Ok if we're going to touch on the Inflation aspect, which I've seen referenced before...I'll call bullshit. Let's take the SNES for example, and since it was released here in 1991, and had a (true) lifespan of 5 years we'll put the median for game prices at 1994. A 1994 Dollar, adjusted for inflation is worth $1.55 today. http://www.dollartim...s/inflation.htm SNES games when released were on average, $34.99(Probably something like $45 here). What's a game cost now? $59.99($69.99 for the same title here, such a ripoff when our dollar sits par or more often, but nevermind that). Yes of course there were pricier titles, as there are today, but we're talking "average". So while inflation has kept prices up, they are still higher by about 10% on average than they were then....and cart hardware cost MORE TO MAKE than cheap flimsy optical discs do now(Pennies...fractions of pennies, versus probably a few bucks a cart at least). The "Inflation" cop-out is serisously flawed, just on the principle of tech cost alone...todays software medium tech is easily 300x less costly, maybe more.