I felt the same way when I graduated. I just don't want to be at the center of attention, even if it's only for a little while. Anyways, congatulations Magnis.
Don't be, as you're not the only one...Abubo, Johann, Igniz, Original Zero, Amakusa, Zankuro and occasionally Krizalid fall into the same category. Overpowered and cheesy bosses are SNK's trademark.
At least the system is NEW and not a rehash. Despite all the bad mouthing, I'm sure that most players who will have the opportunity to play this title, will like it, despite it's shortcomings.
Ýeah, I'd really like to see the boss models, since they were kick ass and offered a fairly tough challenge....and the movie clips after them, only Duke Nukem style.
The Athlon XPs support SSE, anything before doesn't. I have one of those that don't. Do you have an Athlon K-something? What exactly does SSE do? ....I remember when MMX routines were like the hottest stuff on the market.
I'm sure Fatal appreciates the mentioning of that particular thread....as do you. In retrospect, the thread was amusing, but somehow useless in a sense. So true...atleast the Street Figther 3 thread has facts in it on why CPS-3 isn't emulated yet. ...rather than pictures or a flamefest, but meh.
Quake actually looks quite nice when GLQuake'd. Sure, the lighting isn't upto todays standards, but the game still gives me the creeps. If you download this thing called Tenebrae (sp?), it makes Quake lighting very Doom III-ish. Do you know how much it affects the minimum requirements?
I think it will be dumped by the end of the year tops, no matter how limited quantities. Some dumper will eventually get his hands on it. Kizuna Encounter was a special case.