Devia Eleven
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What are you listening to? Part 69
Devia Eleven replied to Weirdy's topic in Gossip Café [/offtopic]
Namco Sound Team - A Man of Artificiality -
And the thread isn't necessarily stating otherwise, it says Xbox 360 because that footage is taken from the Xbox 360 port of the game.
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http://analoghype.com/blog/382/mk-vs-dc-sc...lash-confirmed/
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Death Note Claymore Samurai Champloo Naruto/Naruto Shippuuden Bleach D-Gray Man
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I hate how Sega thinks that watching Sonic run extremely fast while the player just looks at the screen in awe is what the players want. I want full control over Sonic, no more of these uncontrollable 5 second theatrics.
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I don't like these threads because saying what you would do, and being in that situation in real time are two different things.
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What are you listening to? Part 69
Devia Eleven replied to Weirdy's topic in Gossip Café [/offtopic]
Yoko Shimomura - Shrouding Dark Cloud -
Actually Internet Explorer does not suck, I don't have any problems with it at all.
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Published by: Sony Computer Entertainment Developed by: Naughty Dog Software Genre: Platformer Number of Players: 1 Release Date: US: September 3, 1996 Japan: Released Europe: Released Australia: Released Emulators: PSX, ePSXE, PCSX In August of 1996, Crash Bandicoot was released for the PlayStation and was developed by Naughty Dog. This game officially set the bar for linear platformers everywhere. Crash Bandicoot was the first 3 dimensional platformer that was released for the PlayStation. Crash Bandicoot himself was also labeled as the unofficial mascot for the PlayStation, and the game was released around the time when Super Mario 64 was released, which was a non linear platformer. The game mainly involves a titular silent protagonist that goes by the name of Crash. This animal character has really set a trend for the following decade, where developers made platforming games, and gimmickly (not a word), named each main character with the same first letter with whatever animal the character was, (i.e. GEX, THE GECKO). Dr. Neo Cortex has gone wild with world domination. He has developed an Evolvo Ray, which can transform peaceful animals into mutant-like, superhuman creatures. During this experiment, a small bandicoot named Crash was hit with the ray along with other creatures. Dr. Neo Cortex planned to make Crash the leader of the army of superhuman creature soldiers. Unfortunately for Cortex, Crash escapes the mind control of his and jumps out of a window of the database lab, and Crash then lands on N.Sanity Beach. From here, which is the first stage of the game, Crash gets up from his fall and stands on the shore of N.Sanity Beach. The gameplay involves jumping, spinning, and running. There are basically only three things that Crash can do. He can jump, run, and spin. The spin’s purpose is to attack an enemy; this is his second method of attacking. This is also an action button, which needs to be used to make certain objects function. There are boxes all around on each stage, they all can consist of, extra lives, peaches, Aku Aku masks, bonus pieces, TNT, bouncing, and thunder bolts. Collecting 100 peaches gives you 1 life. At 0 lives left, 0 actually counts as one life. The Aku Aku mask is an ancient tribal mask that contains the spirit of an old witch doctor. When this mask is obtained, Crash wears it and it grants him one free hit. In this game, getting attacked once will kill you, but with the power of the Aku Aku mask, it will take the hit for you. Collecting 3 masks will fuse all 3 of them together, and when this happens Crash wears the mask and it grants him invincibility, and also the ability to kill all enemies on contact. This only lasts for a short while, but when the time is over you still have 2 maks already fused together. So as long as you can manage to not get attacked with 2 masks in possession, you will only have to collect 1 mask to receive invincibility. The TNT boxes explode if you jump on top of them, after you jump of them it will then count down to 0 from 3. Anything in its vicinity will explode along with it, so it is a wise choice to separate your self from it when it is triggered. Any crate can be destroyed by spinning into it, or jumping on top of it. Jumping does pretty much everything in this game; it destroys organisms, crates, and gets you to where you need to go. Some crates have yellow arrows on them, and jumping on them will make you bounce higher than you can jump. Some crates also have yellow thunder bolts on them, and if they are jumped on, they fill in empty transparent spaces that are supposed to be crates. In some levels, there will be white outlines of crates that are supposed to be in those spaces, and can only be filled in by trigger the thunderbolt box. Every stage in the game has some boxes that contain bonus pieces. There will always be three bonus pieces in each stage, collecting all three will take you to the bonus