway thats just SCEA. Last month SSV, KOFXI and Neowave were all released at budget prices here in Aus. I figure in Europe theyll still get their business online or otherwise. Fighting game ports on the Wii though? Yeh it makes sense but I dont have a good feeling about that.
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PS3. Itl have MGS4, Final Fantasy, Armored Core and whatever fighting game ports Ill be wanting down the track. The BD, HDMI Wifi and all those extra luxuries... not to mention PS backward compatibility... and are all I really want from a console. Wii.. yeh it looks cool and is cheap and all but all its got so far is the vague promise that this motion/ waving crap will actually turn out to be innovative and not just a gayass gimmick. And even then I dont really want to wave my arms about in an eyetoyesuq way or shift my gaming mindset for a cheap price tag and a few (so far) hollow promises. Oh and paying $5 for Mega Drive roms? Nintendo, go flock yourself. (Case in point, I already own all the PSX games Id want to play on my PS3... dont need to re-buy them). Either way, neither at launch and Im willing to see how things go.
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Since the 360 isnt DX10 I suppose it makes me feel better about running UT2007 now that I dont really want to shell out for one of those beastly GF8 cards. Either way I hate that Gears of War is a 360 exclusive. Its one of those games Ive been really hyped about even though I wont get to play it. Glad to hear that something finally lives up to the hype.
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I preferred Most Wanted. Normally I hate racers but that one had too much style to pass up. Carbon to a lesser extent... I think its a step back in some ways. Hell stuff it. Cross is back. Hooray. Just out of curiousity what class of car does everyone go for? I do exotics.
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Oh also has anyone tried SE-B"? I have this cool feeling like itll solve my GG Judgment problems..
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Thats interesting.. I havnt experienced any such lag.. even when Iv used the UMD and Rips of a few games side by side to compare the difference. Some say it happens if you compress to CSO. Is that the case? I still havnt noticed any such problems at 222mhz or otherwise.
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They run at 222mhz. You can up the clockspeed using those other hacks.. but not in SE-B itself. Why would you want to though? When you say run 'slow' do you mean slower than they would be if you ran them off the UMD normally? 8GB is currently available. However, the PSP only supports upto 4GB natively. You need a patch from version 2.81 or higher to be able to read data off a stick larger than 4GB.
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What is the best method for making the PSP
BlackKnight replied to SF2MJ's topic in PSP and Vita Hacks [/psp]
Some games have specific compatibility issues. GTA LCS had them aswell. Try a different rip or 222mhz. Theres also the possibility that it wont work with Devhook at all though in which case ull have to use umdemu or something similar. Sorry I cant be more specific- havnt tried loading VCS. -
I hate ass horror. On the strength of that alone I wish I could go to this. EDIT- Wow 'ass'. Thats a right silly replacement.
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EA Screws over consumers....AGAIN!
BlackKnight replied to Shibathedog's topic in Gossip Café [/offtopic]
Thats assuming it comes as a complete boxed game and not this classic / premium download cars bs piece of rippoffery that theyve been talking about. -
5 things you hate about your psp
BlackKnight replied to Sybarite Paladin AxL's topic in PSP and Vita Hacks [/psp]
Thats true the internet browsing is really weak. There are better homebrew browsers and flash players ffs. Dunno where their head was at with that. Is it true that those things have access to only 2MB? WHy is that when the PSP is packing 32? -
5 things you hate about your psp
BlackKnight replied to Sybarite Paladin AxL's topic in PSP and Vita Hacks [/psp]
How can the fact that its made by Sony be the worst thing about it? That is so illogical, it just screams Sony hate. Wouldnt have anything to do with a certain something being closed recently would it? That aside, I can't imagine another company that could have given us a PSP. ANYway... long extended RPGs are good and all but a portable system isnt really meant to glue you to it for ages at a time. VP Lenneth is hands down a great game but while playing it I wish it had been a PS2 port instead. -
Not true. Booster is still working on Devhook behind the scenes. A 2.8 capable beta version is out there if you look. Either way.. yeh ISOs from teh memory stick menu. How cool is that? It actually got me to upgrade.
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5 things you hate about your psp
BlackKnight replied to Sybarite Paladin AxL's topic in PSP and Vita Hacks [/psp]
Its funny... IQ despite not having one pretty much nailed everything thats wrong with the PSP. Ill just emphasise what I agree on. 1. Texture. I cannot stand it. The front greases up like nothing else and despite the unit looking sleek its hard to always have it looking clean. 2. Games. Yeh not enough good ones. This hasnt really bothered me a great deal considering what I use mine for but its a shame. You also got it right that many PSP games follow the conventional console wisdom today of obligatory stories and extended gameplay... nothing really built for pick-up-and-play functionality. Tekken, Wipeout and such are great but theyre nothing new. Then again this is what sells. Monster Hunter Portable, the best selling game in Japan, and GTA LCS, the best seller elsewhere are both games that consume enormous amounts of time per session to get into. Maybe the bulk of the gaming public arent bothered by this? One thing I want to add myself though is memory. I realise there arent any really practical options for hdds and such on the unit itself, but memory sticks just seem too limiting. Even the insanely expensive 4GB one. For a system that has so much multimedia potential the 1GB stick that I have atm really cripples the experience. -
What leg did Sony have to stand on in this case? All PSPs sold complied to all EU guidlines.. damnit. This is ridiculous. Having said that, its unfair to say most peoples heads are empty. A boycott, especially against a giant like Sony, is a more than a bit misguided. If you think itll change anything that is.
