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Agozer

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Everything posted by Agozer

  1. lol midget Fun times to be had when he insta kills you if you happen to stand directly in his line of sight.
  2. Ninjakun Maou no Daibouken or Ninja Kid II? http://maws.mameworld.info/maws/romset/ninjakun http://maws.mameworld.info/maws/romset/ninjakd2 The version you played very likely isn't the arcade version, but some home console port.
  3. Just don't SPAM, or I'll remove your posting and PM abilities altogether. In other words: you shouldn't post just so that you can get access to PMs. make an effort in actually contributing something.
  4. The bells, the bells!! P.S. crap will start to really hit the fan when you reach Saddler's island and face off against his private army. Unless Salazar and Verdugo get you before that.
  5. Finish the game once and the Mercenary missions are unlocked. They are roughly the same as Mercenary Missions in the past RE games. You can play as Krauser, Hunk, Ada, etc. Wesker too, I think.
  6. Nah, the huge cave troll. Nice to hear that you dealt with Bitores Mendez (the bearded village chief) so easily. You can actually damage him when he's writhing on the floor getting ready for his second transformation.
  7. Give 'em hell. How did you manage against against El Gigante (the cave troll) the first time around? P.S. I also found a rather neat feature, although it really doesn't play to your advantage, quite the opposite actually: If you try to take refuge in the village tower at the beginning of the game and stay there, the villagers will start throwing in dynamite. Thy won't try to climb the ladder to where you are , but try and smoke you out. Once you get out, they no longer try to deter you with dynamite. EDIT: If your ammo allows it, always kill crows, as they'll drop all sorts of nice things when killed. The trick is to kill them in ways that doesn't disturb any other nearby crows. Kill them in groups too (like in the area with the El Gigante where the bunch of crows minding their own business sitting in a circle on the ground - throw an incendiary smack dab in the middle and watch every single one die a fiery death). Or harass the chickens, in the hopes that they'll lay eggs (normal egg heals as much as a single green herb, brown egg = two greens). Jackpot is getting a golden egg which gives you full energy. Or, you know, sell em for pesetas. P.P.S. Never discard/sell any rifle ammo you might come across. The semi-auto rifle will be your lifeline later in the game, and the ammunition for it is very scarce. same goes with the magnum variants.
  8. Any more info? I was thinking about Magic Sowrd - Heroic Fantasy, but that's not it.
  9. Often times there is a dumpster or some other safe haven nearby where you can order her to hide, while you go ahead and take care of business. You may opt to use a stun grenade, which instantly kills all exposed Las Plagas in the vicinity. Conserving ammo: Make sure your shots count, as in, often look for an opening (even when facing a group) where getting only one of them to kneel grants you a kick opportunity which effectively downs all others as well (Leon's kick being a roundhouse after all). Also, when facing one or two , and more importantly, if they decide to charge, shoot them in the legs and run past them when they're munching the dirt - or if only one decides to charge and others keep their distance, shoot the one charging and proceed to knife the person while he's down. Of course, stop and back up when the others get too close. If you face too many, use a shotgun or a grenade. Although, villagers with projectile (sickles, hatchets, etc.) weapons are a considerable risk. Either target them first or put your reflexes to the test by swiping their "projectile" midair with your knife. While it's always an option to simply not waste any ammo and evade, I'm the type of person to mostly go after anything that moves, thanks to the random items drops (and the oh-so-useful pistol ammo drops) I agree, I don't really like this particular section either. I usually run to the second floor and make a stand at the top of the stairs (grenades, guns, everything goes - incendiaries are particularly useful here). Though you also need to check the sides every now and then (slightly before and during the time the spaniard joins you upstairs) to make sure that the villagers aren't erecting any ladders - they start doing this fairly late into the skirmish though. Note that if you stay downstairs for a while early on, the spaniard throws you pistol ammo every now and then. The only real difference between difficulty levels is the amount of damage you take and the drop rate of ammunition - which really forces the player to take note of the survival angle. Easy difficulty is rather generous with ammo, and I do agree with some people that say that playing on Easy kind of lulls you into a false sense of security and accomplishment - whereas Normal is the difficulty people should get accustomed with. P.S. Abuse the quick 180 degree turn.
  10. Pop quiz hot shot. The Ganados are not zombies. Thus why head shots defy zombie lore in RE4. Yes well, not zombies - more like mindless slaves. The pictures during the credits explain quite a bit about their demise.
  11. Exploding heads mean you scored a critical hit. You don't always even have to aim directly at the head to get a head explosion. Sure, aiming squarely at the head and having a powerful weapon significantly raises the chance to score a critical, but it's not always a requirement; you just need to nail the random sweet spot in the game's code that grants you a critical hit. The villagers get far more resilient the further you go, making the above mentioned feat more difficult. Yes, the difficulty also auto-adjusts itself depending on how well/poorly you play. The village fight early in the game is also much easier if you don't go in to the house at the center of the village or run to the northwest corner, past the tower (prevents the two Dr. Salvadors from spawning and coming after you.) That's Resident Evil Tank Controls™ for you. I personally like it, because it keeps the tension high. Shoot the villagers in the foot while they're running at you for some comedy, or whip out a shotgun and blast at their general direction. If you have the time and room, always start slashing villagers on the ground. You can also do this if you are quick when they get too close. More like "features" that are vintage RE. See my previous comment about villager resiliency. The only time you can kick them is when they are staggering or kneeling (after knee shot) and you are close enough. Abuse it as often as you possibly can. When facing Los Illuminados (zealot monks), Leon will suplex them, instantly killing them. Note that throwing a stun grenade into a group of enemies always grants you a kick opportunity. Grenades are always good, especially if you have a high vantage point. As far as Novistadors go, you have a chance to kick them the moment they try to jump at you. If you are talking about the villagers with dynamite, wait for them to light the stick, and immediately shoot them in the face. This causes them to stagger/writhe in pain, thus causing enough time to pass for the dynamite to explode in their hand. If you have steady aim, you can also try shooting the dynamite directly in their hand the moment it's lit, causing the dynamite to explode. Another vintage RE feature. If you ask me, don't let go of the shotgun. Ever. Excellent crowd control and damage at close range. TMP is very good early in the game, but eventually you need to get rid of it to make room for the semi-auto rifle and the Broken Butterfly. Make tricolor mixes - you get full health plus max energy increase thanks to the yellow herb. Keep lots of these and triple greens or double greens for healing. Use a green/yellow mix only when you've incurred light damage (no more than 2 or so cells).
  12. I'd have to agree on that in regards to RE4. On Normal or Higher. I'm not a particularly expert player when it comes to any RE, so that might have something to do with it. I hear that Resident Evil 5 has really ditched a lot of things that made RE what it's been for quite a while (i.e. complete removal of puzzles that require thinking to solve), and opted for all-put action instead. I'm not sure whether to hate that or like that. In any case, I won't be playing RE5 any time in the near future, so I'll just stick with RE4.
  13. Shin Megami Tensei: Persona 4 PAL version was released today. (13th, how lucky(?))
  14. omg its hueg!11 Seriously, it takes forever just to clear a single line.
  15. Hayate no Gotoku 2nd Season FTW. Queen's Blade... oh my.
  16. Unbelievable, someone actually bothered to develop NeoRAGEx further these days.
  17. Well, at least they finally changed CHD handling so that it's less confusing for newbies
  18. Looks like we have another Internet personality here.
  19. Using "almost lived" is giving readers false hopes. You could have just said "died despite ..." or something along those lines
  20. Nice. Time to give this one a try on my mobile phone.
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