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largo77

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  1. I also wish there would, but I guess there isn't. Too keep the correct ratio without messing up the real look of the NES pixels you have to multiply (or in this case double) the NES native resolution of 256 by 224 pixels. The settings we use here are 512x448 pixels on 480p, so 32 pixels will always be outside the upper or lower screen. For most games I feel it more annoying when at the top of the screen is something missing (like the score in Castlevania 1), however there might be games where it is different. The good thing is that you can change the settings game by game and simply move the screen with the left analog stick without changing the resolution.
  2. I noticed that too with the 512x448 values in a few games, the gameplay screen seems a little too high. I just tried some little different values member althena posted on Xbox-Scene, they fixed it for me: the resolution gets messed up with those values look at the pixels on the bricks near the warp pipes on world 1-2 You mean the warp zone in Super Mario Bros. 1? I didn't see any differences or any problems when using the values except that the position is a little lower, can you describe the problems a little more? The values for the resolution (zLeft, zRight) are the same, just the ones for the position are changed, so the resolution shouldn't get messed up.
  3. I noticed that too with the 512x448 values in a few games, the gameplay screen seems a little too high. I just tried some little different values member althena posted on Xbox-Scene, they fixed it for me:
  4. Nice, that did it, thanks a lot
  5. These values look awesome, also wish they could be built into NestopiaX as an option, I am sure many people who don't check forums regularly will ever learn about this potential and also personally I would like having them just int here instead of having to edit INI files By the way, how can I make them the default setting for all roms, so far I edited the INI of a few games?
  6. Thank you very much for accepting such requests Did you ever hear of Osman (a.k.a. Cannon Dancer)? This is a really cool 2D action game that plays and looks a lot like Strider. As far as I know some people from the original Strider staff were also involved here. Are there any chances to see this playable on the Xbox one day? If there is any game I can recommend (and personally would love to play on my Xbox) it would be this one
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