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Agozer

1Emu Veteran
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Everything posted by Agozer

  1. Damn straight. SNK put the No Contest moves in Samurai Spirits IV so V should have those as well. I want blood, god damn it. Buckets and buckets of blood...I'm not going to start killing people just because I play violent games.
  2. Wifi? bah. Sony needs to get together with Ron Popeil to make a PS3 that plays games, juices, removes stains and knocks out the fat! and plays the Greatest Hits of Kenny G on endless loop. No seriously, I just want a gamestation + a DVD player.
  3. It's viruses, dammit. If you want to talk medical, then you can you use virii. Damn you hippie snobs.
  4. The 512k S1 only works in EGCG NeoRAGEx (if your using NRX that is) and not of the prior hacks or the official version. I'm still using the normal 128k S1 and it only has some small parts of character names corrupt.
  5. Even most Last Blade FAQs on GameFAQs have storylines in them.
  6. Excellent! Pagefault and _Demo_ (possibly, you have to get him) are on the show! I'll definitely listen to this.
  7. not to mention with firefox you can look at the page source and stuff like that IE can look at the page source too, you know.
  8. The game looks incredibly detailed...even Batista and Cena are there.
  9. Be still my racing heart. The suspense is killing me.
  10. Uhhh....Diso, we already established what axl meant, and it wasn't just Matrimelee.
  11. Finally, Aeon Genesis/Gideo Zhi has translated the cute, but awesome SNES RPG Madou Monogatari - Hanamaru Daiyouchi Enji. Get it here: http://agtp.romhack.net/ Alas, no Dragon Quest III translation....yet
  12. SNES9x also has a WIP version now... Here's what new: Win32: added.avi output feature (blip) Win32: fixed frame timings >100ms, added frame advance (blip) Rewrote Unfreeze, renamed it S9xUnfreezeFromStream, failing to load a freeze file no longer resets emulation (blip) Fixed Unfreeze to restore IPPU.HDMA properly (blip) Rewrote OBC1 code to match the real chip (Overload) More updates the to DSP-1 code, fixes to projection (Overload, Andreas Naive) Unix/X11: Rewrote keyboard setup code (Bisqwit) Added movie recording+rerecording support (blip, Bisqwit) Added -hidemenu CLI switch (funkyass) fixed broken Win32 filters (lantus) Added internal support for emulating the new-style SNES (MKendora) Cleaned up many quirks of the cheat search engine (MKendora, Don Vincenzo) Fix mosaic in hires SNES modes (Tokimeki Memorial) (MKendora, zones) Rewrote Legend's hack, added another game to it (MKendora) Optimized the Open ROM dialog (MKendora) Rewrote the Seta DSP map (The Dumper, MKendora) Began string isolation for the UI, eases translation (funkyass) added -nopatch -nocheat, and -cheat CLI items (MKendora) fixed a UI typo (funkyass) fixed several C core stack ops in emulation mode (MKendora) split emulation mode ops from native mode ops (MKendora) Seta special chip emulation enhancements (Feather, The Dumper, Overload, MKendora) code tweaks to the ST010 (Nach, pagefault) fix some C/asm quirks and HDMA quirks (all my fault) (MKendora) several timing hacks to fix games (lantus) improved checksumming for odd mirrorings (MKendora) Snes9x uses a standard zlib instead of a packaged one (PBortas) Exhaust Heat 2 and regional ports are playable (Feather, The Dumper, Overload, MKendora) Game Doctor dumps that are 24 Mbit are now supported by a force option (MKendora) SuperFx interleave format is now considered deprecated. Support will be removed in future versions (Team decision) made SuperFx interleave detection a compile option (MKendora) added memory maps for slotted games (MKendora) fixed a typo in the usage messages (MKendora) fixed the bug that had nuked optimizations (The Dumper) restored full speed optimizations in release builds (funkyass) Added non-speed-hack version of color subtraction. (zones) Fixed mouse offset in resized X11 window. (PhaethonH) Fixed a (presumably) long-standing bug: Mode 6's BG is depth 4, not depth 8! (anomie) Unix: unmap all joystick buttons before applying -joymapX (anomie) Win32: added a define to disable pausing when focus is lost, NOPAUSE (funkyass) Win32: Changed the default for Auto-save SRAM to 15 sec (funkyass) Get it here.
  13. Well, better late than never... ZSNES WIP July 17 Released * Seta 10 Support [Nach, Overload, The Dumper, MKendora, Feather, pagefault] * Video menu input overhaul. [MaxSt] Get it here.
  14. I'm with you on that...In my opinion you need a broad band connection for lagless gameplay.
  15. Looks like somebody's been going through my files...
  16. It's solved enough for me anyways....Whether or not the Cassini Team gets approval.
  17. Neiither have I but I'd expect them to be similar to Matrimelee.
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