stage. In each bonus stage, you play on a side scrolling stage, but all 3 dimensional physics apply. Pressing down will make you run off of the side scroller, because the entire stage takes place on one strip of land. You cannot duck; instead you will fall off of the side scrolling platform. The bonus levels get harder over time, your main goal is to reach the very end, and some boxes are placed in hard to reach places, and trying to destroy them is risky, because if you die you cannot come back unless you collect another piece. Completing the bonus stage will allow you to save your game, this is the only way that you can save your game, and this is the reason why bonus stages are important. They also help you gain many extra lives, and these lives are a priority. This game has an excruciating sense of platforming. The further a player gets in the game, the more advanced the platorming will become. There are moving platforms, death pits, repeating sequences that you will need to time, and enemies. Sometimes enemies are purposely placed in the exact spot you would land if you jumped from a platform to another. Some enemies become problematic and annoying; because they halt your level progression. There are also cliche type things like blowing fire, etc. Timing is very important in this game, and if you don’t time correctly, expect your extra lives to decrease rapidly. Along with this, checkpoints need to be hit, sometimes in stages, you will feel as if you have been playing the stage for a long while, and you haven’t even encountered a checkpoint as of yet. Luckily, if you have to start from the beginning, you can remember where certain enemies are, and you will be able to anticipate bottomless pits and can learn from your mistakes so you will be able to overcome certain obstacles which were impossible to avoid previously. I cannot forget the levels where you have to keep moving because if you stop, a tremendously sized boulder will run over you. These types of levels are reversed as to where you cannot see what’s coming ahead, these levels are arduous because you have to react under pressure, it’s hard to perfectly land on a moving platform that you cannot see while running full speed away from a rolling boulder that’s right behind you, filled with ecstatic kinetic energy. The bosses can be difficult as well but these become easy over repetition, the more times you see the bosses’ movements and attacks, the easier it is to develop a worthy strategy. The sound in this game really comes from humorous type cartoons, where certain dangerous attack sounds are replaced with cartoonish sounds. The entire game sounds as if it has been made strictly for kids, or either the sound effects did not have much effort put into them. The music consists of various tribal sounds and instruments. Some music are even composed by innocent ambience type sounds of birds chirping and lions growling, and one man banging on a drum. They are quite creative, and the music is consistent with that genre. Some even contains tribal type singing, where whatever language they are speaking is unrecognizable. The environment of stages in the beginning of the game mainly quadrate of ancient type artifacts and carvings. Some even resemble ancient African symbols of artwork. The main artwork which was done on the Aku Aku mask, is similar to the intricate designs that are put into the environment. With what the PlayStation is basically capable of, not much is to be expected from the graphics, they are decent and not often times paid attention to. Other elements in the game cause the graphics to be overlooked. With not much more to be desired, this game is just completely decent and not much else. With it being basically the first linear 3 dimensional platformer, you can’t really complain much. The game’s concept is simple, and this simplistic game is kind of hard to be critiqued critically. I wouldn’t recommend playing it at this time, but if you are looking for a game that’s pretty straightforward and linear, you should probably check this one out. Gameplay: 7 Sound: 7 Graphics: 7 Presentation: 7.5 Story: 6 Overall: 6.9 (D)
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http://www.ndsemulator.com/
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I'm using FireFox 3 at this time and I have not noticed any thing different from RC3.
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My Xbox 360 has the RRoD, even though the DVD Drive is flashed. I cannot figure out why the Xbox has the RRoD, it isn't overheating, and the only conclusion that I can come to is that it is because it is modded.
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Soul Calibur 5 is supposed to be Soul Calibur 4
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Here I go again browsing through my large collection of backups. I ran across some game called Odin Sphere, I guess this game was burned when I downloaded 20 games without even knowing their score or genre. This game is great so far, I hope to complete it as well.
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360 will it ever be fully hacked/exploited!
Devia Eleven replied to fumanchu's topic in XBOX 360 Hacks [/xbox360]
I can't say that it will definitely will, but there is always a possibility. -