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I really wanna downgrade!
BlackKnight replied to Sybarite Paladin AxL's topic in PSP and Vita Hacks [/psp]
If you downgrade to 1.50, you can use Devhook to emulate higher versions and run whatever they have. There are methods such as eLoader to run emulators on higher versions. No backups though. There is a version of DevHook for 2.71, that will let you emulate 1.50 without downgrading. You can run backups with this too, but if youre using it you might as well go the extra step and downgrade using the one I linked you to. -
I really wanna downgrade!
BlackKnight replied to Sybarite Paladin AxL's topic in PSP and Vita Hacks [/psp]
Mooney nice work. You covered pretty much everything. Id just want to add 2 things... AxL- you said you had a factory 2.50? You MUST check if the motherboard is a TA-082. If so, YOU CANNOT DOWNGRADE lower than 2.50 anyway without ruining your PSP. Sorry if this has already been mentioned. Go here http://forums.afterdawn.com/thread_view.cfm/369035 Check if your PSP has that little code you can see in the picture.. if so, then sorry you cannot downgrade. The next thing was you should downgrade to 1.50- 2.71SE is a bit complicated, buggy, and really only for people who the PSP really well- 1.50 can do everything 2.71SE can anyway. If your PSP isnt a TA-082 like in the image, I suggest upgrading to normal firmware 2.71 with the normal SOny updater, and then using Dark Alex's update flasher. Youll need to get HENC first, and read those instructions before using the Update Flasher. HENC ---> http://dax.lan.st/hen_c.rar Update Flasher ---> The reason I select this option is because you dont need to find any illegal files to use it- you can just use it with Sony's official 1.50 update file. Also it does a clean format then install, and since it uses the official update, the chances of it stuffing your PSP are extremely low. A lot lower than any other downgrade method. So you dont use a 2.50 downgrader, go to 2.71 and use Dark Alexs. Could save you a lot of heartache later on. Thats all I wanted to add- make sure your motherboard isnt that bad one in the first link though- but otherwise yeh use Dark Alexs Update Flasher and youll be fine. Good luck getting youre 1.50 PSP! -
Sub-Zero's MK2 Deep Freeze Fatality. Class.
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Not that MK was great to begin with. What MK lacks in terms of gameplay it more than makes up for with style. At least it used to. Back in the MK1-3 days.
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Im seeing it in 2 days. Hell Id see it on the strength of Nicholson alone.. Im not that big of a Scorsese fan as it turns out. Thats a bloody good endorsement though... its good to know my excitement so far ahsnt been misplaced. Ill post up what I think then.
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Was Tao Feng bad? I remember around the time MKDA came out I was wishign I had an Xbox to try that out.
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PAL region getting shafted again, no doubt. Still, if they have such low expectations of the game.... Its a bit unsettling that even after years of development they dont want to invest the tiny bit more effort to port it over and open up a whole new market. More just in about the travesty that is MKA... -NO BIOS -ONLY TEXT ENDINGS -DESPITE THE PREMISE OF 'WRAPPING UP' THE CURRENT SERIES, MKA HAS THE WEAKEST AND MOST ILLCONCEIVED STORY OF ALL THE GAMES -MANY PLOT LINES THAT WOULD LOGICALLY NEED TO BE RESOLVED ARE LEFT. NAMELY THE ONI DRAMA AND THE SUPPOSED 'ONE BEING' Sorry about caps but what the hell? So now we have a butchered fatality system, 2 legs on Motaro.. in addition to the already paltry offering that the fighting engine is... and now even the story is too much work? Wow... MK games are ones I buy out of habit and nostalgia... and even if I know theyre going to be averagish games that doesnt stop me. However MKA seems to have gone so far down the hole even Im reconsidering the $65 (practically nothing) AUD itll cost. For shame Boon you ugly mofo.
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Not released widely until the end of the month so well see then. I doubt itl sell well though. Opting not to release a PAL Xbox version is indicative that even the publisher doesnt have a whole lot of faith in its success. And... I just released I think the series went to hell when Tobias left. The series' class just went out the window at about that time.
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Yeh but Capcom's fighter-making prowess isnt anything to write home about these days anyway. CFJ is, in some ways, a cheap man's version of MKA. All the bs, just less characters. Also since Capcom Jap was dying to offload their Street Fighter franchise onto the American branch I dont think theyd be likely to pick up another one.
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How can they be so cocky as to give us an ultimatum like that. They made the game. They made the engine. Is it at all reasonable that the MK team is now unable to introduce a 4-legged character that they created into an engine they designed? Pure laziness on their part. I cannot believe it would have been such an issue- they did after all recycle an enormous amount of assets (not to mention the virtually unchanged engine itself) for this game and yet still indulged a development period of almost 2 years. I am disappointed. And yeh Motaro with 2 legs is like a man without his manhood.. strangely the same analogy that sprung to my mind.