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Agozer

1Emu Veteran
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Everything posted by Agozer

  1. Yes. But if it's a few seconds, the lag is severe. Most people notice a lag that's smaller than 0.5 seconds.
  2. Lag means when the animation isn't sync with the buttons your press....aka there's a visible lag the button press and actual command execution execution when it should happen instantly.
  3. If only they would make the sprites bigger... K'dash: At least Heaven's Drive is a new Super, and it looks moderately cool.
  4. Quake actually looks quite nice when GLQuake'd. Sure, the lighting isn't upto todays standards, but the game still gives me the creeps.
  5. I'm sure Fatal appreciates the mentioning of that particular thread....as do you. In retrospect, the thread was amusing, but somehow useless in a sense.
  6. i sorta did, SHE didnt make good movies, but her movies werent the worst movies...this is b4 the whole J.Lo thing...im jus thinkin of anachonda, bc that was an interestin movie.. Anaconda sucked major amounts of penile organ. The only decent movie I can think of with Jennifer Lopez is U-Turn. I really liked the Cell, and unlike Mr. G here, I liked Anaconda too. Sure, it's quite bad story and castingwise., but I've always been a "huge animal" movie buff.
  7. If I had a choice what characters would be in the game... Angel, Zero Igniz (oh yes) and Vanessa (most definitely)
  8. Synopsis: J-Lo thinks too highly of herself and just doesn't know how to be normal, celebrity or not. Good god how that aggravates me. Jenny from the Block my ass.
  9. What the hell? Nice bug. Apparently the developers haven't figured out how and where the DC loads the mice placements. http://www.penny-arcade.com/view.php3?date=2000-02-16&res=l
  10. Replace the sound database with the infamous Ponty Python sound database just for kicks. Seriously, were really reaching now, and have gone widely off tangent. Just a footnote.
  11. And the Emu Rom Hub has 1GB. Nowhere near 5.
  12. Screw the real-time lighting and shadow engine, and you've got it all set. No view bobbing and the weapon in the middle of the screen. 640x640 as the max resolution and the minumum to 320x240. Simplified main menu with so Surround options under sound and only limited key binding possibilities....Leave the popup console out of it too.
  13. Well, yes. For future reference: http://www.1emulation.com/forums/index.php?showtopic=7328 You're linking to the wrong thread. This is the premier CPS-3 emulation thread. Oh please, not that again. Oh yes, that again. The greatest CPS-3 thread in the history of mankind. Greatest thread in the history of mankind or not, I'm not paying any attention to it anymore unless it gets stickied or GC makes that "Legendary Threads" section.
  14. Always try to find some good points in it, so it doesn't feel so bad as a whole.
  15. That would be like so new-oldschool. With modem or null cable deathmatch only.
  16. Well, yes. For future reference: http://www.1emulation.com/forums/index.php?showtopic=7328 You're linking to the wrong thread. This is the premiere CPS-3 emulation thread. Oh please, not that again.
  17. And ROTT's multiplayer was one of the best ever, I still play it with friends when we are on a LAN. It was also the first game to get the highest gore rating (4 for Wanton and Gratuitous Violence) in that old ass RSAC system. LUDICROUS GIBS! True dat. Ludicrous gibs indeed, I still occasionally se floating eyeball in my sleep. The dual handguns were so great. lol: Not to meantion that the enemies would beg for mercy on their knees....the dialogue alone is hilarious. What bothers me though is that I've never manged to beat the game. The last boss didn't even flinch when I started pouring rockets into him. I taped down the Control button, and put on God mode...went to see a movie, came back after 2 hours...and there it was, still not dead. Man, monks give me the creeps. You're not supposed to beat El Oscuro by shooting at him. Actually, you're not supposed to shoot at him at all. Well atleast for his first form. You just let him drain all his energy. Then you have to destroy his larvae. Once the larvae are destroyed, you face his last form but you could only damage him by bringing him to fire pits in the middle of the level. I was so pissed when I found out that's how I had to beat him. I didn't the exact same thing you did and was like "WHAT THE HELL!? An hour of constant heat seekers didn't kill you!?" Ah hell....Well, back to playing that game from the beginning then. Finally, the mystery that has depraved me of sleep and sane thought has been solved.
  18. Well, yes. For future reference: http://www.1emulation.com/forums/index.php?showtopic=7328
  19. I heard it's buggy, but somewhat playable. Take a look at the Chankast compatibility list.
  20. aka things go boom if you try to dump the CPS-3 PCBs.
  21. And ROTT's multiplayer was one of the best ever, I still play it with friends when we are on a LAN. It was also the first game to get the highest gore rating (4 for Wanton and Gratuitous Violence) in that old ass RSAC system. LUDICROUS GIBS! True dat. Ludicrous gibs indeed, I still occasionally se floating eyeball in my sleep. The dual handguns were so great. lol: Not to meantion that the enemies would beg for mercy on their knees....the dialogue alone is hilarious. What bothers me though is that I've never manged to beat the game. The last boss didn't even flinch when I started pouring rockets into him. I taped down the Control button, and put on God mode...went to see a movie, came back after 2 hours...and there it was, still not dead. Man, monks give me the creeps.
  22. Welcome to the club. Atomiswave can do much better.
  23. SNES Doom was awfully subpar although it used the SuperFX chip...It didn't even play well on the original SNES, let alone emulators.
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