Freeware/Open Source Alternatives
Devia Eleven replied to ken_cinder's topic in Nerd's Chatter [/nerds]
3D: Anim8or Blender gmax Maya Personal Learning Ed. Now3D SOFTIMAGE|XSI EXP Anti-Virus: AntiVir Avast AVG Windows Live Safety Center Anti Spyware: Ad-aware Diet K HijackThis SpyBot Search & Destroy SpywareBlaster SpywareGuard XCleaner IRC: BersIRC Chatzilla HydraIRC kVIRC MIRC TinyIRC XChat Visual IRC Anti-spam programs: K9 MailWasher POPFile SpamBayes Audio Player: 1by1 Foobar 2000 iTunes Jet Audio Basic Musik QCD Player Sonique Winamp Audio Tools: Audacity CDex dBpowerAMP Music Converter EAC Encounter 2003 GermaniXEncoder K-MP3 KraMixer MP3 Book Helper MP3 Tag mp3DirectCut MP3Gain mp3Trim MusicBrainz Rarewares SoundEngine Free TagScanner The GodFather CD/DVD burning: Burn4Free Burnatonce[/url] CDBurnerXP CDRDAO CDR Tools Frontend Deepburner DVD Decrypter Easy Burning, DropCD & Audio CD Archiver 7-zip bzip2 FilZip IZArc QuickZip TUGZip UltimateZip UPX Zip&Go Zipgenius Defrag: DIRMS & Buzzsaw OpenVMS Desktop addons: CursorXP Google Desktop MobyDock tclock2 Download managers: Fresh Download LeechGet Net Transport Star Downloader wackget wget Hosting: X10 FreeWebz SaveFile RapidShare FileFront YouSendIt XS UploadImages Putfile PictureHost PhotoBucket ImageShack Files Security / Encryption: All-in-One Secretmaker Axcrypt Blowfish Advanced CS Eraser File Shredder GnuPG PGP Freeware WindowsCleaner File managers: 2xExplorer A43 Gyula's Navigator JExplorer MeeSoft Commander Recovery: PC Inspector File Recovery Firewalls: Kerio Personal Firewall Outpost Firewall Sygate (FREE for personal use) Zonealarm Basic firewall FTP clients: ACE FTP Filezilla! PuTTY (SSH) - h SmartFTP FTP Servers: FileZilla GuildFTPD Quick 'n Easy FTP Server SlimFTPd WarFTPD HTML Editors: 1st page 2000 AceHTML Aracnophilia HTML-Kit nVu Selida Trellian webPAGE TSW WebCoder Picture viewers: Ahaview Irfanview SlowView XNView FastSTone Instant Messenger: AIM Gaim Miranda IM MSN Messenger Pandion Rhymbox PSI Spark IM Trillian Basic ICQ Google Talk Internet Explorer shells: Avantbrowser Crazy Browser Maxthon Browser (Formely MyIE2) SlimBrowser Mail: i.Scribe Mahogany Mail Pegasus Mail Thunderbird Maintenance & Tools CCleaner EasyCleaner Network Tools http://www.softshape.com/download/ Ethereal Protocol Analyzer NMap Ntop PingPlotter RAS Graph & Stats RealVNC TightVNC UltraVNC WinSCP Office: 602PC Suite free edition AbiWord Open Office Partition: Partition Resizer Ranish Partition Manager TestDisk PDF Programs: Free PDF Ghostscript/GSView PDF 995 PDFCreator Open Office - / PHP editors: PHP designer 2006 Picture editing: ColorPic Pixia Sodiodi The Gimp Tuxpaint Programming: ActivePerl ConTEXT Crimson Editor Dev C++ Dev Pascal Eclipse Freepascal jEdit PHP Designer 2006 PHP Hypertext Parser Python Ruby Ruby on Rails SharpDevelop Popup Blocker Google Toolbar NoAds PopUp Stopper Privoxy Proxomitron Sysinfo: AIDA32 CPU-Z Everest Gkrellm Motherboard monitor WCPUID Video codecs : DivX Codec FFDSHOW Kazaa Lite Codec Pack Nimo Codec Pack Quicktime Alternative Real Player Alternative Video players: BsPlayer Cygwin MPlayer MaximusDVD Media Player Classic VideoLan Video tools: DVD Shrink DScaler FlasKMPEG GSpot VirtualDub VirtualDubMod xviD Zwei-Stein Video Editor Voice/VOIP clients: Teamspeak Ventrilo Skype Web browsers: Firefox Flock K-Meleon Mozilla Netscape Web servers: Abyss Apache Sambar Savant TinyWeb ZWMS Webcam programs: booruWebCam Pryme Checksum Utilities: fsum hksfv md5sum md5summer Misc: AnalogX AppRocket Celestia Cygwin Dirkey EditPad Lite Inno Setup Memtest-86 MWSnap NetTime Nullsoft Installer Peerguardian QuickSFV png2ico Stickies Sysinternals Vim -
What are you listening to? Part 69
Devia Eleven replied to Weirdy's topic in Gossip Café [/offtopic]
Tatsuyuki Maeda, Kenichi Tokoi, Hideaki Kobayashi, Masaru Setsumaru, Fumie Kumatani, Tomoya Ohtani - Cyber Track Map -
Darn, I had two good websites in mind, too bad.
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Nintendo 64 games that matter still.
Devia Eleven replied to fumanchu's topic in N64 Emulators [/pc/n64]
Because of what? and why is that? Oh, don't mind me. -
Nintendo 64 games that matter still.
Devia Eleven replied to fumanchu's topic in N64 Emulators [/pc/n64]
None of them do. -
Currently: None I'm officially taking a break from video games, now that I've completed God of War II. My main focus at this point is to download about 30-40 PS2 games, re-download Beyblade, and other important files.
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[5/14/08] Ninja Gaiden Black
Devia Eleven replied to Devia Eleven's topic in 1Emulation.com Reviews [/reviews]
Normal in Ninja Gaiden Black is equivalent to Hard in Ninja Giaden, and so on. -
Parasite Eve Xenogears SaGa Frontier SaGa Frontier 2 Breath of Fire III Breath of Fire IV Vandal Hearts Vandal Hearts II Arc the Lad Vagrant Story Tales of Destiny Tales of Destiny II Suikoden Suikoden II Final Fantasy V Final Fantasy VI Final Fantasy VII Final Fantasy VIII Brave Fencher Mushashi Chrono Cross Chrono Trigger
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Jet Grind Radio Custom Graffiti?
Devia Eleven replied to wonkizzle's topic in DreamCast & Saturn Emulators [/pc/dc+saturn]
Well often times Agozer's terse posts are enough to get the post across